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About Crimson
- Birthday October 7
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Halo: The Master Chief Collection Discussion
Crimson replied to CyReN's topic in Halo General Discussion
Yeah, I enjoyed having a playlist that avoided parties or matchmaking options that avoided playing against premades as a solo player (League of Legends Solo/Duo comes to mind.) Even in unranked matches, it's often more fun to play with and/or against non-premades (being solo and matching a group that often intends to do ridiculous things that can ruin even non-competitive games.) -
How do you stand restTalk and types being tied to physical and special?
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This thread is cursed now...
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The General (grade 5) at least comes up with better quips than that.
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I love this reference.
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Bro same
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I think the spectate portion is not a strong idea, due to it having the potential of revealing where the sword user is for free. Though, I do think it is a comical idea.
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Halo 3, it was post Mythic Pack 1 I believe.
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On an oddly related note, does anyone remember the results of the Bungie vs The World playlist?
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Glad we are truly embracing our inner 2008. Can't have the glory days without it.
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The tally for progression changes nothing, really. You will always hit a point where you slow down or hit the cap of either the rating system or your own skill level. However, I do agree that shorter placement duration (fewer matches) and soft resetting would benefit matchmaking the most alongside proper matching of premades. I personally prefer having solo/duo and team queues separate but many issues arise from this including win trading, the existence of 2v2 matching, and locking out 3 man parties.
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Why not make the coveted 50 a rank that actually signifies the best of the players instead of something you kind of expct to get? I may be misinterpreting how you guys are saying it but it sounds like something that one would get relatively easier than something like, say, Challenger in League of Legends.
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Add 31-40 for Master/Onyx, 41-45 GM, 46-50 for whatever higher let's say "Legendary" using symbols.
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I think there could be a sort of compromise with divisions and using the "Grandmaster" bracket with H2 rank symbols (and/or Reach level ranks.) I personally dont find an issue with using divisions given the matchmaking (the part that matters most) has features like party matchmaking.
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I honestly like this idea a lot, mostly the short distance thrust by itself would be interesting to see on its own.