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CyReN

HCS Pro League Fall 2016 Teams, Seeds, and Discussion‏

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Yes in H5. I don't think any other Halos besides H1 had power weapon timers like H5. And H1 was way more fast paced and skillful so it wasn't super easy.

 

In H3 and Reach MLG settings used a forge technique known as "drop spawning" to make weapons appear at the same time consistently throughout a game.

H2 is the odd one out. And I guess H4, but we don't really talk about that now, do we?

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In H3 and Reach MLG settings used a forge technique known as "drop spawning" to make weapons appear at the same time consistently throughout a game.

H2 is the odd one out. And I guess H4, but we don't really talk about that now, do we?

*Reminding me that H4 exists*  :wutface:

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They really need to full screen the clip they analyze, its hard to watch walshy flapping his arms over the screen we are trying to watch.

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Slow mo crouch storm rifle replay made me throw up in my mouth a bit there

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