H4GC: Rumble Grab Bag | Beyond Entertainment

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It’s the fourth week for the Halo 4 Global Championship, after a great week of Pro settings we now have “Rumble Grab Bag” settings. Below is a breakdown of this weeks settings by Bravo.

Each of the Slayer variants this week equip competitors with the corresponding precision rifle and automatic weapon in a single, preset Loadout. This is done to vary the game type from last week’s Rumble Pro selection, and also because the secondary pistols for each category greatly differ from one another. Also, offering the Assault Rifle, Storm Rifle, and Suppressor in the secondary slot creates a consistent experience across all three Slayer game types. Here are the Loadouts for each Slayer variant:

UNSC Slayer

Loadout Pro BR
Primary Weapon Battle Rifle
Secondary Weapon Assault Rifle
Grenades 2x Frag
Armor Ability None
Tactical Package Resupply
Support Upgrade Explosives

Covenant Slayer

Loadout Pro Carbine
Primary Weapon Carbine
Secondary Weapon Storm Rifle
Grenades 2x Plasma
Armor Ability None
Tactical Package Resupply
Support Upgrade Explosives

Forerunner Slayer

Loadout Pro LightRifle
Primary Weapon LightRifle
Secondary Weapon Suppressor
Grenades 2x Pulse
Armor Ability None
Tactical Package Resupply
Support Upgrade Explosives

For FFA Oddball and FFA King of the Hill, we’ve varied the settings a bit and optimized for the Halo 4 Global Championship, with settings such as progressive Hill movement and static Oddball spawning enabled.

FFA Oddball

Game Settings
Score to Win 150
Time Limit 12 minutes
Oddball Options
Ball Count 1
Ball Spawning Static
Carry Points 1 point
Carrier Kill Points No Points
Automatic Pickup Enabled
Hot Potato Timer Disabled
Random Potato Timer Disabled
Carrier Visibility Enabled
Loadout Usage Personal
Respawn Settings
Respawn Time 5 Seconds
Suicide Penalty 3 Seconds
Death Cam Disabled
Infinity Settings
Personal Ordnance Disabled
Equipment
Motion Tracker Enabled
Sensor Range Unchanged

FFA KOTH

Game Settings
Score to Win 150
Time Limit 12 minutes
KOTH options
Hill movement Progressive
Number of Hills 1 Hill
Scoring Style Score One
Hill Movement Condition Time
Hill Time Limit 30 seconds
Hill Point Limit 25 points
Drain on Hill Move Disabled
Trespasser Kill Points Disabled
Hill Spawn Penalty Disabled
Vehicles on Hills Disabled
Loadout Usage Personal
Respawn Settings
Respawn Time 5 Seconds
Suicide Penalty 3 Seconds
Death Cam Disabled
Infinity Settings
Personal Ordnance Disabled
Equipment
Motion Tracker Enabled
Sensor Range Unchanged
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