Nades Posted August 23, 2015 I was hoping we'd get some Forge and Theater information by now. 1 Quote Share this post Link to post
Moa Posted August 23, 2015 I was hoping we'd get some Forge and Theater information by now. Forge? Sure Theater? Nah. They almost never talk about it before launch. Quote Share this post Link to post
xSociety Posted August 23, 2015 If their new Forge was really great they would have already shown it off. At least it would make sense that they would, why wouldn't they? 2 Quote Share this post Link to post
PlzLearn Posted August 23, 2015 Am I the only one who isn't bothered by smartscope at all.? I think it looks fine and it never caused me any problems in the Beta. Sure there was nothing wrong with the old system but I don't mind getting rid of the useless binocular weapons and giving all weapons a zoom of sorts. The player movement and gunplay is the same whether scoped or not. 1 1 Quote Share this post Link to post
PlzLearn Posted August 23, 2015 If their new Forge was really great they would have already shown it off. At least it would make sense that they would, why wouldn't they? Because they want to keep interest in the game up until launch? They always show forge close to release. We could already see some big changes and tools just by playing the beta 8 months ago. Sorry for the double post BTW not sure how to multiquote on mibile Quote Share this post Link to post
TheIcePrincess Posted August 23, 2015 Am I the only one who isn't bothered by smartscope at all.? I think it looks fine and it never caused me any problems in the Beta. Sure there was nothing wrong with the old system but I don't mind getting rid of the useless binocular weapons and giving all weapons a zoom of sorts. The player movement and gunplay is the same whether scoped or not. I'm not bothered by it. I never got the point to the binoculars, either, rather than some sort of zoom. Just seemed weird. Quote Share this post Link to post
Moa Posted August 23, 2015 Because they want to keep interest in the game up until launch? They always show forge close to release. We could already see some big changes and tools just by playing the beta 8 months ago. Sorry for the double post BTW not sure how to multiquote on mibile Forge was revealed at RTX 2014 in July for MCC - four months before it released. Two months to go until Halo 5: Guardians and not a peep. Also, what did we notice in the beta that proved the new Forge was tons better? Quote Share this post Link to post
Brutality Posted August 23, 2015 Unrelated but I just watched your montage. Sick extermination! And you really like those triples Haha thanks. Played mostly solo so there was no communication to get the overs(yes, I need the help). Hope you enjoyed! Quote Share this post Link to post
Vetoed Posted August 23, 2015 Also, what did we notice in the beta that proved the new Forge was tons better? The skyboxes were so sick, in fact, I'd go as far as to say they were blinding. 5 Quote Share this post Link to post
TheIcePrincess Posted August 23, 2015 The skyboxes were so sick, in fact, I'd go as far as to say they were blinding. I don't see what you mean. ;3 1 Quote Share this post Link to post
aKREZZ Posted August 23, 2015 The skyboxes were so sick, in fact, I'd go as far as to say they were blinding. h5 theme song confirmed I think they said they toned it down somewhere, but gotta see the final product to believe it. 2 Quote Share this post Link to post
Mr Grim Posted August 23, 2015 Am I the only one who isn't bothered by smartscope at all.? I think it looks fine and it never caused me any problems in the Beta. Sure there was nothing wrong with the old system but I don't mind getting rid of the useless binocular weapons and giving all weapons a zoom of sorts. The player movement and gunplay is the same whether scoped or not. since each scope is different per weapon, my opinion varies on that basis. Ar- fine, I'd go as far as to say it looks cool. Pistol- absolutely not. Dmr- fine, it's black edges are balanced out by its greater primary view compared to older games. Br-bad on pretty much all levels. Carbine- arguably the best one since all that can be seen of the gun itself is the ammo display, which itself is so far removed from the reticle. Could use a faster animation though. Sniper- fine, but could be a tad taller. Pp/boltshot- pls stop 343. Suppressor- ok, but blocks more of the screen than the ar though. Light rifle-interesting, and somewhat out of the way, but based on the beta, very slow. Storm rifle-same as assault rifle so not a whole lot of complaints. Rocket launcher- ugh, no. Saw/hydra- block too much of the screen on the right side. I don't really remember what other weapons were seen in scope, if there were any at all. 2 1 Quote Share this post Link to post
Killmachine Posted August 23, 2015 I think they said they toned it down somewhere, but gotta see the final product to believe it. If Eden's any indication, they have. Map looks so much better now. 1 Quote Share this post Link to post
Mr Grim Posted August 23, 2015 If Eden's any indication, they have. Map looks so much better now. if only the map was actually good. 6 Quote Share this post Link to post
Killmachine Posted August 23, 2015 if only the map was actually good. Empire is actually an ok map, too. Eden is just....what? Quote Share this post Link to post
Mendicant Posted August 23, 2015 Can confirm that (in the Beta) scoping in brought the weapon up to your face in third person. My friends and I discovered that if you scope in and out while T-bagging the character bobs his head around at the same time and we called this 'The Chicken Dance' it was our secret until now, I had 2 videos of it but didn't save them so they look to have been auto deleted unfortunately... One thing that has always bothered me about smart-scope is that it makes zero sense from a gameplay and lore perspective, why would they degrade their technology when what they had before was already far superior? Thanks, I thought this was the case based on how it looked in first person, but I had no way to show it. Quote Share this post Link to post
ZipCity117 Posted August 23, 2015 Thanks, I thought this was the case, but I had no way to show it. Well color me surprised. Was sure one of the 343 employees (GrimBrother maybe) gave that explanation... Quote Share this post Link to post
Mr Grim Posted August 23, 2015 Empire is actually an ok map, too. Eden is just....what? eh wasn't a fan of empire either. I liked most of the other maps though, definitely a step up from 4, I really want to play on fathom and colosseum, those two look promising. 1 Quote Share this post Link to post
Killmachine Posted August 24, 2015 eh wasn't a fan of empire either. I liked most of the other maps though, definitely a step up from 4, I really want to play on fathom and colosseum, those two look promising. Want me some more asymmetric maps, though. And Fathom would be great if the weapon placement was better. Quote Share this post Link to post
S0UL FLAME Posted August 24, 2015 I feel like Eden was attempting an experience similar to Hang em' High, but fell short because of its imposing bases with far too much cover. It doesn't help that there is also bridges that have guard rails and sheets of steel that protect you when you're fighting. The only gametypes that would work well would be Hill, Strongholds, and 1 Flag; gametypes that promote map movement more than just Power Weapons. 1 Quote Share this post Link to post
Infinity Posted August 24, 2015 Eden was a bad Slayer map. Imagine it with Extraction or Strongholds though... :flames: 1 Quote Share this post Link to post
ZipCity117 Posted August 24, 2015 Eden was a bad Slayer map. Imagine it with Extraction or Strongholds though... :flames: Or Ricochet Oddball might be fun on Eden, though could get a bit campy since the bases seem easy to protect. Quote Share this post Link to post
Moa Posted August 24, 2015 Or Ricochet Oddball might be fun on Eden, though could get a bit campy since the bases seem easy to protect. Depends how Oddball is in H5. If it's anything like Halo 4, it shouldn't even be in HCS. Quote Share this post Link to post
Vetoed Posted August 24, 2015 Depends how Oddball is in H5. If it's anything like Halo 4, it shouldn't even be in HCS. I would hope we didn't go from garbage, to somewhat improved, to garbage again for Oddball. Then again, I can definitely see spartan abilities changing the dynamics a lot. Quote Share this post Link to post
Moa Posted August 24, 2015 I would hope we didn't go from garbage, to somewhat improved, to garbage again for Oddball. Then again, I can definitely see spartan abilities changing the dynamics a lot. H4 to H2A to H5? Quote Share this post Link to post