It just gets better and better! The loadout options for Call of Duty: Ghosts have slipped onto the internet with only ten days to go!
Ready Up – Weapon is ready faster after sprinting.
Sleight of Hand – Faster reload.
Agility – Faster movement speed.
Marathon – Unlimited sprint
Stalker – Move faster while aiming down sights.
Takedown – Kill without revealing enemy death location
Blind Eye – Undetectable by air support and sentries
Off the Grid – Undetectable by SATCOM and Ping
Dead Silence – Quieter movement
Cold Blooded – Undetectable by player targeting
Strong-Arm – Throw equipment farther, decrease the cook time of grenades and reset the fuse when throwing back explosives.
On the Go – Reload while sprinting
Reflex – Swap weapons and deploy equipment faster
Steady Aim – Increased hipfire accuracy
Quickdraw – Faster aiming
Recon – Tag damaged enemies of the mini-map
Scavenger – Resupply ammo from dead bodies
Sitrep – Detect enemy equipment and explosives
Eavesdrop – Hear enemies louder
Wiretap – Utilize enemy SATCOMs
Resilience – No fall damage
Painkiller – Faster health regeneration
Stopper – Less flinch when hit
Tac Resist – Resistant to tactical grenades
Blast Shield – Resistant to explosive damage
Extra Tac – Equip an extra tactical grenade
Extra Lethal – Equip an extra lethal grenade
Fully Loaded – Spawn with extra magazines
+1 Attachment – Extra attachment for primary and secondary weapons
Danger Close – Increased explosive damage
Gambler – Spawn with an extra (randomized) perk
Hardline – Earn killstreaks quicker
Ping – Reveals nearby enemies after kill
Overkill – Equip a primary in place of your secondary weapon
Dead Eye – Increase your chance to inflict more damage with each consecutive kill
Please note this list may not be final and may be updated over the next few days.
Source: Digital Warfare 24/7