soFireFly Posted August 5, 2020 1 minute ago, Boyo said: How do you think Guardian is going to play with sprint and clamber? has it been confirmed? Quote Share this post Link to post
Obnokshus Posted August 5, 2020 23 minutes ago, Boyo said: How do you think Guardian is going to play with sprint and clamber? halo: online had a couple servers with default maps and sprint. it was horrible. 4 Quote Share this post Link to post
aa_Pregnant_Nun Posted August 5, 2020 44 minutes ago, Boyo said: How do you think Guardian is going to play with sprint and clamber? I read this completely wrong at first and somehow thought u meant "Halo: Guardians 5" Quote Share this post Link to post
MaceX42 Posted August 5, 2020 22 minutes ago, Reamis25 said: What remakes do you want to see in infinite. Oh and please don’t reply “I dOnT wAnT rEmAkes”, you’re contribution isn’t necessary, and there most likely will be remakes anyway as there hasn’t been a single halo without one. I’m hoping for guardian. This map hasnt been remade nor is it useful. I'll list a map from each game. Plaza, even without thruster pack, would probably still be a lot of fun. Skyline is proven to work in a sprint game and never got the chance to really shine because of the terrible game it was in. As for Reach, I've always thought it would be cool to make an official version of a popular forge map like Uncaged. For Halo 3, the obvious choices are Narrows and Guardian but I'd say Construct would probably play the best with sprint without having to stretch the map too much. All the popular Halo 2 maps have been remade a million times, maybe Turf would be fun; I could imagine some fun grappling hook moments. Again all the CE maps have been remade a thousand times so I'll say Damnation because it surprisingly plays really well in the Halo 5 Anniversary playlist even with all the abilities. Quote Share this post Link to post
Boyo Posted August 5, 2020 2 minutes ago, aa_Pregnant_Nun said: I read this completely wrong at first and somehow thought u meant "Halo: Guardians 5" Halo 5: Garglin’ Quote Share this post Link to post
Larry Sizemore Posted August 5, 2020 Reveries is good. Wish they let some of the vocal sections linger for a bit instead of going right back to strings or piano, but I'm nitpicking. Quote Share this post Link to post
Reamis25 Posted August 5, 2020 1 hour ago, Boyo said: How do you think Guardian is going to play with sprint and clamber? It’ll play fine with clamber, sprint ehhh idk. You know there could be maps and a playlist dedicated to no sprint and shit. halo online sprint was so ridiculously fast omg it was insane. Quote Share this post Link to post
Snipe Three Posted August 5, 2020 The saddest thing is that if the skill jumps are still possible they will no longer be skill jumps on guardian. You'll just clamber 2 Quote Share this post Link to post
Hemlax Posted August 5, 2020 24 minutes ago, Snipe Three said: The saddest thing is that if the skill jumps are still possible they will no longer be skill jumps on guardian. You'll just clamber But what if they scale the map so much, you will have to use stabilize, or even spring jump to reach for that clamber. This has so many, literally infinite possibilities. Oh wait. Quote Share this post Link to post
S0UL FLAME Posted August 5, 2020 Guardian remake. Probably a Valhalla remake, or High Ground. Quote Share this post Link to post
aa_Pregnant_Nun Posted August 5, 2020 18 minutes ago, Hemlax said: But what if they scale the map so much, you will have to use stabilize, or even spring jump to reach for that clamber. This has so many, literally infinite possibilities. Oh wait. Quote Share this post Link to post
Reamis25 Posted August 5, 2020 1 hour ago, Snipe Three said: The saddest thing is that if the skill jumps are still possible they will no longer be skill jumps on guardian. You'll just clamber Big deal. 1 1 Quote Share this post Link to post
PolyG Posted August 5, 2020 23 hours ago, _Synapse said: It's not a bad soundtrack but I hope that there are more original and mutually distinct tracks. Halo CE and 2 had an incredible variety of soundtracks, from the iconic monk chant to metal to percussion to ambient synth. So far, the two soundtracks we've seen are both just derivatives of the monk chant. I think the tone is a tad repetitive throughout. It sounds like a Halo theme for obvious reasons but it lacks the wide range of emotion Marty's compositions possess. 2 Quote Share this post Link to post
Reamis25 Posted August 5, 2020 I was playing h3 and had postums for a teammate and he laughed at how toxic I was when I beat controller players. Idk why it’s so satisfying every time. You deserve shit talk when you lose against M+K 3 2 1 Quote Share this post Link to post
Snipe Three Posted August 6, 2020 1 hour ago, Reamis25 said: I was playing h3 and had postums for a teammate and he laughed at how toxic I was when I beat controller players. Idk why it’s so satisfying every time. You deserve shit talk when you lose against M+K Yeah bro lmao sick hopefully they had a worse time playing video games for no reason other than that you're an idiot lmao great job woo Really though how do you expect people to respond to that lol 2 Quote Share this post Link to post
HeX Reapers Posted August 6, 2020 Fact: Halo was designed around gamepad controls/mechanics. Opinion: I have no remorse shitting on KB&M players. Either embrace the aim assist and stick to your aiming superiority or gtfo. 2 1 1 1 Quote Share this post Link to post
Reamis25 Posted August 6, 2020 9 minutes ago, Snipe Three said: Yeah bro lmao sick hopefully they had a worse time playing video games for no reason other than that you're an idiot lmao great job woo Really though how do you expect people to respond to that lol I wasn’t too toxic I just said “get shit on controller scrubs” 1 2 2 Quote Share this post Link to post
Reamis25 Posted August 6, 2020 27 minutes ago, HeX Reapers said: Fact: Halo was designed around gamepad controls/mechanics. Opinion: I have no remorse shitting on KB&M players. Either embrace the aim assist and abuse your aiming superiority or gtfo. And what superiority do we have? On regular modes controller trumps us 100% of the time. Sniper is the only thing. One weapon that’s only used 10% of the game means absolutely nothing Quote Share this post Link to post
Sitri Posted August 6, 2020 42 minutes ago, HeX Reapers said: Fact: Halo was designed around gamepad controls/mechanics. Opinion: I have no remorse shitting on KB&M players. Either embrace the aim assist and abuse your aiming superiority or gtfo. It's superior aim vs a gameshark. 3 Quote Share this post Link to post
aa_Pregnant_Nun Posted August 6, 2020 1 minute ago, BallaZander said: so like, new halo Ah, yes. New Halo, rightrightright. 2 2 Quote Share this post Link to post
BallaZander Posted August 6, 2020 3 minutes ago, aa_Pregnant_Nun said: Ah, yes. New Halo, rightrightright. chief's form is 10/10 Quote Share this post Link to post
Reamis25 Posted August 6, 2020 @Snipe Three if you ask me, controller players are ruining mine and anyone else who uses a mouse. It’s an obvious advantage you have over us and it makes games unfun. Quote Share this post Link to post
HeX Reapers Posted August 6, 2020 13 minutes ago, Reamis25 said: And what superiority do we have? On regular modes controller trumps us 100% of the time. Sniper is the only thing. One weapon that’s only used 10% of the game means absolutely nothing 2 2 1 Quote Share this post Link to post