natsu Posted June 12, 2014 So what happens to people with shitty connections/pings on dedicated servers? Does it affect their gameplay at all since they still have to connect to the server and will other people even notice it? I'm guessing it will try to connect to the closest server, but what happens if they have to play people in another country? Sorry for the newb questions. people with shitty conetions have to suffer more bullshit with dedicate servers then they did with peer 2 peer Quote Share this post Link to post
Nades Posted June 12, 2014 I'm wondering if they will support stats? I really miss stat tracking for Halo 3. Would love to have stat tracking for the first 3 games and they could just continue Halo 4 stat tracking as they are. Anyone heard anything about this? 1 Quote Share this post Link to post
Ernay Posted June 12, 2014 sooo goood Oh please, you just liked the video cause it has keyword: "Beyond" in the title It really does bring back good memories though, can't wait! Edit: Can't really remember off the top of my head, but was halo 2 the last game with proximity voice? It was a great feature 2 Quote Share this post Link to post
TTUVAPOR Posted June 12, 2014 sooo goood Every single developer out there right now should watch this video...it's sad that other devs don't "get it" when it comes to playing games online with your friends. That social experience is crucial, and Halo 2 was the one that really started it all and sadly hardly any games copy it. Great video! 1 Quote Share this post Link to post
Fictius Posted June 12, 2014 Edit: Can't really remember off the top of my head, but was halo 2 the last game with proximity voice? It was a great feature Halo 3 was the last game with proximity voice. 1 Quote Share this post Link to post
Heathen117 Posted June 12, 2014 Can someone explain to me how "up-rezzing" works? Frankie said that superbounces probably wouldn't work because the geometry of the maps would be modified - doesn't that imply that the map textures are being 're-skinned', as it were? Or are they just taking a pixel and turning it into 4 new pixels or something like that? I don't know much about graphics, help me out here. Quote Share this post Link to post
Pkmn_Mstr_Kyle Posted June 12, 2014 So why was the halo 4 sniper in that ascension gameplay? 3 Quote Share this post Link to post
thefro3po Posted June 12, 2014 sooo goood Was Bungie the one to implement all those features first on the console? Quote Share this post Link to post
Velociraptor112 Posted June 12, 2014 So why was the halo 4 sniper in that ascension gameplay? They're probably updating some of the weapons to the Halo 4 versions of them. Not all, since the BR still looks the same, but some. Quote Share this post Link to post
xSnyder Posted June 12, 2014 So why was the halo 4 sniper in that ascension gameplay? Because that map was one of the 6 remastered maps in the new engine. 2 Quote Share this post Link to post
EagleBurn Posted June 12, 2014 I hope HaloWaypoint.com gets a site redesign before MCC, especially for stat tracking. Halo 4's stat page was horrendus. 7 Quote Share this post Link to post
Ernay Posted June 12, 2014 So why was the halo 4 sniper in that ascension gameplay? Kyleeeeee, get that xbox one!!!! Also, jumping beatdowns ftw! Quote Share this post Link to post
Kreutz Posted June 12, 2014 So why was the halo 4 sniper in that ascension gameplay? Placeholder. They'll most likely upgrade the one used in Halo 2. I wouldn't expect the clock radio microwave out of scope Halo 4 sniper to be back. What was encouraging was the in-scope look, and there was no bloom in the reloading animation. I still don't like text that appears above the reticle. I really hope that is ridden of. 2 Quote Share this post Link to post
TTUVAPOR Posted June 12, 2014 Lunch time, watching the Bomb Planted Live show, damn these are exciting times! Cursed Lemon man, glad to hear your thoughts/opinions on it! 2 Quote Share this post Link to post
TLD revo Posted June 12, 2014 Halo 2 Anniversary campaign getting new prologue and epilogue "helping to tie Halo 2 into the coming Halo 5:Guardians". Another thing, is the new spartan's name Locke, Clock, or Clark? I keep hearing different things. New spartan is "Locke" Quote Share this post Link to post
zZunair Posted June 12, 2014 Does twitch still have that massive delay for stream? I was wondering if you could maybe have your teammates twitch stream in the corner of the screen or something while you play the same game and screen look. Be pretty cool for online h1 Quote Share this post Link to post
xEasyTargetx Posted June 12, 2014 Lunch time, watching the Bomb Planted Live show, damn these are exciting times! Cursed Lemon man, glad to hear your thoughts/opinions on it! Lol, I'm watching it too My body is so ready for this collection! Quote Share this post Link to post
AkaDemiK Posted June 12, 2014 I think a guilty pleasure of mine would be to do cross over matchmaking with 3 of my Halo 1 LAN buddies and always vote for Halo 1 gametypes and just (hopefully) destroy people who have never played Halo 1... yup...definitely looking forward to playing on dedis....it's going to be interesting how much it affects a game like halo 3..shitty BR and all....host really made a difference in the game... Does twitch still have that massive delay for stream? I was wondering if you could maybe have your teammates twitch stream in the corner of the screen or something while you play the same game and screen look. Be pretty cool for online h1 This is why i've been waiting on twitch....but there's still a delay and it's close to 30 secs long by default on the xbox one....lol Quote Share this post Link to post
overuled Posted June 12, 2014 Just curiously, does dedicated servers mean DDOSing players will be a thing of the past? Or will it still occur? Quote Share this post Link to post
RyanW Posted June 12, 2014 http://www.ign.com/articles/2014/06/11/e3-2014-whats-your-best-game-of-show?linkId=8498189 Think we can get Halo to win? Quote Share this post Link to post
octorox Posted June 12, 2014 Can someone explain to me how "up-rezzing" works? Frankie said that superbounces probably wouldn't work because the geometry of the maps would be modified - doesn't that imply that the map textures are being 're-skinned', as it were? Or are they just taking a pixel and turning it into 4 new pixels or something like that? I don't know much about graphics, help me out here. I'm not exactly sure how it works but if you want to check it out, just play Halo 2 Vista. Superbounces don't work in that game even though all other glitches remain untouched. Quote Share this post Link to post
T_Chainz Posted June 12, 2014 Any thoughts on time limits for h1 objective games? Quote Share this post Link to post
Goku Posted June 12, 2014 Any thoughts on time limits for h1 objective games? Yeah they're really going to have to put a time limit on them. I'm guessing/hoping they are on top of that though What worries me is the use of modded controllers specifically for halo 2's double shot glitch. I remember people saying that it would ruin matchmaking which i kind of agree with. What are peoples thoughts on this? Quote Share this post Link to post