FLuFFy Posted November 29, 2016 Onyx 1700 is the placement ranking cap, right? yup Quote Share this post Link to post
CorporalWings0 Posted November 29, 2016 yup Is it also for new accounts? I made an FFA account and won 9 out of 10 games (my first was a quit), but I got ranked in Gold 3. Some guy on Waypoint says the cap for new accounts is Plat 6, but I'm not exactly sure. Also, my first smurf lost 9 games and got ranked in Gold 6. Go figure. Quote Share this post Link to post
-DeucEy- Posted November 29, 2016 Is it also for new accounts? I made an FFA account and won 9 out of 10 games (my first was a quit), but I got ranked in Gold 3. Some guy on Waypoint says the cap for new accounts is Plat 6, but I'm not exactly sure. Also, my first smurf lost 9 games and got ranked in Gold 6. Go figure. I'm pretty sure it doesn't matter if it's new or not. I think It matters against who you're matching up against. Playing solo unranked on a new account I'm sure starts you off near the lower totem pole I assume, however if you were on a team of high Onyxes I would imagine it would be higher. I say this because on the two or three new accounts I've played on, I've always placed Onyx because I'm always playing with someone who's at least onyx-champ to match higher players and was placed higher because of it. However, I have not played in a significant amount of time so I could very well be wrong on how it currently stands. However I believe one of those accounts were post 1700 cap update. Quote Share this post Link to post
Infinity Posted November 29, 2016 Fair enough, but I hope you understand why I read it the way I did. I still believe my post is relevant though, and I don't think you've nearly gone to the proper lengths to prove or even validate your thought process. It's a lot of guesswork, and it may even be accurate, but I don't think it's nearly enough to warrant dramatically changing Halo's formula. Especially when nearly the entire population is opposed to it. Oh for sure, its a super complicated issue. And I literally don't expect Halo's formula to dramatically change, I just wish they would push towards making the community a little bit more uniform with game presentation in the future. Thanks for understanding haha Quote Share this post Link to post
Botheredhat360 Posted November 29, 2016 oh god please, I just got over a headache. I don't need another. talking about headaches eh? Wanna play the MCC or Torque? Quote Share this post Link to post
The Tyco Posted November 29, 2016 I see what @@Infinity is trying to convey. However, I think the only way such a setup would work is if we have a proper server browser so niche experiences are still easily available for everyone. The only issue I have with it is unlike matchmaking based experiences approved by the devs, there will be a noticeable lack of quality control. Granted that's the trade off, but the sheer amount of content the Halo community can produce is staggering, and everyone will be trying to push their own content, regardless of quality. 3 Quote Share this post Link to post
Devaneaux Posted November 29, 2016 I'm pretty sure it doesn't matter if it's new or not. I think It matters against who you're matching up against. Playing solo unranked on a new account I'm sure starts you off near the lower totem pole I assume, however if you were on a team of high Onyxes I would imagine it would be higher. I say this because on the two or three new accounts I've played on, I've always placed Onyx because I'm always playing with someone who's at least onyx-champ to match higher players and was placed higher because of it. However, I have not played in a significant amount of time so I could very well be wrong on how it currently stands. However I believe one of those accounts were post 1700 cap update. Yeah, that's not true anymore. New accounts are hard capped at plat 6 due to no mm history to enhance the algorithm. Quote Share this post Link to post
CorporalWings0 Posted November 29, 2016 I see what @@Infinity is trying to convey. However, I think the only way such a setup would work is if we have a proper server browser so niche experiences are still easily available for everyone. The only issue I have with it is unlike matchmaking based experiences approved by the devs, there will be a noticeable lack of quality control. Granted that's the trade off, but the sheer amount of content the Halo community can produce is staggering, and everyone will be trying to push their own content, regardless of quality. I'm willing to bet the community can do better than 343i can on quality control. The Halo Custom Games club on Xbox is now the only way I play H5, besides smurfing. Quote Share this post Link to post
CorporalWings0 Posted November 29, 2016 Yeah, that's not true anymore. New accounts are hard capped at plat 6 due to no mm history to enhance the algorithm. Really? When did this change occur? I got Diamond 4 on a fresh FFA account in August, it must have been something I've missed. Quote Share this post Link to post
VideoGangsta Posted November 29, 2016 Best players retention since H3 guys https://store.xbox.com/en-us/Xbox-One?page=1&sortby=MostPopular 1 Quote Share this post Link to post
NavG123 Posted November 29, 2016 Best players retention since H3 guys https://store.xbox.com/en-us/Xbox-One?page=1&sortby=MostPopular But that doesn't measure game population. Judging by the words "most popular", the metric they want to convey is clearly the amount of times people log into the game in a set amount of time. And since Halo 5 is so good, people rarely log off which in turn means that people also rarely log on. Therefore, by these rankings, H5 is actually doing pretty well. 7 Quote Share this post Link to post
The Tyco Posted November 29, 2016 I'm willing to bet the community can do better than 343i can on quality control. The Halo Custom Games club on Xbox is now the only way I play H5, besides smurfing. We are talking about a very small pool of content creators capable of dev level quality, on top of potential abuse from people running the lobbies. Battlefield has admin abuse issues, and I think a similar problem will occur with Halo. I don't want anyone to get me wrong though. I'm excited for custom browsers, but we're going to have to come to terms with potential problems that come with it. Just a little devils advocacy. 2 Quote Share this post Link to post
Ramirez77 Posted November 29, 2016 A server browser with the occasional butthurt lobby host is way better than having no server browser at all. In all my years of Halo PC it was pretty much never an issue to run into abusing admins anyways. 1 Quote Share this post Link to post
Sosa Baby Posted November 29, 2016 Thinking back, despite how gameplay wise Halo 4 was. I def had more fun playing it than Halo 5. 2 1 Quote Share this post Link to post
-DeucEy- Posted November 29, 2016 Yeah, that's not true anymore. New accounts are hard capped at plat 6 due to no mm history to enhance the algorithm. Really? Wow. I suppose that makes sense... I don't know what do I care lol. Thanks for the correction if this is true. Quote Share this post Link to post
VideoGangsta Posted November 29, 2016 But that doesn't measure game population. Judging by the words "most popular", the metric they want to convey is clearly the amount of times people log into the game in a set amount of time. And since Halo 5 is so good, people rarely log off which in turn means that people also rarely log on. Therefore, by these rankings, H5 is actually doing pretty well.There is still no way Halo 5 has better player retention than Reach. Reach had 80,000 players on nightly over a year after release, Halo 5 is nowhere close to that. Probably not even 20k per night 1 Quote Share this post Link to post
Vodka Posted November 29, 2016 Best players retention since H3 guys https://store.xbox.com/en-us/Xbox-One?page=1&sortby=MostPopular Here you have the most played list. Its region based so in order to get a estimate you need to switch it around to see what's most played for each region. UK most played https://www.microsoft.com/en-GB/store/most-played/games/xbox US most played https://www.microsoft.com/en-us/store/most-played/games/xbox Quote Share this post Link to post
NavG123 Posted November 29, 2016 There is still no way Halo 5 has better player retention than Reach. Reach had 80,000 players on nightly over a year after release, Halo 5 is nowhere close to that. Probably not even 20k per night I actually looked it up a few minutes ago. The metric they use the rank the "most popular" list is by the frequency of reception of rfZ signals from each game's respective server allocations. Perchance, this happens to be a hobby of mine. You can actually receive some of these signals as noise with a UHF radio. Each server "ping" will be marked by a brief noise, many of which sound somewhat like the "white noise" you'd get on a TV. It's an interesting experiment. The issue with using this as a metric to judge game population is that different games will be allocated different types of servers based on their LPS values (load per second). Battlefield 1 for example uses LL (low load) servers, and therefore requires many more than a game like Halo which uses HL (high-load). Because BF1 has more servers, it'll transmit a greater frequency of rfZ signals, and be ranked higher on the "most popular" list. I can actually usually find Team Arena games on H5 within 7-8 minutes, so the population is probably healthy and possibly comparable to H3. There just isn't enough data to draw conclusions. Halo 5 servers also suck fucking ass so they probably aren't transmitting any type of signal for extended periods of time if I had to take a guess. 2 Quote Share this post Link to post
Infinity Posted November 29, 2016 I can actually usually find Team Arena games on H5 within 7-8 minutes, so the population is probably healthy and possibly comparable to H3. There just isn't enough data to draw conclusions. You aren't allowed to defend Halo 5's population. That's my job, please adhere to the forum script. Quote Share this post Link to post
NavG123 Posted November 29, 2016 You aren't allowed to defend Halo 5's population. That's my job, please adhere to the forum script. Based on some of the things you have said regarding the subject, I can safely say that you have no idea what you're talking about. Quote Share this post Link to post
Botheredhat360 Posted November 29, 2016 You aren't allowed to defend Halo 5's population. That's my job, please adhere to the forum script. Execute order 66 Quote Share this post Link to post
Botheredhat360 Posted November 29, 2016 Here you have the most played list. Its region based so in order to get a estimate you need to switch it around to see what's most played for each region. UK most played https://www.microsoft.com/en-GB/store/most-played/games/xbox US most played https://www.microsoft.com/en-us/store/most-played/games/xbox wait more people are playing black ops 3 compared to infinite warfare??? wuut Quote Share this post Link to post
-DeucEy- Posted November 29, 2016 wait more people are playing black ops 3 compared to infinite warfare??? wuut CoD is kind of split between IW and MWR, however with that being said, a lot people didn't even buy IW because of that bundle. I would say it's a slight possibility it has a higher population. I know when Black Ops came out MW2 held a pretty hefty population for quite a while. Both of those game used to hold top spots on the most played games list month to month for a while. Quote Share this post Link to post
Dalahi Lama Posted November 29, 2016 Here you have the most played list. Its region based so in order to get a estimate you need to switch it around to see what's most played for each region. UK most played https://www.microsoft.com/en-GB/store/most-played/games/xbox US most played https://www.microsoft.com/en-us/store/most-played/games/xbox "games no one cares about" Battlefront peak today was 12k so we can say H5 is probably around the same 1 Quote Share this post Link to post
CorporalWings0 Posted November 29, 2016 I can't be the only one who can never tell if @@NavG123 is serious or is a master troll. 1 Quote Share this post Link to post