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Halo: The Master Chief Collection Discussion

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Gameplay is halo 4, it is not halo 2 gameplay, it's crap, just like CEA with reach gameplay.

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Amazon is listing the Master Chief collection also available on Xbox 360. I wonder if it's a mistake. 

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People are saying all Halo Maps are going to be on the game?  I'm so confused where did you guys get this information?

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Someone needs to do frame by frame analysis of the h2 gameplay. It looked real blocky. Idk something threw me off about it. Didn't look smooth at all

That's because it's halo 4 gameplay. It's complete shit man.

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here's my question:

 

they stated that mp engines for all 4 games would be included. on top of that when searching matchmaking you get 3 choices, which could come from any game...so is there a way to just play h2A mp? or will I run the risk getting a h3, h4 or hCE gametype? 

 

BTW im just asking for clarification, at work so i could not listen to the announcement

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http://www.gamespot.com/articles/e3-2014-why-the-master-chief-collection-puts-other-greatest-hits-compilations-to-shame/1100-6420217/

 

 

 

Halo 2 has been given fancy new story cinematics. Never has Sgt. Johnson's stubble looked so stubbly!

 

anigif_enhanced-buzz-24440-1368457531-0.

 

This shit is blowing my mind right now, all original Halo MP's on 60 FPS/1080p+dedis with all glitches and Easter eggs all on one interactive disk?

 

I wonder if 343 is using this as a "testing ground" for H5 and future Halo's as well to see what Halo MP the community gravitates towards. The competition for the Halo's is on!

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Site's lagging too much for me to edit the post on the last page fast enough. Appreciate any assistance. 

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Don't lie to people like that.

 

All they have from Halo 4 is the grenade indicator, the HUD layout, newest announcer voice records, and the Medal Name above your reticule.

 

That's it. The game is still Halo 2. And it's amazing.

 

So shut up and be happy, ya jerk.

Inb4 people complain about grenade indicator. Having Astros is not a measure of skill.

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MC Collection itself:

-November 11th release for $60

-Halo CEA, 2A, 3, and 4 campaign

-100 Maps from past halo titles along with their own gamemodes from their respective games(yes you can play classic CE

-1080p 60 FPS with Dedicated Servers

-Custom playlists that allow you to string together missions across multiple games


-4000 Gamerscore

-Access to Halo 5 Beta in December

-New Digital feature from Ridley Scott titles Halo: Nightfall

 

Combat Evolved:

Play campaign in original 2001 graphics or updated 1080p visuals

Play original Halo: CE multiplayer online for the first time

 

Halo 2 Anniversary:

-Full Anniversary treatment, including terminals

-New prologue and epilogue cutscenes that tie into Halo 5

-All original multiplayer maps – including all DLC maps (23 total)

-Most multiplayer tricks and glitches should still work

-Also includes six “reimagined” Halo 2 maps running on a native Xbox One engine

 

 

For Halo 3 and 4

-No Anniversary-style engines for Halo 3 or Halo 4

-Forge and Saved Films were neither confirmed nor denied

 

Halo 5:

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EVERYONE TURN ON SPIKE FOR AFTER SHOW THEY JUST SHOWED H2 CAMPAIGN WITH NEW GRAPHICS AND THE OLD HUD

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MC Collection itself:
-November 11th release for $60
-Halo CEA, 2A, 3, and 4 campaign
-100 Maps from past halo titles along with their own gamemodes from their respective games(yes you can play classic CE
-1080p 60 FPS with Dedicated Servers
-Custom playlists that allow you to string together missions across multiple games
-4000 Gamerscore
-Access to Halo 5 Beta in December
-New Digital feature from Ridley Scott titles Halo: Nightfall
 
Combat Evolved:
Play campaign in original 2001 graphics or updated 1080p visuals
Play original Halo: CE multiplayer online for the first time
 
Halo 2 Anniversary:
-Full Anniversary treatment, including terminals
-New prologue and epilogue cutscenes that tie into Halo 5
-All original multiplayer maps – including all DLC maps (23 total)
-Most multiplayer tricks and glitches should still work
-Also includes six “reimagined” Halo 2 maps running on a native Xbox One engine
 
 
For Halo 3 and 4
-No Anniversary-style engines for Halo 3 or Halo 4
-Forge and Saved Films were neither confirmed nor denied
 
Halo 5:

 

 

Could these new abilities possibly be universal, and not load-outs?

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http://news.xbox.com/2014/06/events-halo-the-master-chief-collection-e3

 

 

Those who replay “Halo 2” will also be treated to new narrative elements via story-expanding Terminals, much like those found in “Combat Evolved Anniversary.” Also like its predecessor, “Halo 2” will see the addition of game-customizing Skulls, as well as the cool ability to swap between its original visual presentation and the optimized version at the touch of a button. Finally, “Halo 2’s” massive multiplayer following can celebrate the big 10 by diving into six map remakes, built from scratch for the Xbox One.

 

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Halo 1 online

 

Ohhhhhhh myyyyyyyyyy gaaaaawd!!!!!

 

I thought it was only H2. This is the greatest fucking thing ever. Ever.

 

I can't even comprehend the greatness of this. Wow

 

We back in a major way

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Inb4 people complain about grenade indicator. Having Astros is not a measure of skill.

it's the h4 engine though... hitmarkers as well. I wasn't paying attention but is there even descope? 

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