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  1. Pretty sure Xbox and PC now share the same no spread in comp 2s. Someone correct me if I'm wrong
  2. I played a couple of rounds of 4s after comp 2s last night and couldn't for the life of me figure out why I was having SUCH a hard time shooting in 4s... the spread bug being there makes a lot more sense.
  3. Ah, thanks for the heads up. Ctrl + F "arftacular" to get to my comment. Any support would be greatly appreciated and I give great handjobs behind the Dairy Queen. Thread here:
  4. https://reddit.com/r/halo/comments/caqhqz/_/etaevpe/?context=1 for those of you who care about H1, would you mind clicking over there and upvoting this or providing any supporting info? It’s been all crickets from Postums regarding this so I (and I’m sure others) would love to get an answer. Thanks for coming to my TED talk.
  5. This just in -- 343 sucks at communication and managing expectations. The world... is SHOCKED. In recent news, water is wet.
  6. You have to start your timer as soon as you go from finished loading to black "wake up" screen. I think before you started your timer a little earlier in the load process or something, if memory serves.
  7. And I also have zero interest in arguing with the meme squad.
  8. I have no dog in this fight, lol. Hitscan vs Projectile is a stupid argument in Halo since we haven't seen either one implemented very well.
  9. It seems they've combined to form some sort of... mega-autismo.
  10. I’ve had my share of shitposts but this is baaaad.
  11. Toggle peek is where you use some sort of surface/edge to block your opponent from shooting you when you’re shooting at them. So: burst hide burst hide oops, didn’t see the bottom part there. Yeah, exactly that. Also called jiggle peeking
  12. Imagine that guy arguing with you about the competitive nature of CE 4s. LOL.
  13. This is definitely true. MCC CE pistol functions the same as OG but with MCC's hit reg, lag compensation, etc etc, it's a shadow of the OG version.
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