Lazer Posted June 7, 2016 Just FYI, you guys probably already know but Blizzards looking at McCree and Dva adjustments. They're looking at reducing the damage of his fan and some sort of buff with Dva. Quote Share this post Link to post
Snipe Three Posted June 7, 2016 http://www.eurogamer.net/articles/2016-06-07-overwatch-blizzard-answers-the-big-questions I hate how I read that and they basically just point out a lot of concerns/points of contention that people had/have with Halo 5 and they're just like "We could have done that but it was actually a bad idea because..." 343 pls. Quote Share this post Link to post
JAYHAWKS Posted June 7, 2016 Just FYI, you guys probably already know but Blizzards looking at McCree and Dva adjustments. They're looking at reducing the damage of his fan and some sort of buff with Dva. i heard that the update is only for pc but could be wrong Quote Share this post Link to post
Teapot Posted June 7, 2016 i heard that the update is only for pc but could be wrong The article says that the McCree nerf is already in certification at console so it's ready to be patched across all platforms. I don't think the D.Va certification is submitted yet though. I really hope they can actually do a decent job of patching each platform at the same time but judging off of multiple other multi-platform games, I won't hold my breathe. I understand the certification process for the most part, but most games just opted to stop supporting the console end all together before M$ changed their ridiculous "pay to submit" policy. Quote Share this post Link to post
Dalahi Lama Posted June 7, 2016 Whenever a D.Va comes at us, we just laugh and ignore it. Quote Share this post Link to post
Synthet1X Posted June 7, 2016 The article says that the McCree nerf is already in certification at console so it's ready to be patched across all platforms. I don't think the D.Va certification is submitted yet though. I really hope they can actually do a decent job of patching each platform at the same time but judging off of multiple other multi-platform games, I won't hold my breathe. I understand the certification process for the most part, but most games just opted to stop supporting the console end all together before M$ changed their ridiculous "pay to submit" policy. They have previously announced that the games will be balanced separately from PC to console. So balance patches most likely will not be consistent in the future. Quote Share this post Link to post
QuietMan Posted June 7, 2016 Whenever a D.Va comes at us, we just laugh and ignore it. 'cept when she nukes during overtime in a control match. :glasses: Quote Share this post Link to post
EagleBurn Posted June 7, 2016 'cept when she nukes during overtime in a control match. :glasses: As my map awareness improves, I find it easier and easier to dodge her ults. All I have to do is get behind a piece of geometry and those are always around. 2 Quote Share this post Link to post
Teapot Posted June 7, 2016 They have previously announced that the games will be balanced separately from PC to console. So balance patches most likely will not be consistent in the future. I guess I view them as different types of patches if that makes sense. If McCree is receiving the same nerf I'd hope for it to be delivered across the platforms at the same time. If not, I mean a week or two can't cause too much harm but I just don't want to see this game go the route of console CS:GO / TF2 / MNC. A less likely example would be some sort of issue or glitch with a map that is gamebreaking. They have the ability to patch that instantly on PC where as they have to submit and pass certification on console which can take weeks to go through. For some reason if the patch doesn't pass certification, they will have to do it again and will take even longer. That's mostly my issue. Quote Share this post Link to post
JAYHAWKS Posted June 7, 2016 The article says that the McCree nerf is already in certification at console so it's ready to be patched across all platforms. I don't think the D.Va certification is submitted yet though. I really hope they can actually do a decent job of patching each platform at the same time but judging off of multiple other multi-platform games, I won't hold my breathe. I understand the certification process for the most part, but most games just opted to stop supporting the console end all together before M$ changed their ridiculous "pay to submit" policy. it's pretty stupid considering how hard it is to hit ranged shots on console in comparison to pc....i think he should have been left alone or at the very least done less damage to tanks only if that's even possible Quote Share this post Link to post
Snipe Three Posted June 8, 2016 They're pretty much only nerfing fan the hammer afaik. It is far too easy to kill people with it but then again half of the heroes in the game are far too easy period because of insanely huge hit boxes so... Quote Share this post Link to post
cordyceps Posted June 8, 2016 Over watch needed to be released during the holidays. It looks like it's really successful and extremely popular on twitch Couldve started a trend of not flowing Cod and battlefield for every fps with custom load outs Quote Share this post Link to post
EagleBurn Posted June 8, 2016 Over watch needed to be released during the holidays. It looks like it's really successful and extremely popular on twitch Couldve started a trend of not flowing Cod and battlefield for every fps with custom load outs I don't think CoD and BF will change the population that much on PC. As for consoles, they need to start on those tombstones because that game is going to be on life support after the holidays. Quote Share this post Link to post
MATCLAN Posted June 8, 2016 So I assume most people are here on PC, but who is here on console? Console pleb reporting in. I haven't had time to play a lot recently, but that's partially due to lack of motivation to keep running solo. 1 Quote Share this post Link to post
Teapot Posted June 8, 2016 Console pleb reporting in. I haven't had time to play a lot recently, but that's partially due to lack of motivation to keep running solo. I've been playing with full squads for the most part, usually filling in as a 6th. Some of the groups aren't very understanding towards less experienced players BUT I'd be happy to start making my own squad with some beyond guys if theres a decent number of us. I love playing with Poolcat from the forums here. I can usually put a decent squad together fairly easily. Maybe we should have a list of console players here? 2 Quote Share this post Link to post
Mtbrown079 Posted June 8, 2016 Another console pleb, would love to play with some of you beyonders Gt: Mtbrown07 Quote Share this post Link to post
Synthet1X Posted June 8, 2016 I guess I view them as different types of patches if that makes sense. If McCree is receiving the same nerf I'd hope for it to be delivered across the platforms at the same time. If not, I mean a week or two can't cause too much harm but I just don't want to see this game go the route of console CS:GO / TF2 / MNC. A less likely example would be some sort of issue or glitch with a map that is gamebreaking. They have the ability to patch that instantly on PC where as they have to submit and pass certification on console which can take weeks to go through. For some reason if the patch doesn't pass certification, they will have to do it again and will take even longer. That's mostly my issue. If the certification of a patch is delaying it on consoles i really hope they wouldn't delay pushing the patch out on PC. PC will be the competitive focus for this game, its unfortunate for console players, but it is just the reality. I doubt Blizzard will sacrifice the quality of their game on the main platform for the consoles. Hopefully it thrives on consoles as well, but the tournament scene will be primarily PC and that's where the focus will be first. Quote Share this post Link to post
cordyceps Posted June 8, 2016 I don't think CoD and BF will change the population that much on PC. As for consoles, they need to start on those tombstones because that game is going to be on life support after the holidays. Which game? Over watch? When is thereally supposed to be competitive ranks? They really need more game types and maps tho Need ctf and something like 1 bomb and or 2 bomb Quote Share this post Link to post
sbk Posted June 8, 2016 people taking this casual mode so srs like u wot mate? i'd like to voice_enable 0 and turn chat off so i can play widowmaker in peace :glasses: Quote Share this post Link to post
Knighty Knight Posted June 8, 2016 I've been playing with full squads for the most part, usually filling in as a 6th. Some of the groups aren't very understanding towards less experienced players BUT I'd be happy to start making my own squad with some beyond guys if theres a decent number of us. I love playing with Poolcat from the forums here. I can usually put a decent squad together fairly easily. Maybe we should have a list of console players here? im in. i get on around 8 to 10 every day Quote Share this post Link to post
OG Nick Posted June 9, 2016 Console plebs unite! Add for overwatch plz gt: OG Nick (it's an o not a zero) Quote Share this post Link to post
cordyceps Posted June 9, 2016 Console plebs unite! Add for overwatch plz gt: OG Nick (it's an o not a zero) GTs can't start with numbers Quote Share this post Link to post
aa_Pregnant_Nun Posted June 9, 2016 This article has some interesting things.http://www.pcgamer.com/overwatch-map-tricks-and-secret-routes/1/ 3 Quote Share this post Link to post
beamimpact Posted June 9, 2016 something that really annoys me when playing this game on the console is the huge engine inputlag every stupid input has a slight delay to it, the division has started with this trend and now overwatch follows i dont get why anyone would ever want their aim-movements to be slightly delayed, its like playing with a huge TV with inputlag compared to a CRT or gaming monitor... the only explanation to this is inefficient coding and optimizing, the game is anything else than a challenge to the console hardware another stupid decision is their aim assist slowdown, its just way too strong there should be an option to turn it off, the slowdown starts almost one meter next to the character and can even be experienced when aiming on characters through walls which is laughable (well they had assistance by the CoD developer idiots when coding the aim assist so thats probably why, who knows what would have happened if they gave 343i a call for assistance...) Quote Share this post Link to post