Larry Sizemore Posted July 24, 2020 19 minutes ago, Edain said: Are any of you surprised? Really? At the general quality of what we saw, no. At the fact that the visuals are on par with Halo 2 Vista, yes. 4 Quote Share this post Link to post
Botheredhat360 Posted July 24, 2020 24 minutes ago, Edain said: Are any of you surprised? Really? I had low expectations and they managed to get lower. That's pretty much myself. Quote Share this post Link to post
Shekkles Posted July 24, 2020 51 minutes ago, Boyo said: An animated reticle is annoying because you are supposed to be looking through it, past it. I don’t need it to dance for my attention. A literal dot on the screen would work. Apparently the sound, bullet and muzzle flash aren't enough indicators of the weapon's cadence. Also apparently the bullet hit, the blood, the enemy flinch and the cries of pain aren't enough indicators you hit something. Apparently you need a literal hit indicator on top of that. 4 Quote Share this post Link to post
Reamis25 Posted July 24, 2020 16 minutes ago, Shekkles said: Apparently the sound, bullet and muzzle flash aren't enough indicators of the weapon's cadence. Also apparently the bullet hit, the blood, the enemy flinch and the cries of pain aren't enough indicators you hit something. Apparently you need a literal hit indicator on top of that. It’s mostly for multiplayer that hit markers are necessary Quote Share this post Link to post
Ling Ling Posted July 24, 2020 Watched the reveal. I basically have no reaction to it. Gameplay is what I would have expected; some improvement, but only ever marginal and only if treating Halo 4 as a baseline. Weird lack of punch for a gameplay/story reveal, the world feels empty and inconsequential. The only speculation that still interests me is the premise that maybe the demo mission was actually, genuinely made in Forge and that's the real punchline holding the game together. Everything is super blocky because its forged, Infinite is a "platform" because Forge will let people make their own campaign missions and stuff, the map needs to be huge for the sake of having lots of environments, for Forge. 2 Quote Share this post Link to post
Shekkles Posted July 24, 2020 12 minutes ago, Reamis25 said: It’s mostly for multiplayer that hit markers are necessary Yeah, if you're blind and stupid and can't see the giant yellow shield glow opponents have when you hit them. 3 Quote Share this post Link to post
Ethereal Nights Posted July 24, 2020 Infinite's shields light up like its Halo CE. Makes it even more apparent hit markers aren't needed. Quote Share this post Link to post
Nokt Posted July 24, 2020 1 hour ago, Edain said: Are any of you surprised? Really? Yeah I am Went in with low expectations and left even worse. Quote Share this post Link to post
PolyG Posted July 24, 2020 1 hour ago, Edain said: Are any of you surprised? Really? Mouth agape at this point in the trailer, honestly. Like my mind couldn't process that this was Halo of all things, showcasing such choppy animation and ugly visuals live in front of millions, so casually. I froze for a moment. Not even Halo 5 did this. I expected at the very least, decent visuals like 343 always delivered for their trailers. 3 Quote Share this post Link to post
HaloFinite Posted July 24, 2020 1 hour ago, Edain said: Are any of you surprised? Really? Honestly, very much yes. You've got to give it to 343, they are constantly achieving groundbreaking new lows. 5 2 Quote Share this post Link to post
soFireFly Posted July 24, 2020 just pls no bloom. I can live with everything else just pls no bloom Quote Share this post Link to post
Reamis25 Posted July 24, 2020 1 minute ago, soFireFly said: just pls no bloom. I can live with everything else just pls no bloom Dude don’t worry just go back and you’ll be able to confirm to yourself that the bloom is visual 1 Quote Share this post Link to post
soFireFly Posted July 24, 2020 1 minute ago, Reamis25 said: Dude don’t worry just go back and you’ll be able to confirm to yourself that the bloom is visual thank the lawd Quote Share this post Link to post
Reamis25 Posted July 24, 2020 2 minutes ago, soFireFly said: thank the lawd At least on the carbine weapon and the commando, I think bloom might be present on that sidekick pistol but that pistol is like the gun fighter which is rapid fire that did have bloom. I only say this because even though the shots were accurate every time he shot with it I just wasn’t completely sure at times like when he shot that jackel but I guess he didn’t aim for the head Quote Share this post Link to post
soFireFly Posted July 24, 2020 I think that campaign trailer should have shown off more weapons. Like, cool, they showed a couple new ones but we could've used more. And again there are 2 weapons i truly care about, the BR and the Magnum. Which one do i start with and can i 4 shot with it? Quote Share this post Link to post
SpitFlame Posted July 24, 2020 It just dawned on me that Halo 4 is probably going to remain the best game 343 has ever made. (not counting H2A) 3 1 1 Quote Share this post Link to post
Reamis25 Posted July 24, 2020 10 minutes ago, soFireFly said: I think that campaign trailer should have shown off more weapons. Like, cool, they showed a couple new ones but we could've used more. And again there are 2 weapons i truly care about, the BR and the Magnum. Which one do i start with and can i 4 shot with it? Ask yourself this? Has there been a halo game made by 343 where you couldn’t 4 shot(do not dare bring up launch h4 or im hunting you down) ? Quote Share this post Link to post
Shekkles Posted July 24, 2020 Ok I've had a few hours to chill and gather my thoughts. Pros: - Classic Battle Rifle is a big tick. - Sprint did nothing. The player only used it once and for 0.0001 seconds and it added no movement bonus whatsoever. This is fine because sprintybois can use it but from what I've seen, I don't think it'd affect multiplayer whatsoever. - Elites look like Elites - Brutes look dumb but aggressive at least. - Classic grunts are back, shame about the shit 343 ones being there as well. - 3D map looks awesome, non-linear objective is good idea. - Grapplehook looks cool as a pickup, I really hope it's not standard. Loved the ability to hook a fusion coil and chuck it. That's fun and actually feels pretty Halo to me. Grapplehooking vehicles to then board them sounds fun, if a little overpowered as balls. - No thruster pack, groundpound or charge (so far...) - Spike Grenades are back - Some elements of Halo art is back instead of just power rangers. - Chief looks excellent - Music is copied from Halo rather than 343 Halo. - Variety of enemies. Cons: - Embarrassing graphics for a next gen flagship title. Absolutely embarrassing. - Hit indicators pissing all over my reticule - Sprint is useless yet still made it in the game - Clamber - The effects are atrocious, the blood looks like paintball hits. - Sound design is atrocious, everything is punchy with no other balance. - Enemy AI was dumb af. I hope that's due to playing on easy. - Wall you can sit behind and shoot out of but can't get hit. Fisher Price my first game design. - TEXTURE POP - LOD POP - Cringe speech by the Brute, also the context of it made no sense. Also they spent 2 minutes zoomed in on a super low quality render of an ugly ass brute. - Classic 343 dropping you into a story like we know what's happening. Probably going to release a comic book explaining it. - New human weapon looks like an automatic DMR. - Was that smartscope or classic aim? Better be classic aim. - That new stubby shotgun doesn't have the coloured ironsights. - They've given up making the magnum Halo and just made a generic modern warfare magnum. - Cadency bloom. - I really can't stress how poor the graphics are for next gen flagship title. - Marty O'Donnell, despite being available, wasn't contacted or consulted about using his music. 13 3 Quote Share this post Link to post
Jake Teh Nub Posted July 24, 2020 Where was the BR in the trailer? I didn't see one Quote Share this post Link to post
DoxGhost Posted July 24, 2020 2 minutes ago, Jake Teh Nub said: Where was the BR in the trailer? I didn't see one It was in the short gameplay reveal trailer. 1 Quote Share this post Link to post