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Gamerzdisease

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Posts posted by Gamerzdisease


  1. Once they implement a no-sprint playlist, that's when I MIGHT consider buying it.  Sprint is the single reason why I wont buy the game.  I can't stand the "stop and go" game play that sprint brings to halo.  Hopefully when we do get a no-sprint option, we get the ability to change acceleration as well as base movement so no ice skating.

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  2. Can't believe people are still having troubles.   I was apart of the like 10-20% of people who didn't have THAT many problems even before all the patches started coming out but now it plays even better.  I've only played a handful of games, but I only had one black screen/boot game.  Other than that, I've gotten dedi's every time (well I mean the counter beeped) and registration in HCS feels really good.  The patch is in the right direction but more needs to be done (obv)


  3. Smash is on 2 systems... One of which has a userbase that's 5x larger than the Xbox One.

     

    There's no way any of you realistically expected a collection of games on the XBOX ONE of all systems to be in the top 10 games of the year, riggght? Come on now, guys...

    I still would like to know where it stands though.  I'm guessing not that great considering one of the lists is for  December and MCC got a bad rep by the end of November


  4. Not everyone that plays halo wants to be good at it. they just have fun with it. they're not motivated enough to suck and practice and get good. BR starts is for people that are already decent at the game, or are willing to get better. not everyone else.

    That's why actually having a good ranking system would fix this.  You should never lower the skill cap of a game just to accommodate for people who aren't good at the game, you let ranks handle this.  If all the players in a game are bad, then the Br starts would be fine because non of them would be good/aware enough to cross map shooting, team shot etc, eliminating most of the complaints bad people have with the game

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  5. So, you're the forum troll, right?

     

     

     

    Except autoaim has existed in FPS since Wolfenstein 3D, so no, it's YOU who is confused by magnetism and autoaim, not me. (Pro tip, the term autoaim has existed before magnetism was even conceived and people need to stop fucking up the terms)

    So then what's the difference?


  6. I just tried out the Hydra launcher using Quinns hook shot strategy.

     

    Honestly, the weapon just seems far too situational. I got a few BS hook shot kills but there's far too many elements that affect the effectiveness of the weapon.

     

    It's bad if your target is in an enclosed space. It's bad if the enemy knows you're shooting at them. It's bad if you're not in a position where you can effectively curve it.

     

    It's definitely not as useless as I originally thought it was, but even after trying it out a few times by shooting it in the air it felt completely random whether it would hit my intended target or not.

     

    Give me back my railgun which was one of the first actual original weapons added to the game since Halo 1.

     

    I don't get how people are congratulating 343 on less autoaim.

     

    The autoaim is absurd. My wife hasn't played Halo in almost a year (and back when she did she was a casual gamer that played Team Slayer a couple of times) and she was getting perfection medals in her first game of the Halo 5 beta.

     

    Either my wife is secretly a Halo pro or the autoaim in this game is still far too forgiving. Perhaps some of you have been playing too much Halo 2 Classic in the MCC? Go play Halo 1 and you'll see how much autoaim should ACTUALLY be in this game.

    I think your confusing magnetism with auto aim.  The auto aim is def lower in h5 than most of the halos but the few games of H5 I have played, I can tell you I would finish off a guy with a "headshot" that wasn't even close to his head.  The extreme magnetism kinda negates the less auto aim 


  7. 343 should be ashamed to even call themselves a developer team.  H5 is in the gutter, MCC has no ranks so I always get timmy123 and guest on my team and to make matters worse there is no team pairing so I generally face a t03 or t04 at that.  Seriously, how does a company screw up a formula that has worked for over 10 years.  You literally just have to copy and they can't even do that right.  I'm not even a person to get mad over ANYTHING but this is getting ridiculous

     

    /rant

     

    Edit:  As I finish typing this, I get a 2 v 4 lmao I'm do f*cking done

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  8. I think it's time to quit the sticks after reading that post, and I encourage everyone else to do the same. Why stay with a Franchise that has identity crisis every new game when you can move to another one that is successful and actually know's what makes that specific game unique?

     

    343 don't deserve the Halo mantle. And they don't deserve our time either.

    I will stick with MCC.  Even being half broken, when I go back to H2A, with crappy mm, I have way more fun than h5


  9. Well were fucked.

    I do find it hilariously ironic that this is the first time in halo history where "competitive" game play is being taken seriously, yet it's the farthest thing the competitive scene wants and there will be virtually no scene and if there is, it will only be the people desperately holding on the the halo name

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  10. I don't feel that thruster really adds anything. It's used more as a get out of jail free card more than anything else and I find it more of a nuisance than sprint at times.

    I honestly use it more offensively than defensively, usual to quickly/gracefully cut off a person who is trying to sprint away


  11. Ar, Sprint, Non-Customable layouts and inability to turn off rumble are my biggest complaints.  I played like 18 games yesterday and then went back to mcc and even with shitty ranking system, slow mm, I had way more fun on mcc.  Don't really know if I can continue playing the beta.  Maybe once they add new maps/weapons I will try once more but right now, I'm content with beta mcc

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