Jump to content
CyReN

Halo Championship Series 2018 Teams, Seeds, and Discussion‏

Recommended Posts

Although this will NEVER happen, would you guys be opposed to have multiple developers for Halo? Much like CoD has been doing forever now. I’m not saying we get a new Halo every ear, but at least a new one every 2-3 years? We can’t keep relying on “give them all the time they need, we just want a good/fun game” because that arguably hasn’t happened for 8 years or more. I truly think we could get better games because of the competition between the developers. Anyway, just a random thought I had. Feel free to show me the list of reasons this would be bad, I just don’t know what to do with myself since there will be a 5 year gap between h5 and h6.

Wouldn't be outright opposed, but I'd have reservations 

Share this post


Link to post

Although this will NEVER happen, would you guys be opposed to have multiple developers for Halo? Much like CoD has been doing forever now. I’m not saying we get a new Halo every ear, but at least a new one every 2-3 years? We can’t keep relying on “give them all the time they need, we just want a good/fun game” because that arguably hasn’t happened for 8 years or more. I truly think we could get better games because of the competition between the developers. Anyway, just a random thought I had. Feel free to show me the list of reasons this would be bad, I just don’t know what to do with myself since there will be a 5 year gap between h5 and h6.

Alternating between real Halo games (could even be set during the time between Reach and H2) made by a new developer or Certain Affinity and 343s space marinefall warzone games every 2 years would be the best thing moving forward for this franchise.

Share this post


Link to post

Although this will NEVER happen, would you guys be opposed to have multiple developers for Halo? Much like CoD has been doing forever now. I’m not saying we get a new Halo every ear, but at least a new one every 2-3 years? We can’t keep relying on “give them all the time they need, we just want a good/fun game” because that arguably hasn’t happened for 8 years or more. I truly think we could get better games because of the competition between the developers. Anyway, just a random thought I had. Feel free to show me the list of reasons this would be bad, I just don’t know what to do with myself since there will be a 5 year gap between h5 and h6.

i wouldnt want this.  most of the cod community seems sick of relearning a new game every year and there is no set standard that the individual devs use. ww2 was a flop, before that was jet packs, and the next is 5v5 mp only with a br mode. i prefer the same dev on a 2-3 year cycle. i just want a classic style halo with improvements and some modifications along the way. i dont want to worry the year the shitty dev releases their game or hope that the whole formula changes completely.

 

i think 343 is handling it right by outsourcing halo wars and their other projects and keeping core halo in house. they just need to keep with the improvements they've shown and make infinite the best game they possibly can

  • Upvote (+1) 2

Share this post


Link to post

Keep the same game for years and just update and perfect it.

 

for me i thought source (reach, mcc, 2a, 4, 5) was unplayable when compared to the original (1,2,3)

the game just didn't play the same. 1.6 was special and csgo is finally at that point where its basically just a reskin

Share this post


Link to post

We also played with automatics, splinters and storm rifles for 2 years straight. Never forgetti.

Empire strongholds had two storms on 10 sec respawns

  • Upvote (+1) 1

Share this post


Link to post

So has anyone else come to conclude why they think Splyce lost?

 

I see a lot of people saying its because "they didn't care and just assumed they would win". (EX, not practicing new maps)

Share this post


Link to post

Although this will NEVER happen, would you guys be opposed to have multiple developers for Halo? Much like CoD has been doing forever now. I’m not saying we get a new Halo every ear, but at least a new one every 2-3 years? We can’t keep relying on “give them all the time they need, we just want a good/fun game” because that arguably hasn’t happened for 8 years or more. I truly think we could get better games because of the competition between the developers. Anyway, just a random thought I had. Feel free to show me the list of reasons this would be bad, I just don’t 

  • Downvote (-1) 2

Share this post


Link to post

Which might not be particularly good for the the base represented on these forums lol

rhe game has improved settings wise. the struggle now is bugs and shit that have been present for years (ghost melees and shit like that) and a ranking systems that seems fucked by a low population. even if we dont get a true classic halo, getting a working, fun, skillful game would be enough for me

  • Upvote (+1) 1

Share this post


Link to post

i like the skins, but more importantly - i like that they apparently fixed the issue with adding skins. also, still supporting the game with new content.

I know you didn't call adding some half-baked skins this far into a game's life span "new content"

  • Upvote (+1) 3
  • Downvote (-1) 1

Share this post


Link to post

I went 11/17 today and have less of a rank than when I started lol this ranking system is either terrible or tough

  • Upvote (+1) 2

Share this post


Link to post

I went 11/17 today and have less of a rank than when I started lol this ranking system is either terrible or tough

5 wins to gain a rank, 1 loss to lose it.

Share this post


Link to post

I went 11/17 today and have less of a rank than when I started lol this ranking system is either terrible or tough

Ive won over 90 games and lost probably only around 30 and my rank is exactly the same as when i started.

Share this post


Link to post

I went 11/17 today and have less of a rank than when I started lol this ranking system is either terrible or tough

 

 

Ive won over 90 games and lost probably only around 30 and my rank is exactly the same as when i started.

 

I get all of Menke's arguments as to why this happens (in chess if a player's ELO gets high enough they'll gain almost nothing for wins and lose a bunch on loses), but the fact that the CSR covers up our MMR is what makes this so frustrating. If MMRs were visible I could deal with the fact that I don't gain much points for winning against players with significantly lower MMR. But when you put the CSR system over it, which updates slower, I just see people in the same league as me and when I consistently win I expect to gain significant rank since the CSR tells me they're of the same skill.

 

I think the matchmaking itself works great during higher population periods; I consistently put into matches where the average skill level of one team matches the average skill of the other team. But the needless complexity of having a CSR in place of your MMR really makes the overall ranking experience pretty darn frustrating. I love the engagement level Menke has in the community and his logic about why the matchmaking is a good system is solid, but at a certain point you can't just expect players to account for a ranking system with hidden information instead of expecting them to react negatively to the only information that's actually displayed to them.

  • Upvote (+1) 5

Share this post


Link to post

Snip.

Someone speaking god's truth instead of the simple whining. I don't understand the need for 2 ranks either, one hidden and the other apparently inaccurate. I will literally get the w against a champ and not move up.

 

I also personally feel that more needs to be weighted on a win. In Arena against high diamonds and up, unless your pro, you aren't going to be dropping COD numbers. You'll go 13 and 12 with 10 assists and some objective (some of which cannot be measured) and it seems like Menke's system is like eh.

 

But I'm no doctor

  • Upvote (+1) 3

Share this post


Link to post
Guest
This topic is now closed to further replies.

×

Important Information

By using this site, you agree to our Terms of Use.