VideoGangsta Posted November 3, 2015 To go on more about how trash the maps are... It took me so long to orient myself on the maps and figure out where the fuck I was. Playing the black ops 3 beta I knew the maps after my first game. Quote Share this post Link to post
Cursed Lemon Posted November 3, 2015 They are most definitely NOT the worst in the franchise! Nothing comes close to vanilla Halo: Reach: the HR DMR has the longest minimum kill time for any main Halo utility weapon, and also the longest AVERAGE kill times due to bloom and sprint. SHHHHHHHHHHH!!! SHHS SHHSHSHHSHSH You know we can't talk about that here! Jesus! 1 Quote Share this post Link to post
So Energized Posted November 3, 2015 Just played the map Regret 5 times in a row in Slayer?.... Where is the other maps that were included with the game...? Might as well call the playlist Team Slayer Regret. Quote Share this post Link to post
VinnyMendoza Posted November 3, 2015 I can't be the only one that sees this as a contradiction right? Sure if you don't consider context. As someone said later on, he's saying he has to get sweaty finishing kills because it is so easy to get away so there's a lot of trading. There's no CE-esque punishment for poor play. Quote Share this post Link to post
Nesquiked Posted November 3, 2015 Just played the map Regret 5 times in a row in Slayer?.... Where is the other maps that were included with the game...? Might as well call the playlist Team Slayer Regret. This is how I felt when doing my FFA placement matches, got Orion like 7 times. Quote Share this post Link to post
Sitri Posted November 3, 2015 This game is so unfun when you have anything less than 4 people. 2 Quote Share this post Link to post
VinnyMendoza Posted November 3, 2015 That and don't you want competitive games? Does OP really want blowouts every game? You know what other games have constantly competitive matches? Ones with low skillgap. Quote Share this post Link to post
Vobble Wobble Posted November 3, 2015 You know what other games have constantly competitive matches? Ones with low skillgap. Not if the ranks work. 1 Quote Share this post Link to post
Synyster Posted November 3, 2015 Finally got my hands dirty with Halo 5. Why does it feel like I have slow turn? I assume this is what everyone was upset about. The aiming felt great in the beta; doesn't feel so great now. 6 Quote Share this post Link to post
Jake Teh Nub Posted November 3, 2015 Why do I get more pissed off playing Warzone than I do Arena? Quote Share this post Link to post
Vobble Wobble Posted November 3, 2015 So the CE AR has no purpose? Idk, I didn't play multi-player in OG CE, but in MCC CE, no it didn't really have a purpose. 4 Quote Share this post Link to post
overuled Posted November 3, 2015 I'm surprised 343 isn't streaming their Warzone thing. Probably would have got a fair amount of viewers. Quote Share this post Link to post
Hully Posted November 3, 2015 Judging this game by itself, it's mediocre at best. It kind of just feels like another generic shooter, with features similar to all the rest. The maps are uninspired, AR/ pistol starts are a chore, and the gameplay feels really choppy with sprint, clamber, and thrusters. Judging this game as a Halo title, it doesn't hold a candle to HCE and H2. It's whatever for now, but my involvement with this game is going to drop to almost zero once better games launch in a few weeks. I'll still spectate out of habit more than anything, but I feel like this will end up going the way of Halo 4. Popular for a little while, but all but dead once other games launch. BO3, Battlefront, and Fallout 4 have the potential to kill this game in its crib. Rainbow SIx Siege I suppose could contribute to that as well. 1 1 Quote Share this post Link to post
Restricted Posted November 3, 2015 Idk, I didn't play multi-player in OG CE, but in MCC CE, no it didn't really have a purpose. Quick camo and faster double melees. People drop their pistol instead of their AR on most maps 1 Quote Share this post Link to post
CIutchy Posted November 3, 2015 True utility weapon. https://www.youtube.com/watch?v=A-wYZJwKg04 1 Quote Share this post Link to post
Hully Posted November 3, 2015 Idk, I didn't play multi-player in OG CE, but in MCC CE, no it didn't really have a purpose. Showing and killing a cloaked player, using it for the quick camo, double melee, it has uses if you know what you're doing... 1 Quote Share this post Link to post
VinnyMendoza Posted November 3, 2015 Not if the ranks work. We're talking about 343 here Quote Share this post Link to post
FLuFFy Posted November 3, 2015 So I've quit out of Orion like 3-4 times in a row. No ban. Thanks 343i. You know what you're doing alright. 1 Quote Share this post Link to post
VinnyMendoza Posted November 3, 2015 Idk, I didn't play multi-player in OG CE, but in MCC CE, no it didn't really have a purpose. Even ignoring the quick camo and melee benefits, it's fine for cleaning up kills up close or even guys damaged by rockets at mid-distance if you pace shots.. If I'm up close to a guy who just got OS I'll switch to it because it melts OS pretty fast too. 1 1 Quote Share this post Link to post
Restricted Posted November 3, 2015 Idk, I didn't play multi-player in OG CE, but in MCC CE, no it didn't really have a purpose.Quick camo and faster double melees. People drop their pistol instead of their AR on most maps. Edit: Didn't see previous replies Quote Share this post Link to post
Vobble Wobble Posted November 3, 2015 Showing and killing a cloaked player, using it for the quick camo, double melee, it has uses if you know what you're doing... Maybe a reason why many have compared CE to H5? My point wasn't that other Halo's weren't balanced (most weapons weren't), but that H5 has the closest to balance. Quote Share this post Link to post
Pyroteq Posted November 3, 2015 Are (some of) you guys with aiming issues playing on a big TV? I recently switched from a 40 inch to a 23 inch TV and I don't seem to have any issues anymore. No dude, the aiming is fucked. Tested on a 24" inch BenQ RL2450H It's rated as having one of the best response times and input lag for gaming at around 10ms. I believe there's nothing currently under 9ms on the market. Note: input lag not grey to grey response time. 1 Quote Share this post Link to post
cookies4you Posted November 3, 2015 So I've quit out of Orion like 3-4 times in a row. No ban. Thanks 343i. You know what you're doing alright. Stop ruining the game for other people. 9 Quote Share this post Link to post
Jake Teh Nub Posted November 3, 2015 Stop ruining the game for other people. Orion already does that for them. 4 Quote Share this post Link to post
Moa Posted November 3, 2015 Going back to the maps in Halo 5 looking similar, I don't know how any one can deny it when looking at them at the same time. Plaza Fathom Empire Eden The Rig March on Stormbreak/Remix Map Name I can't remember the name of but it doesn't matter because they just re-used the same asset any ways Raid on Apex 7/Remix Map Name I can't remember the name of but it doesn't matter because they just re-used the same asset any ways Escape from A.R.C./Remix Map Name I can't remember the name of but it doesn't matter because they just re-used the same asset any ways And finally, lets compare these two images from A.R.C. and Apex 7: Every single Warzone map uses the same asset for the West/East armoury and the home base. The only thing that ever changes is the colour or look on the outside of the base and even then, the human design is still there and stands out painfully just like every other map listed. If all the future DLC maps haven't been planned out or fully designed yet, I really hope 343 mixes the designs up. I'm so sick of this human design already that is seen on 8 of Halo 5's maps, 11 if you want to include the Warzone remixes seen in Warzone Assault. We already know that upcoming Warzone city map is going to have the exact same human look: Please change it up. Halo 4 showed that your art team can make incredible looking maps. Haven, Skyline, Monolith, Exile, Longbow, Meltdown, Ragnarok, Solace, Vortex, etc. Even if a lot of people disliked the way the maps played, they looked amazing and unique. Maps like Meltdown and Ragnarok were both Forerunner themed, I don't think they look similar in the slightest. Oh, and please make some use out of the Sanghelios art style you guys made for the campaign. Seriously, I'd kill for a map in that environment. Tagging @@Sal1ent in the hopes that this can be passed along to the teams who make maps and the art team that brings them to life. 45 Quote Share this post Link to post