DarKness Posted August 28, 2014 I'm calling Terminal as last map. This remake looks amazing! Such a better feel than Blackou- oh god just threw up a lil. I really wish they would remake terminal. Its the perfect BTB map and can do 4v4s as well. However they already went out and said Sanctuary was the only Halo 2 DLC remake map so for another BTB map it would have to be waterworks, burial mounds, or colossus as the final one. 2 Quote Share this post Link to post
Tubmas Posted August 29, 2014 Someone should make a poll for what people want the last map to be. Quote Share this post Link to post
Calvarok Posted August 29, 2014 people are complaining about the map being "too orange". is 343 being blamed for accurately depicting how sunsets work? 3 1 Quote Share this post Link to post
Berserk Posted August 29, 2014 Damn, looks better then I expected. Pax is going to be HYPE as fvck!! 1 Quote Share this post Link to post
menotyou135 Posted August 29, 2014 Someone should make a poll for what people want the last map to be. Done Quote Share this post Link to post
StandUpDontLean Posted August 29, 2014 If we can get Warlock also we should play H2A competitively instead of classic. 3 2 Quote Share this post Link to post
iDrummerAVA Posted August 29, 2014 NICE!!! Glad this is official now... As good as the map looks though, I was sorta hoping it would've had a brighter look and stayed a little more true to the original aesthetic, but that's just me being picky. Hoping the dynamic element offers up new movement options... Quote Share this post Link to post
Hard Way Posted August 29, 2014 Can you still head glitch bottom mid window to snipe people S2? :lol: I remember seeing that in GuNShoT's montage and being like "NOOOOO WAYYYY" when I first saw it . I dont understand some people's disdain for Lockout TS, its a good change of pace from Middy/Warlock TS, and I kind of like the set-up style of the map and seeing teams try to break it. It just needs static weapon spawns and a powerup, and it'd be good. 1 Quote Share this post Link to post
Brutality Posted August 29, 2014 Imagine the last map is a Halo 3 map? I mean CEA had Headlong which was a Halo 2 map and it even used Beaver Creek from Halo 2 if you want to count that. What if the last map is from Halo 3? I can't see Gaurdian sadly since it is too similar to Lockout but maybe Narrows or Construct? Quote Share this post Link to post
Hitman Posted August 29, 2014 It just needs static weapon spawns and a powerup, and it'd be good. The sword is the power-up! I would hate to see someone combo sword+camo/OS on snipe tower just saying. Agree about static weapons if that is possible. Quote Share this post Link to post
Rockyrock Posted August 29, 2014 Imagine the last map is a Halo 3 map? I mean CEA had Headlong which was a Halo 2 map and it even used Beaver Creek from Halo 2 if you want to count that. What if the last map is from Halo 3? I can't see Gaurdian sadly since it is too similar to Lockout but maybe Narrows or Construct? watch your mouth! Quote Share this post Link to post
Hard Way Posted August 29, 2014 The sword is the power-up! I would hate to see someone combo sword+camo/OS on snipe tower just saying. Agree about static weapons if that is possible. It clearly wasn't good enough to solve the stalemate problem. Plus it could be blown off the map for an entirely swordless game of Lockout. Camo in green/bottom blue would be ideal, and a shotty top mid. Personally I think camo/sword pushing snipe setup would be exciting as hell to both play and watch. And if you don't want it to happen to you, then maybe don't turtle up at snipe and give them camo. It's supposed to change the way the map plays. That's the idea. 4 Quote Share this post Link to post
DRAC0N1K Posted August 29, 2014 I hope there's a button in Library that releases toxic gas and kills everyone in Green Room. Just don't forget to BR them once or twice... Easiest kills in Halo history. Quote Share this post Link to post
Hitzel_89 Posted August 29, 2014 I'm also down for a Camo at green. Quote Share this post Link to post
iDrummerAVA Posted August 29, 2014 Imagine the last map is a Halo 3 map? I mean CEA had Headlong which was a Halo 2 map and it even used Beaver Creek from Halo 2 if you want to count that. What if the last map is from Halo 3? I can't see Gaurdian sadly since it is too similar to Lockout but maybe Narrows or Construct? I could get on-board with such a curve-ball... :lol: B) It doesn't seem all that unlikely either since you'd think they'd save an announcement like that for last too. Like you said, it's happened before with CEA... We'll see. Quote Share this post Link to post
Brutality Posted August 29, 2014 http://www.gamespot.com/videos/lockout-halo-the-master-chief-collection/2300-6421060/ Lockout gameplay 3 Quote Share this post Link to post
RansTheMan Posted August 29, 2014 Out of all the additions they made to the remake maps, this one has to be the biggest cheese of them all. 3 Quote Share this post Link to post
JRock 40 Til 5 Posted August 29, 2014 Last map will be a btb map. 3 small, 3 large. Zanzibar can be 4v4 or 8v8. I'm guessing waterworks or burial mounds. Quote Share this post Link to post
TheRealCanadier Posted August 29, 2014 "a dynamic element that should help counter an entrenched group of enemies." I think its safe to assume this element will be in the green/shotgun room. I'm excited to play this at PAX tomorrow! Those seem like the only two spots where that ever happened in Halo 2. If it was either of those places I feel like it might be a grav lift in green room lifting you back up to bottom center, or a teleporter on elbow going somewhere. I personally think it is going to have something to do with library since we don't see any of it in the picture, and the pictures we do have there isn't really any hint of a dynamic element anywhere. Quote Share this post Link to post
Brutality Posted August 29, 2014 Out of all the additions they made to the remake maps, this one has to be the biggest cheese of them all. The dynamic element above BR3? It's literally irrelevant and nothing I be concerned about. It's basically like a fusion coil. If there's one where you want to walk, shoot it before you walk there. Not that big of a deal. Everyone shoots the fusion coils top gold on Construct before turning the corner toward open without second guessing it. It comes naturally. Shooting ice before going to BR3 will be the same thing. 3 Quote Share this post Link to post
PlzLearn Posted August 29, 2014 http://www.gamespot.com/videos/lockout-halo-the-master-chief-collection/2300-6421060/ Lockout gameplay Looks like the dynamic element is ice above BR3 that can be shot down to clear enemies who are sitting there. Max Hoberman said that this can be blocked in Forge in his interview. Quote Share this post Link to post
CoachMayyne Posted August 29, 2014 Inb4 a 49-49 TS game at PAX this weekend, and the final kill will be from the dynamic environment (Ice or ice covered rocks) falling above BR3. :bravo: :ghost: :goldenboy: :maven: While they are casting. 6 Quote Share this post Link to post
GUNPLEX Posted August 29, 2014 YES! So glad and excited Lockout (a competitive map) is getting remastered:) Looks awesome already 2 1 Quote Share this post Link to post