Jump to content

Mesty

Member
  • Content Count

    143
  • Joined

  • Last visited

Everything posted by Mesty

  1. I couldn't find the exact thread on reddit, but I assume it's from the picture in the spoiler. This month's update.
  2. Mesty

    Film Discussion

    If you haven't seen Deadpool you're fucking up.
  3. Monitor 100%. Controller is all up to you honestly. If you think you'd play better with the paddles then go for it. To my knowledge, I think most pro's play claw. Correct me if I'm wrong. Headset really isn't a factor in this game. Although you might want one if the monitor you get doesn't have speakers (like mine).
  4. When I play with it off it feel's funny to me. I'm used to having it on, no matter what game I play. I will try turning it off though.
  5. *Note: I recently got back into Halo. I played up until Halo 3 then just recently picked this game back up. Please, if there is anything wrong with what I said, tell me.* So I want to put my thoughts into writing. I apologize for the video. I didn't have enough time to fully get my point across and explain as well as I would have liked, so i am using this opportunity to do so. As I mention in the video, I feel the rank system in Halo 5 is awful, and flawed. I guess I am having a hard time understanding how 343 think's this system is good. There are many situations that can be used, but I will use two as examples. First one is basically the gameplay shown in the video. How is it fair to my teammates and I, to lose rank if we START the game already down a man? By the end of the gameplay I am the LAST person on my team. Why should I be "punished" by losing rank? It makes absolutely zero sense. The next example, which I also say in the video, is another case that happened to me. I was playing a Team Slayer game, and had a teammate go 0-15. This goes in two ways. We lost the game 50-20. Why should I lose CSR points, for a player that can't even get a kill. This can go the other way also. If somehow, we managed to win that game, why should that player get rewarded for getting no kills in a gamemode where getting kills is the name of the game? If anything that is unfair to that player, because now he will match with better players and may do worse than last game. I understand that making a rank system that takes win/lose and personal game stats into account, but there has to be a better way of ranking players than this. As far as the surrender system that I mentioned. I think this could be a possibility. Something like League, except it only becomes available to vote on if a player leaves, or you're getting blown out by a certain amount of points, depending on the game mode being played. Social playlists. For the love of fucking god 343, WHY was social playlists not implemented in the launch of the game? Blows my fucking mind. Would be nice to play for fun, and not have to worry about my rank. Anyway, thank you for taking the time to read this, if you did. I hope my point got across to someone. Thank you. https://www.youtube.com/watch?v=HTeR3Me2Cbc
  6. I can agree with that. Like I said before, it should be based on W/L AND personal stats. Meh, with LoL I don't find non ranked games to competitive.
  7. Anyone see the tournament ad in Halo 5 today?
  8. W/L rank systems to me are pointless. Unless you're playing with YOUR team. You're relying on the fact that your teammates will communicate and listen to you when you try to. I NEVER hear ANYONE in my games. No one has a mic. W/L ranking systems are flawed IMO. At least with LoL (don't have experience with SC2 or Dota), you have "social" game modes where rank doesn't matter. Halo doesn't. I am forced to play in a ranked competitive setting. I don't always want to play like that.
  9. I was just playing a game, and I got dropped from it. Like no disconnect screen's or anything, it just booted me to the home screen...
  10. I feel like the season could work like Hearthstone, that if you reach a certain rank you start at a minimum of another rank. I think it's along the lines of if you hit rank 20, you get free stars that puts you at at least 23 or 22. I feel like that could be implemented to if you make it to gold, you start at a minimum silver 6 if you have bad placements or something.
  11. You have some valid points. I can only speak for myself on this topic. I use a mic in every game and communicate where enemies are and what not. If my team decides not to listen then what's the point of communication? I have had games where people listen, but most of the time they don't. If anyone else has a mic they are either a.) Not talking, and I can hear their TV in the background or b.) in party chat, so it defeats the purpose. I do see where you are coming from. Another thing that has to be taken into account is if a team of 4 get into a game and maybe one person was Silver last season and the other 3 where Diamond or whatever and they play the placement matches. That Silver may be Plat or higher now because they won 9 out of 10 games. Also, thank you for actually having a legit conversation and not just flaming. It's nice to know I can have an actual conversation and have points brought up without it getting into a pissing match lol.
  12. I didn't like that ranking system, but it also had a social playlists where I didn't have to worry about that. I could go into a game and just play, and not have to worry about rank. I know I don't have to, but if it's a ranked setting then I of course am going to care where I'm ranked at.
  13. I'm not saying to have your rank base off of K:D only. I'm taking the whole player concept if you will. In Strongholds, if a player has no captures or defends, and somehow the team wins, he shouldn't be rewarded just for winning. It's not an accurate assessment of me as a player. Yes I understand it's a team game, but what's the point of having a teammate that might go 2-10 in CTF and have no flag touches or returns. That's not a team player. There need's to be a set point based system IMO. You should get the extra points for the win, and have a base stat for the loss. For example, a win would get you 100 CSR points, and every cap, defend etc. is an extra 5. For a loss it would be maybe -250 or something, but the number goes down if you showed you actually tried to play the game. Now in team slayer, there is really nothing you can do about that cause it's all about slaying. I'm just spit balling idea's, but there has to be a better way of ranking an individual other than win's and lose's. Especially people in my case, where I play alone and don't have people to play with. I know about elo hell, I play LoL. I am stuck in elo hell right now. I am by no mean's a great player. I find myself to be an average player, and honestly feel like my rank was generously given to me. Honestly, I have no clue why 343 would ship a game without social playlists, or haven't already implemented them. I can't imagine it is hard to do. The rank system to me is just horrible. It's hard for me to put into words how I feel about it, or how it can be improved.
  14. We need a surrender option like in LoL.
  15. Just like me every game. I get matched with people that go 0-15 in a TS (Just fucking happened) and I GET FUCKED because of it. This game really really need's a social playlist.
  16. I am a huge horror movie and game fan. I saw this link posted in the horror subreddit, and though I would share here, in case anyone else is into these types of games. It is similar to P.T. if anyone played it. https://www.kickstarter.com/projects/1058493022/visage-horror-game?ref=video
  17. I juggle between Plat and Gold...lol I suck.
  18. 2 players leave a game and MY rank gets affected. Thank you 343.
  19. Oh shit okay. What's the official rule on it? Like in the rule book
×

Important Information

By using this site, you agree to our Terms of Use.