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About adamisgood

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  1. Banshee felt kinda clunky. Also, name of some of the maps. Not sure if this is known. Haven't really kept up with infinite info.
  2. https://streamable.com/mfb0ey Gametype called "Bastion Competitive". Same thing BR start, no radar or secondary.
  3. Loaded a gametype titled "Slayer Competitive". Radar is disabled. No secondary.
  4. Does anybody know what fileshare I can get some jump maps on Halo Reach pc?
  5. I know there's a work around the push-to-talk for controller, but might as well post this anyway. If anybody wants to bind the push-to-talk to a controller button or rebind the key for keyboard, go to steam, right click on mcc, click set launch options and add "-INPUTINI=input.ini" (no quotes) Launch MCC until you hit the menu and then close it. Navigate to where ever Halo reach is installed and go to Halo Reach\mcc\binaries\win64 Find the input.ini and edit it and add a new line and paste ActionMappings=(ActionName="PushToTalk",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Gamepad_DPad_Up) you can change the "Key=" to whatever you want. If you want to change the push-to-talk key for keyboard ctrl+f and search for Key=V and change the key to whatever you want. You can rebind multiple things to single keys this way too. I recommend changing the input.ini file to read only after changing something.
  6. Decided to play on controller and it looks like classic aiming and modern are switched. Classic is modern and modern is classic. If controller aim feels off to you, that may be why.
  7. If anybody wants more gametypes in custom games, go to \Steam\steamapps\common\Halo The Master Chief Collection Flighting\haloreach\hopper_game_variants and copy the ones you want to \Steam\steamapps\common\Halo The Master Chief Collection Flighting\haloreach\game_variants Same thing for map variants.
  8. Here's all the ranks in the current MCC insider build in case anybody is wondering. Looks to be 10 tiers(the shields) and you have to go through those to get to the bottom rank. Looks like it'll take a while to hit max rank which is good (assuming this all stays the same)
  9. The hit reg and the connection is god awful. So many blanks. A eu host on 360 felt way better than my best server on this.
  10. The server inconsistencies most likely have something to do with the server relays they added after that Tommy Kost video around.... January? The update after that video, they added relays to hide the server ip, but they didn't make it where you connect through a relay at the server location. You can get something like a West US server and connect through a East US 2 relay and it adds that latency on top of it. Just to clarify, I am not talking about the relays they added to hide your ip. If nobody believes me, you can try it out for yourself. Just block the host ip when you're in a game and you'll connect to a new relay to the same server.
  11. 3rd pov. Hope this is good. If you need another angle, I'll get it. Also, here is what happens when you get the bug to happen out in the open. You can shoot no where near them and it'll still hit them (you can still shoot the spartan and it'll still register). This is a little harder to replicate. I can't get a 3pov of this as I have no clue which game it is in theater.
  12. Weird bug that you can replicate around any wall off-host. Not sure what's causing it, but it's not lag. This is on central server in the h2h playlist and I wouldn't doubt if this shit happens off-host on Lan also.
  13. Just posting this here to shed some more light on the awful desync issues in MCC. This happens way more than you probably realize.
  14. Hitreg so bad, can't even blow up barrels consistently now.
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