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Why Have You Stuck With Halo?

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I stuck with halo because H2 was the best game ive ever played along with H3 being pretty damn good to. Ive been waiting for halo to finally get back to that but it keeps getting further and further away.

 

I haven't actually played since reach but i still enjoy watching the pros play and watching tourneys.

 

I have a feeling with COD Ghosts coming soon ill be making the switch to that, im sure along with plenty of other people that are over being disappointed year after year from halo.

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Too many good memories and many good friends that I made out of Halo, that is the reason that I stay with the videogame I love besides Battlefield.

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Nothing can capture the feel that I get whenever I play CE-Reach. Halo has the certain feeling that is just so perfect and fun.

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I'm too heavily invested in Halo to quit at this point. Everything about it resonates with me in some way (although I have noticed that the more I understand the game the less easily satisfied I am with it).

 

Also, it's a console shooter that doesn't have ADS. I can't properly express how much I HATE that particular mechanic in other shooters.

 

i am with you man, I hate that ADS is a trend in modern action shooters. Even Bungie has betrayed their fans with making ADS a necessary feature in Destiny for the first time in all of their shooter franchises.  This graphic sums up my thoughts on ADS in most shooters:

 

be6ofBu.png

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I stuck with Halo because it started as a simple design accessible to many. I enjoyed the game because of its core movement/jumping style as well as the reliance of only your gun, grenades, melees, and most importantly your brain. I have also been a fan of Halo's map design because of the simple geometry combined with the need for map knowledge. Of course, this mostly applies to Halo CE-3.

 

I don't want to give up on Halo, but I am hanging on a thread. Between 343i not knowing shit and Microsoft blinding themselves of past Halos' fame, I just don't think Halo 5 will pull through for me. I have given up on Halo 4 aside from custom games literally due to modded gametypes, and I fear Halo 5 will be the same shit as Halo 4, but worse. It is all about customization for me.

 

Halo Reach made me appreciate Halo 3, as I've played more games of MM than Reach, during Reach's lifespan. Halo 4 made me appreciate Halo Reach, with it's normal respawn, [extremely] superior UI, [somehow] superior maps, and superior customization. Will Halo 5 make me appreciate Halo 4? I seriously hope not.

 


Who knows? Maybe Halo 5 would be as good as the Halo classics everyone loved.

 

We can only hope. On one end, it's running on a more powerful console which also includes dedicated servers. On another end, 343i/Microsoft will likely show us how much they don't care about the game's competitive merit (I watched the "343 knows what we want" video, it made me want to cry).

 

When it comes to new innovations to Halo, such as the armor abilities, bloom, etc., I simply believe Halo isn't meant for them. I seriously hope to be proven wrong with Halo 5 or 6 (*barf)

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i am with you man, I hate that ADS is a trend in modern action shooters. Even Bungie has betrayed their fans with making ADS a necessary feature in Destiny for the first time in all of their shooter franchises.

 

I should probably reiterate - although it's not a personal preference I don't have much against ADS itself - I just really dislike how it seems like every single big FPS these days uses it (example: Borderlands could totally get away with something wackier/less realistic than ADS, but nope). It leads to a big feeling of sameness across a lot of games.

 

As for Destiny, yeah... I was already not feeling too bothered about it at E3 after seeing what Kojima & Square were offering, but then to see ADS in a Bungie game... It just made me lose a lot of hope that moving and shooting in Destiny will actually be fun and fluid.

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I should probably reiterate - although it's not a personal preference I don't have much against ADS itself - I just really dislike how it seems like every single big FPS these days uses it (example: Borderlands could totally get away with something wackier/less realistic than ADS, but nope). It leads to a big feeling of sameness across a lot of games.

 

As for Destiny, yeah... I was already not feeling too bothered about it at E3 after seeing what Kojima & Square were offering, but then to see ADS in a Bungie game... It just made me lose a lot of hope that moving and shooting in Destiny will actually be fun and fluid.

 

Yeah that is what annoys me most, when Sandbox Sci-fi shooters like Borderlands and Destiny use ADS it takes alot of the potential combat variety and freedom of tactics/variety in map design out of the game.

 

What modern AAA shooter franchise we will be able to turn to now for that same freedom of movement/aim and combat diversity? CS and Halo are the only immediate ones that come to mind that are still relatively popular, every other shooter has become less complex and more linear because of this mechanic being seen as "necessary" by devs to attract the bro audience.

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i am with you man, I hate that ADS is a trend in modern action shooters. Even Bungie has betrayed their fans with making ADS a necessary feature in Destiny for the first time in all of their shooter franchises.  This graphic sums up my thoughts on ADS in most shooters:

 

be6ofBu.png

 

Wow, this is really interesting.  I never thought about that before.

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Wow, this is really interesting.  I never thought about that before.

 

 Back in 2003, there were at least two PC-exclusive games, Vietcong and Call of Duty, that featured usable iron sights at a time when the average FPS didn't have them. Iron-sights were seen as a mechanic for slower-paced military cover games, tactical shooter-action mix's like CS and RS(although noticeably more tactical) did not use them instead using recoil/blooming reticle and Sci-fi Arena/action-style shooters like Quake,UT, Doom, Halo, TF, Time-splitters, HL, ect. were prevalent. Recently however the cover-based ADS style became dominant probably with the rise of consoles and cover-based action shooters.

 

Now I feel like even new Sci-fi Action shooters(the sub-genre where varied movement and free aim is associated with)  are being forced to be made with ADS most notably Destiny and Borderlands and I strongly feel its an inferior style. Most ADS shooters all feel/play the same due to the same monotonous Left-Trigger, Right-Trigger formula. It's hella repetitive and boring and lacks the high-flying variable combat of the action shooters of the past.  Not only that but tactical shooters with variable bloom/recoil like the RS trilogy or CS are also effected by this generic mechanic that is why the aiming systems in new RB6 games feel so dumbed down to me.

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I started playing halo when I was 14 in 2003. I was at a pawn shop in my local town and saw a copy of Halo with a “Game of the Year” gold bubble and “THE KILLER APP FOR THE XBOX” “10 OUT OF 10” exclamation on the box art. At the time I had only heard of Halo and had been primarily a PC FPS player with little knowledge of how to play FPS games on a controller outside of Goldeneye, Perfect Dark, and all the N64 fps games I had played into the ground as a child. I bought the game solely because of the box art. I found the claims to be intriguing. The game cost me 10 dollars as did every Xbox title at the time in this particular pawn shop.  I brought the game home and instantly fell in love. I went to school that Monday and found out all my friends played, too. From that next weekend on the 8-10 of us would have a lan every weekend doing 2v2 matches and 1v1 tournaments not for a monetary prize but for the personal gain and sense of accomplishment it gives someone to lan Halo. I became really good at Halo CE fast and stood in line at my local Walmart for 2 hours to make sure I was able to obtain Halo 2 on launch night. I slept that night when I got home around midnight and after school the next day I played Halo 2 for close to 20 hours straight. This love for Halo has lasted across all games. I bought every game including Halo Wars and ODST on launch night, even buying Crackdown on launch just for the Halo 3 beta that was promised. I can agree that every Halo since Halo 2 has become less competitive and added random elements to the gameplay but I think Halo gave me enough as a child and growing up into an adult that I can give them my loyalty in return. As someone who started watching compeitive Halo with Halo 2 and has attended two tournaments and watched every single MLG/TLN/AGL lan that was broadcasted, I can only hope things can be somewhat salvaged and the compeitive scene can recover in some compacity. I don’t think Halo 4 was a bad game by any stretch. I think Halo 4 was eventually shaped into a very worthy FPS. A subpar Halo game is still, in my mind, a great FPS. The issues I have with Halo 4 can be turned into quite a long list but so could my issues with any FPS put under comparable scrutiny. The next game needs descope, flag juggling, toggle switch for sprint, vivid colors, less bloom lighting, a better forge, more levels, smaller levels, better gametypes, faster base movement speed, more reactive/responsive strafing, better physics, a more focused sandbox, and a few more minor tweaks. The problem with abandoning Halo is that I know the game is finally in good hands. Dedicated servers alone will help the net Halo game immensely. Along with the fact that 343 have made some amazing personnel additions lately I can’t imagine them ignoring all the feedback the core Halo fans have submitted. The game is in its worst state that I remember Halo ever being in. Pros are moving onto COD because of the better opportunities for money, core Halo fans are moving on because the competitive Halo settings are not to the standards of yore, and our tournament scene is dwindling faster than anyone could have anticipated. So why am I not giving up on Halo? I am not giving up on Halo because I have hope for its future.  Not blind hope, but real genuine faith in 343 to turn things around. In the meantime this does not mean I won’t play other games and I will certainly continue playing Halo 4. All it means is I will not bash 343 for their shortcomings and I will continue to support them.

 

TL;DR- Halo was a big part of a lot of our childhoods and is still a part of our lives. I feel like we should all give our feedback to help shape the future of Halo and support out DEV in any way we can. Just because we play COD or BF in our spare time for fun and for competition does not mean we are giving up on Halo. There is no reason a console gamer should be restricted to just one competitive FPS. Halo will forever be a lot of our first FPS love and for me it will always come first before COD or BF but that doesn’t mean I will not have a hell of a lot of fun playing all three titles and supporting Halo as my main game. I don’t think Halo pros should switch to COD and settle for not making money placing top 32 maybe top 16, 3 times a year, but if they do I can respect the competitive drive. SORRY SO LONG. <3 HALO.

Real tears. h2 held a lot of people still around in the community down for many years. Can't give up on the Chief yet.

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Mostly bc my friends still play. I don't enjoy just playing alone in H4 like I did older Halo games, but it is still fun with friends. And nothing compares to the the fun of LAN parties in CE, H2, and H3. 

As much as I would like to just take over and mold H4 right now as far as gametypes and weapons on map go, I still can have good laughs and good times playing this game. And I believe it can only get better. 

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I'm still around because Halo is the only console (or probably any) shooter I can enjoy.

When killing someone in cod or BF I simply don't get the feedback as compared to a kill (or even better a out BR) in Halo.

People just dying in split seconds with all automatic or semi automatic weapons just isn't the type of skill I like. And I play almost every game with a competitive mindset, not only videogames, therefore games without skill (or without one that pleases me) are simply boring to me.

However I don't know how much longer I will be playing h4 as it's just less skillful as previous games. I do hope for h5 though, although Sprint will pretty much be in it seeing as it's "the norm" for shooters nowadays...

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Always been a fan of arena/deathmatch FPS. I used to be really competitive in everything I do and Halo was great for that. I've really started to drift away from playing the competitive side of games to mostly just watching and have been playing videogames more for pure enjoyment as opposed to a competitive fix. When I look to get new games now I don't really look for competitive multiplayer titles and so the competitive games I do watch nowadays are the ones I've always loved watching/playing. Not to mention I have an emotional attachment to Halo since I've watched and played it for so long.

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I became a fan of the Halo series in 2001 when Halo CE came out. Became an even greater fan since I got my hands on Halo 2, 3, ODST, and Reach! Despite the flaws in Halo 4, it takes more skill to play and is more competitive than several of the other games around. I loved Halo 4 since the first day I played it. 

 

I stuck with Halo till the launch of Halo 4 solely because I am a huge fan of the series. Since Halo 4, I stuck around because I want play competitively and because I am a huge fan. I want to be one of the best at Halo and not any other game because I love Halo and not any other game. I have played Halo for over 10 years now and will continue to play it and be with the series till the end. 

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I <3 Halo.

I use to pwn my friends in 007, oftentimes 3v1 although they continually deny said events ever happened.  One day one of my friends brought over Halo CE and I've been addicted to it ever since.  Halo took everything I loved about Goldeneye and put it in a futuristic context, created a cool world with aliens I could shoot.  It was amazing!!!

I bought Halo 2 before I even had an Xbox.  I bought Halo 3 and then bought an Xbox 360.  I'll buy an Xbox one when Halo 5 comes out.

I've met so many cool people since I started playing Halo 3, Reach, and Halo 4 online.  People all around the world that love playing Halo.

Not to mention I get to kill people and no one is sending me to prison, how amazing is that?

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I masturbated to one final effort once. Halo is my porn. I dont support Halo 4 though because it's not Halo.

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I've picked up Halo as my 2nd xbox 360 game ever (halo 3) ever since then I've been in love with the series, I don't really have much dislikes of Halo reach of halo 4 at all I love them both and I wouldn't stop playing them to transfer to COD. Halo Is my home game, It's where I started and It's where I learn about competive gameing. The friends this game has got, the people i've met through out this game to help me with my own personal problems and just enjoy the end of my crappy day chilling with friends who just simply make the game fun. Also I'm going to be a Future Halo Pro, One way or another I'm getting there if not Halo 4 then the next Halo. besides all of what I juat said I just have strong Faith in Halo. It's still my number one FPS in my Book. ^_^

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I masturbated to one final effort once. Halo is my porn. I dont support Halo 4 though because it's not Halo.

tumblr_lz1p7h5deV1ro8yeoo1_500.jpg

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I have stuck with it because of the people. You guys are awesome. Mostly.

 

Hey thanks man. It means a lot.

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I am a huge nerd for the Halo universe. I have read all the books, and have more toys than a grown man should admit to owning. 

This^

 

QFT

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I like shooters and I'm good at them, and Halo 1 and 2 are what created my passion. I also love the community.

 

I currently don't play the new ones, or the old ones outside of lans, but I still follow Halo in hopes of enjoying it again.

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are there other games besides halo?

 

Ive really gotten into the lore the last few years. Great story.

 

My game collection consists of all the halos, Sega Genesis collection and Skate 3. When X1 comes out Ill have Watch Dogs. Really all i like is Halo. I suppose thats why

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