Jump to content


  • Content Count

  • Joined

  • Last visited

  1. So if a divide between casual and competitive worlds prevents bringing more casuals into competitive play then how do you address the fact that casuals want sprint and most/many won't play the game without it? You can't bring casuals into competitive if they won't play the game. Isn't it better to have a divide but have more casuals to pull in? Serious question.
  • Create New...

Important Information

By using this site, you agree to our Terms of Use & Privacy Policy.