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Halo World Championship 2018 Teams, Seeds, and Discussion‏

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i wish people still played warzone assault  :mj:

 

Did they ever change it back to 12 man squads?

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i wish people still played warzone assault :mj:

Stopped playing ever since they introduced wasps and made them cheaper to deploy Lmfao
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i wish people still played warzone assault  :mj:

I know there were farmers out there; but the best time was having a group of 10-12 players and just searching Warzone Assault for fun.

Even pros did searches with subs/viewers, which was great.

 

Having a 6 party max got rid of the farmers; but also ruined the playlist.

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PUBG's art style is such a turn off for me. It's crazy to me that it got SO big.

 

Honestly hope Fortnite takes over  :kappa:

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PUBG's art style is such a turn off for me. It's crazy to me that it got SO big.

 

Honestly hope Fortnite takes over  :kappa:

Honestly looks like that's what's happening. Epic is fortunate to be in a position to see where PUBG is failing and focus on succeeding in those areas. They are iterating quickly, focusing on performance, and communicating really well. 

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Honestly looks like that's what's happening. Epic is fortunate to be in a position to see where PUBG is failing and focus on succeeding in those areas. They are iterating quickly, focusing on performance, and communicating really well. 

its crazy how quickly these games are left behind. from h1z1 to pubg to fortnite. i wonder how quickly something else will take the throne and the validity of battle royale games as an esport when the player base isnt very stable long term

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Honestly looks like that's what's happening. Epic is fortunate to be in a position to see where PUBG is failing and focus on succeeding in those areas. They are iterating quickly, focusing on performance, and communicating really well. 

 

I mean, jumping the gun a little there man. Right now, Doc and Shroud are sitting on 40,000 viewers each on pubg. Fortnite plays so differently I feel like we might as well argue COD and Halo again. Also the latest update with from Bluehole with the new map has gamers with average pc's pushing 90 plus frames a second now.

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its crazy how quickly these games are left behind. from h1z1 to pubg to fortnite. i wonder how quickly something else will take the throne and the validity of battle royale games as an esport when the player base isnt very stable long term

Yeah, this is the big struggle of game dev right now. It's not just about releasing a good game at the right time and marketing it to the right audience. You have to sustain it and either keep up with or beat the titles that start adopting mechanics/features that made your game successful. This has always been the case, but now it has to happen much faster and at scale. 

 

I feel like it's good for games in terms of quality, but it's also making them much more expensive to make. 

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I mean, jumping the gun a little there man. Right now, Doc and Shroud are sitting on 40,000 viewers each on pubg. Fortnite plays so differently I feel like we might as well argue COD and Halo again. Also the latest update with from Bluehole with the new map has gamers with average pc's pushing 90 plus frames a second now.

I'm not meaning to make any definitive statement - just what it looks like is happening to me. Sure Doc's pulling monster numbers, but he's also doing it while talking about how trash he thinks PUBG is. I think both titles are at a pivotal point, but are different enough experiences to both be successful over time. 

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Honestly looks like that's what's happening. Epic is fortunate to be in a position to see where PUBG is failing and focus on succeeding in those areas. They are iterating quickly, focusing on performance, and communicating really well. 

 

It helps when your company also makes one of the best and most scaleable game engine on the market.

 

 

A lot of Halo in there.....  I would be very happy with UGC especially if microsoft bought them and invests with them without taking over the show similar to what AB did with MLG.

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It helps when your company also makes one of the best and most scaleable game engine on the market.

 

Yeah, Epic has a lot of inherent advantages, especially on the client/server networking side... which can be a fucking mess in UE4. 

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Would UGC be good news? Honest question, im an esport noob

Just opinion based, but I still think they have done the best Gears 4 tournament. I think I would make my list 1 MLG 2 Gfinity 3 UGC. So it wouldn't be bad news but it probably wont hype anything up either. 

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UGC has been ok-ish IMO (from the perspective of someone who watched the Halo event on Twitch), but if Microsoft bought them that means they have millions of funding and can become something really good, so I wouldn't be mad if that's the TO.

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Would UGC be good news? Honest question, im an esport noob

Second or third best probably, behind MLG and Gfinity. They're not bad, and they've had cool things at their events that we haven't seen elsewhere (they did quad views for each main stage team with listen ins throughout the whole tournament).

 

My biggest concern is I don't think they have experience with MLG or ESL size of events. Mind you with the current state of HCS you can argue that doesn't matter much at the moment.

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