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menotyou135

In 25 words or less Describe what the core of Halo is.

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Title says it all. Try to sum up what makes Halo special. What makes Halo different. What the core of Halo is.

 

You must do this in 25 words or less. Keep it short sweet and to the point.

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A competitive game where players spawn equally and use skill, teamwork (or individual skill), and map control to overtake the other team/FFA players.

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Equal Starts

Carry two weapons

Power/niche weapons on map

Rechargeable shields

Headshot weapon (accurate, powerful, skillful)

Grenades

Melee

Medium movement speed, high jump

Team Based

De-scope

 

 

Note: All base mechanics can be used without punishing the player, not requiring them to switch or stop shooting.

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A medium paced arena shooter where equal footing is imperative and individual skill, teamwork, and map control are essential to defeat the opposing players.

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Halo Core :

 

Arena Shooter

Halo 2 (post patch)

Halo CE

 

Add streaming and better theater to the game.

 

Done.

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An arena shooter of guns, grenades, and melee: utility rifle starts, shields, jumping, and maps designed horizontally and vertically. Strafing and shooting: good. Running: bad.

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To me, the core of Halo is a game where the following sentences are true:

 

You spawn with a chance at all ranges.

If you died, you could have avoided it or traded.

WIth power comes difficulty.

There are no checkmate scenarios.

 

Yeah, it's 28 words but three of these four sentences say the same thing. GIVE THE PLAYER A CHANCE. The power of the weapon you spawn with is so important to what makes great halo. Dont JIP spawn me into longbow where everyone has camo snipe at top B  and someone is PVing for crouch walkers because there is literally nothing I can do if they are the least bit competent.  If you start with the right principles, the gameplay will follow - IT HAS TO. ELIMINATE. CHECKMATE. SCENARIOS. - By any means necessary.

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