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Found 2 results

  1. http://www.youtube.com/watch?v=Wp6c119V8mc http://www.youtube.com/watch?v=EmxtzQyOwgE My bro was messing with the settings and it glitched. Definitely not a mod. Nope. DL - http://www.halowaypoint.com/en-us/games/halo4/filebrowser/details/3caf49ee-34e1-465c-b983-a97174ee46d1 As always PLEASE be RESPECTFUL to the developers of the game and the community. Mod was made from scratch, not a hidden feature.
  2. Does sprint and descope belong in halo? Before you guys stop reading and say no to sprint and yes to descope. I like sprint. I know you'll probably say that it is a get out of jail free card but I would disagree. With the 4sk BR how many people do you find getting away. A good 4v4 team rarely lets someone get away because of callouts. In FFA who ever gets away alive from a blood bath? Not many. Using sprint even gets you punished sometimes. If you sprint around a corner and someone is there you immediately lose the battle because of the animation. The 4 shot BR makes this quick and easy. You might say that sprint destroys map and power weapon control. But this is not true. Whichever team in 4v4 controls power weapons have an upper hand. In H3 people rushed power weapons and power ups. In H4 the same thing happens. As someone who played H3 and enjoyed it can no longer stand it. I feel that the gameplay is not fast enough. The gaming industry is changing and Halo is too. Map control still exists it is just different now. Descope was a core feature in the original halo trilogy. The main argument for descope is competent snipers are near unstoppable. I think that a good way to fix this is to add descope to sniper class weapons only. These weapons being the sniper rifles, beam rifles, and binaries. This fixes the problem while allowing long range BR fights to flow seamlessly. TELL ME WHAT YOU THINK ABOUT THIS AND BACK UP POINTS WITH REASONS
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