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Classic Halo Esports and HCS Grassroots 2019 Discussion Thread

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3 hours ago, Sandman said:

 

Image result for feels sad man

Why are we still here? just to suffer?

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Fun fact, there will be 7 COD games released (if 2020 COD comes out before Infinite) between H5 and Infinite 😂😭

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28 minutes ago, logan said:

Fun fact, there will be 7 COD games released (if 2020 COD comes out before Infinite) between H5 and Infinite 😂😭

and the CoD community has bitched about all of them nonstop

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At least the CoD community has some self awareness that they're getting fucked over every year. The Halo community is still holding on to hope for Infinite. 

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43 minutes ago, Basu said:

At least the CoD community has some self awareness that they're getting fucked over every year. The Halo community is still holding on to hope for Infinite. 

Yeah nah, they're just as unaware as the majority of the Halo fanbase is. Average gamer just doesn't give a fuck as long as the games flashy and it makes them feel good with minimal effort. 

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1 hour ago, ChieftaiNZ said:

Yeah nah, they're just as unaware as the majority of the Halo fanbase is. Average gamer just doesn't give a fuck as long as the games flashy and it makes them feel good with minimal effort. 

The average dudebro sure, but at least the competitors and the youtubers that aren't on Activisions payroll are pretty aware of their Stockholm syndrome. 

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If there's any Halo player that is hoping for no-sprint in the base game for Infinite they're going to be sorely disappointed (although I suppose it's possible to remove it for competitive).  

W/R/T the CoD community, a major problem is that the community has no idea what the fuck they want, so it's impossible for the devs to win.  At least with Halo, there is a pretty clear consensus of either being anti-sprint or sprint-indifferent.  Only a small portion actually *wants* sprint to the point of being upset if it's removed.  Compare that to CoD, where they bitch about 3-lane/symmetrical maps and then when they're given other maps complain that they suck, or the fact that they don't understand that if you nerf weapon A for being too strong then weapon B is going to become the go-to because there will ALWAYS be "best" weapon(s).  

A lot of the bitching also stems from the fact that every new game is being compared to CoD4/MW2/H2C/H3 that are viewed with ridiculously rose coloured glasses and nostalgia.  

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20 minutes ago, Trespa5s said:

If there's any Halo player that is hoping for no-sprint in the base game for Infinite they're going to be sorely disappointed 

Well I guess you are the person to listen to.  

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2 minutes ago, Boyo said:

Well I guess you are the person to listen to.  

Well when you have Postums saying publicly on Twitter that he doesn't understand the hate for sprint because it seems/seemed like a natural progression for the series, I somehow have a feeling that there's going to be sprint.  Just a hunch though. 

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3 hours ago, Trespa5s said:

Well when you have Postums saying publicly on Twitter that he doesn't understand the hate for sprint because it seems/seemed like a natural progression for the series, I somehow have a feeling that there's going to be sprint.  Just a hunch though. 

Did he really? Lol I can understand someone being indifferent or liking sprint but I feel like you would have to try pretty hard to use some form of critical thinking while playing through the entire series and not come out realizing that you've just about got a different genre of FPS by the end of it with sprint being the major contributor to that design shift. It doesn't really feel natural at all to pick apart everything that makes the maps and recharging aspect of health work and retool them because someone wanted us to feel like we moved faster even if we really didn't in terms of map size

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7 minutes ago, Snipe Three said:

Did he really? Lol I can understand someone being indifferent or liking sprint but I feel like you would have to try pretty hard to use some form of critical thinking while playing through the entire series and not come out realizing that you've just about got a different genre of FPS by the time you come out on the other end with sprint being the major contributor to that design shift. It doesn't really feel natural at all to pick apart everything that makes the maps and recharging aspect of health work and retool them because someone wanted us to feel like we moved faster even if we really didn't in terms of map size

He sure did.  

Also, this 

 

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"Change is hard for many, but not for me hehe", yikes man.

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17 hours ago, logan said:

Fun fact, there will be 7 COD games released (if 2020 COD comes out before Infinite) between H5 and Infinite 😂😭

everyone of them almost exactly the same - just painted differently (this is a good thing btw)

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2 hours ago, Hully said:

Honestly a comment like this is just infuriating to read because it's almost intentionally missing the point. 

Then Moses posts a good video showing why sprint is both redundant and restrictive, and the response is just as bad. Fights should be more than strafe and positioning? You mean like aiming? Not to mention you have to stop sprinting to fight, so it's still about your strafe and aim. And what even is "roll up on someone from behind who wasn't watching and get the drop on them?" As if flanking wasn't present in CE, H2, and H3? And this is the problem. Arguments in favor of sprint often make no sense whatsoever.  

Spot on man. The idea that being a thumbless timmy going for the assassination instead of shooting someone is now somehow a sign of good game design is exactly what is wrong at over 343. All flash, all gimmicky mechanics but no substance. Assassinating someone in H1-3 (without the dumbass animation mind you) was actually earned and a risky play, now with sprint and thrust it's the easiest thing in the world.

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Seems familiar on the Gears side of things... 

 

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24 minutes ago, Skor said:

Seems familiar on the Gears side of things... 

 

https://twitter.com/Benson_EU/status/1188539625872093184

That's actually crazy. Not sure if coincidence or not but its kind of funny (not really though) how hard it is to find information when it comes to esports related to Microsoft. 

So much empathy for the Gears players/fans after having followed Halo for this long

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BECAUSE IT MAKES YOUR FUCKING GUN GO DOWN. THAT'S FUCKING WHY. 

Not being able to shoot makes the game slower.

Now the maps are larger to cater for sprint and the game is slower.

Also it's generic and bland. 

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Just now, Shekkles said:

BECAUSE IT MAKES YOU FUCKING GUN GO DOWN. THAT'S FUCKING WHY. 

Not being able to shoot makes the game slower.

Now the maps are larger to cater for sprint and the game is slower.

Also it's generic and bland. 

game developers are clueless and all want to make the same wack game

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