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  1. I made the mistake of loading up H1 MCC and it's still a buggy turd. You can get stuck behind Rat Race portals and they have collision like a full meter in front of them, your body can still stay on the other side of a portal when going through, weapons de-sync, etc. MCC is ready for PC, all!
  2. Halo 2 is a game that is entirely more frantic compared to Halo 1. Although the kill time is reduced (it takes about 25% longer to kill from H1), the characters move at a faster pace, they can toggle peek, and so forth. Adding in the projectile would greatly slow down gameplay even further, to a point of near-shutdown. This is all entirely based off my experience with both games. I haven't played Halo 2 since the original Xbox Live servers shut down, and I have zero interest in playing it in MCC as streams have shown me that the game is in a messy state (buggy, shot registration is worse than when it was current, etc.). People here can all argue until they're blue in the face or their hands fall of from carpal tunnel, though, and it won't matter. Simply put, the games are in the state they are in and will remain that way. 343 will release MCC PC this year and determine if hitscan/projectile will be the way to go in each game (likely will be entirely hitscan, I believe, but we'll see), and we'll all have to suffer/relish in it.
  3. My opinion is that hitscan vs. projectile is nuanced and it fits some games while it does not fit others. Halo 1 with hitscan weapons would change the dynamic of the game for the worse, while projectile in Halo 2 would also change the game for the worse. For the first example (Halo 1), you can see how awkward and weird it is in MCC, where it is hitscan. I don't think that example is the best, because MCC is still a buggy mess, but it shows at least in that game that hitscan is simply not the way to go.
  4. Yo! I'm in Northern Utah, Ogden area. There's a group of us that LAN all throughout the area. You (and anybody reading this that wants to play CE) can add me on Facebook: https://www.facebook.com/SkitzoControl
  5. I wasn't a huge fan of Reach, but I had this buddy that was pretty into it and I would hop online with him and play. He'd shoot me a text and ask to play. When I moved back to Utah from Virginia and didn't have internet for a bit, his copy got damaged, so I sent him mine via USPS. I finally get a place of my own, get a copy of Reach. But time gets away from me. Work tires me out and ties me up. I get a text from him one night in September in 2012, just says, "Reach?" I didn't read it right away. And then I didn't respond. Just a few days later, he took his own life. I logged in to play Reach after that and had one of his old messages, unread, that just said, "We should game some time." It's my worst Halo-related memory. To this day, it feels like if I could have hopped on that night, it may not have happened. Then we could have been disappointed in the release of MCC together, and this memory would be replaced with the same as everybody else's.
  6. Maybe it was something from Reddit? Or a Twitch Stream? I'm not sure. I'm a Halo 1 player that more-or-less sits on the outskirts of the Halo 1 community. I can't play as much as I'd like and I can't go to LANs due to work and kids and all that bullshit, but I'm decent at the game. I follow a lot of competitive games (Dota 2, CS:GO, SSBM/Project M, MvC, Painkiller) but none of them I've been very good at it; I'm a permanent coach, never a player. Look forward to seeing you in the forums or on XBC, and maybe a bit of H1 when MCC launches.
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