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"i got a feeling abt sbk"

 

me: what

 

"nice headshots"

 

 

 

It's not cs without constant accusations lol.

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resK49Z.jpg

 

Birthday Update!

 

[GAMEPLAY]
- SSG08:
-- Reduced price from 2500 to 2000.
-- Reduced standing and crouching accuracy recovery times.

- Reduced Molotov price from 500 to 400.
- Reduced Incendiary Grenade price from 850 to 600.

- Reduced Glock damage from 33 to 28.
- Fixed bug that NiP discovered where the aimpunch experienced when compensating for recoil was incorrect.
- Third person silenced muzzleflash light brightness is no longer a portion of unsilenced brightness, instead it is now completely removed.
- Chickens are no longer scared when moving silently near them or shooting near them with silenced weapons.
- Fixed a bug where removing/adding a silencer would also drop a magazine on the ground.


[MAPS]
- Fixed map placed weapons not working properly.

Aztec:
--New connector between A and B bombsites.
--More cover in underpass.
--More cover in overpass.
--More cover at bombsite A.
--Changed cover at CT side of bridge.
--Removed railings on bridge.
--Added player collision inside large vegetation models.
--Removed collision on some props.
--Clipped stairs.
--Reduced fog.
--Reduced noise in textures.

Train:
--Tweaked shower room.
--Moved ladders to ends of traincars.
--Made T entrance into bombsite A wider.
--Reduced size of CT sniper position.
--Removed some cover from CT sniper position.
--Blocked visibility under electrical box at bombsite A.
--Blocked visibility through yellow barrels at bombsite A.
--Brightened textures near bombsite A.
--Removed some wires at bombsite A.
--Blocked visibility under traincars.
--Rearranged trains at bombsite B.
--Widened back of bombsite B, T side.
--Replaced cover at back of bombsite B, T side.
--Clipped stairs.
--Optimizations.
--Fixed radar naming.
--Blocked visibility through concrete bags near Ivy.
--Brightened door near Ivy.
--Removed railing at top of ladder.
--Brightened environment light.
--Reduced fog.

Inferno:
--Fixed missing collision in an area in mid.
--Made railing at back of bombsite A easier to see through.
--Widened doors in construction.
--Reduced wall penetration in construction.
--Removed wall supports in apartments hallway.
--Increased C4 explosion radius to make it consistent with other maps.

Nuke:
--Fixed a bug in ramp room.
--Widened door in rafters.
--Fixed some radar naming bugs.
--Increased C4 explosion radius to make it consistent with other maps.

Mirage:
--Added more light to CT window into bombsite B.
--Fixed some graphical bugs.
--Removed small trashbags that could be mistaken for players.

Dust2:
--Made it easier to spot enemies at back of long A, CT side.
--Removed center scaffolding in tunnels.

[uI]
- Added warning message for when there is a new update available.
- Fixed Main Menu for 21x9 monitors.
- Weapon Case Unlock Animation:
-- Fixed animation stopping on an item when the connection to the item server is actually unresponsive.
-- Fixed animation not closing if error dialog occurs.
-- Fixed animation restarting if space bar was pressed.
- In-game previews of StatTrak™ weapons and unusual knives now correctly display those attributes in the name.
- Weapon target ID text now colors the weapon the color of its rarity.
- Fixed StatTrak HUD element for knives hiding.
- Fixed Tooltip backgrounds disappearing when browsing Workshop maps.
- Fixed Matchmaking 'ACCEPT' button not reappearing after you accept a match and not everyone accepts.
- Fixed spectator player panels were showing up when they shouldn't be (wrong team, wrong mode, etc).
- Fixed the spectator panel not using the new knife icons properly.
- Moved the “flashed” icon from the center of the screen, made it more subtle and added fringe fades for when your target is flashed when connected via GOTV.
- Fixed Rescue Kit displaying as Defuse Kit in hostage maps.
- Fixed pause menu missing entries.
- Fixed item drops displaying for 'Unknown' players.
- Fixed formatting of AWP kill award text in Classic Competitive.
- Teammate’s names now always show overhead during freeze time.
- Additional work on inventory, addressing edge cases where HUD positions would not update properly after a weapon had been added or removed.

[MISC]
- Added "Five Year Veteran Coin" awarded to players who were a member of the Counter-Strike community for over 5 years.
- Fixed Overwatch not displaying new cases after viewing one case.
- Fixed extended delay in the end of Classic Competitive games that had GOTV spectators.
- While watching matches in GOTV, the Autodirector is paused, not deactivated, if the spectator follows a specific player.
- Added weapon_m4a1_silencer and weapon_usp_silencer FGD entries for map makers.
- Fixed several exploits affecting dedicated servers.
- Added a server convar sv_quota_stringcmdspersecond to allow rate-limiting client string commands.
- Reduced memory usage on dedicated server.
- Fixed weapon switch and knife swing animations being choppy at low ping.
- Stability fixes in shaders
- Identified a memory allocation bug involving nVidia Geforce Drivers version 320.49 or earlier. We suggest that you update to the latest beta driver version 326.80.

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2013 NiP vs 2005 NiP show match starting in about 5mins.

 

NiP;
se.gif GeT_RiGhT
se.gif f0rest
se.gif Xizt
se.gif Fifflaren
se.gif friberg
 
NiP 2005;
se.gif HeatoN
se.gif zet
se.gif fisker
se.gif Potti
se.gif ahl

 

Stream; http://www.twitch.tv/nipgamingtv

Match Page; http://www.hltv.org/match/2268940-nip-nip-2005-showmatch-csgo

Zet's jersey giveaway: http://www.hltv.org/news/11276-signed-nip-zet-jersey-giveaway

 

EDIT;

 

VOD, was a bo3 on 1.6. Due to connection issues they didn't have time for the CSGO game but the games they did have were insanely fun to watch.

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So, what's everyone's preferred CS game?

 

I'm not the biggest fan of CSS, and I've never played CS 1.6 or regular CS. I'm a pretty big fan of CS:GO however.

 

Play it pretty infrequently, but aside from that I do have fun with it.

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So, what's everyone's preferred CS game?

 

I'm not the biggest fan of CSS, and I've never played CS 1.6 or regular CS. I'm a pretty big fan of CS:GO however.

 

Play it pretty infrequently, but aside from that I do have fun with it.

 

Css, been playing that game since 06 and was my first multiplayer shooter. Css will always be my favorite.

 

1.6 was okay, probably would have liked it more if I would have played that one first.

 

I like csgo, some things I don't like about it and some things I do.

 

Not sure what you mean by regular cs, but I don't even acknowledge condition zero as a game.

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Started playing 1.5 and loved it to the point I wouldn't switch to Steam straight away when 1.6 came out

Eventually preferred 1.6 over 1.5 for what the game came to be

Source was just too bad on release to be taken seriously

Made the switch to CSGO and I've been having a lot of fun with it.

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I think steam killed the community when it first came out.  It definitely wasn't what it is today.  I know what you mean about not wanting to switch though.  Forgot the name of the program but I had all my favorite servers in it and if they were full I could just hold a standby spot and join automatically when one opens.  It was also great for the servers I had admin in as I could watch the logs and run admin commands from the window.  Good times.  1.3 and 1.6 were very different IMO but 1.6 was the best.  Source looks like a cartoon.  Seriously need a new comp so I can jam GO.  Don't want to play it on 360.

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How do I downgrade my Counterstrike to 1.6?

 

wut?

 

Thought the classic counter strike was already 1.6?

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How do I downgrade my Counterstrike to 1.6?

Cant downgrade to 1.6 since it's the latest version. GO, CZ, and Source are all different games.

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DreamHack Bucharest started this morning. Currently playing through the groups, NiP and Fnatic just went into overtime - holy shit!

 

English Stream; http://www.twitch.tv/nipgamingtv

Schedule; http://www.hltv.org/news/11286-dreamhack-bucharest-viewers-guide

 

Group A se.gif NiP, se.gif fnatic, ro.gif TeG, ro.gif neXtPlease!

Group B dk.gif Cph Wolves, se.gif n!faculty, bg.gif HSBG, ro.gif IGG

Group C fr.gif VeryGames, se.gif Lemondogs, rs.gif Refuse, ro.gif Tessa

Group D ua.gif Astana Dragons, ua.gif Na`Vi, ro.gif Beantown Bandits, ro.gif FAW

 

EDIT;

http://www.youtube.com/watch?v=PB1a5loSKpk&feature=player_embedded

 

If you don't have time to watch the full games, sub to HLTV youtube as the clips will be coming thick and fast I'd imagine.

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Hey, does anyone play on ESEA? I've been having problems with the client lately and was wondering if I was the only one.

 

Did anybody catch the NiP vs Lemondogs game at dh? Such amazing games.

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Hey, does anyone play on ESEA? I've been having problems with the client lately and was wondering if I was the only one.

 

Yes the client has had issues since the last update.

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