Halo Matchmaking Update: 05/04/2015 | Beyond Entertainment

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A new matchmaking update has been released which focuses on adjusting player counts in playlists which have been incorrect for a long time, namely Team Halo 2: Anniversary and Rumble Pit.

After Halo: The Master Chief Collection’s jumpy start, 343 Industries decided to adjust the player counts on Team Halo 2: Anniversary from 4v4 to 5v5 so more players were getting into games (despite 5v5 not working on maps like Lockdown and Warlord).

Ever since the March content update, this change has been more of a hindrance on the playlist than a help, especially when ranks actually mean something now.

Halo 2 Anniversary Lockout Screenshot 13

The same applies to Rumble Pit, a now cross-game playlist including maps and gametypes from Halo 2 Anniversary, Halo 3 and Halo 4. After this playlist was added, it became 10-person FFA rather than the traditional 6-person or 8-person which once again didn’t work with maps like Warlord, Lockdown, Citadel, Guardian, etc.

These playlists have now been updated and now feature appropriate player sizes. Team Halo 2: Anniversary is now a 4 vs. 4 playlist while Rumble Pit is now a 8-person FFA playlist.

Halo 3 Multiplayer

While these playlist changes are greatly appreciated by the ones sticking around to play the bug-riddled Halo: The Master Chief Collection, many issues still plague matchmaking such as Big Team Battle currently being 7v7 rather than the traditional 8v8. Bravo, community manager at 343 Industries recently tweeted that fixing this issue is next on the list and will be applied after “some additional fixes” are made.

Other issues and needed changes include the Halo Championship Series using outdated settings, Rumble Pit not including Halo: Combat Evolved or Halo 2 Classic, Halo 3 is still using default map variants from 2007 and not the updated ones used in 2010 (and still in 2015 on the Xbox 360) and Halo 3 is still missing from Team Hardcore.

With the 04/21/2015 content update, a new issue was introduced which made parties incredibly unstable in Halo: The Master Chief Collection which has resulted in two Halo Championship Series Season 2 Online Cups being delayed. A hotfix for this issue is currently in the works and should be released this week.

For more information on that hot fix, check out Che Chou’s post over at Halo Waypoint.


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