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Everything posted by Crimson

  1. Yeah, I enjoyed having a playlist that avoided parties or matchmaking options that avoided playing against premades as a solo player (League of Legends Solo/Duo comes to mind.) Even in unranked matches, it's often more fun to play with and/or against non-premades (being solo and matching a group that often intends to do ridiculous things that can ruin even non-competitive games.)
  2. How do you stand restTalk and types being tied to physical and special?
  3. The General (grade 5) at least comes up with better quips than that.
  4. I think the spectate portion is not a strong idea, due to it having the potential of revealing where the sword user is for free. Though, I do think it is a comical idea.
  5. Halo 3, it was post Mythic Pack 1 I believe.
  6. On an oddly related note, does anyone remember the results of the Bungie vs The World playlist?
  7. Glad we are truly embracing our inner 2008. Can't have the glory days without it.
  8. The tally for progression changes nothing, really. You will always hit a point where you slow down or hit the cap of either the rating system or your own skill level. However, I do agree that shorter placement duration (fewer matches) and soft resetting would benefit matchmaking the most alongside proper matching of premades. I personally prefer having solo/duo and team queues separate but many issues arise from this including win trading, the existence of 2v2 matching, and locking out 3 man parties.
  9. Why not make the coveted 50 a rank that actually signifies the best of the players instead of something you kind of expct to get? I may be misinterpreting how you guys are saying it but it sounds like something that one would get relatively easier than something like, say, Challenger in League of Legends.
  10. Add 31-40 for Master/Onyx, 41-45 GM, 46-50 for whatever higher let's say "Legendary" using symbols.
  11. I think there could be a sort of compromise with divisions and using the "Grandmaster" bracket with H2 rank symbols (and/or Reach level ranks.) I personally dont find an issue with using divisions given the matchmaking (the part that matters most) has features like party matchmaking.
  12. I honestly like this idea a lot, mostly the short distance thrust by itself would be interesting to see on its own.
  13. Got any new weapon/mechanic ideas @Boyo?
  14. The key point isn't "the same stuff", it's the respect the individuals have for each other and how they express it through their arguments. That in itself encourages them to have these circular arguments with no respect to their main point.
  15. I just imagine two people in an H3 lobby trying to out BR each other with invulnerability and 0% damage modifier.
  16. For real, it's mostly tiring because you guys keep restating the same stuff and making no progress on the topic. Just agree to disagree and move on.
  17. Stop pretending like you guys aren't lizards and changing my game into a reptilian wasteland filled with ordinances and promethian vision.
  18. I mean, that wouldn't be the first time someone said thruster was the best feeling ability and likely the most fair out of all the nonsense we got from 4/5.
  19. Stop with the good ideas, this is not what I spend my Xbox game pass on.
  20. Yes and no, Siege still offers proper introductions into the game mechanics while offering PvE to facilitate learning of maps. Doesn't entirely take away from the steep learning curve and moderately high floor (outside of simply shooting.)
  21. It's funny to me because CE can be used for both Pac-Man and Halo.
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