
JukkisP
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Beach Lan 5: $3,500 Halo CE Tournament - Powered by Weedmaps
Teapot replied to topic's JukkisP in Halo General Discussion
Nobody plays 1v1 with rockets anyway. MLG banned using them on Prisoner. -
Blood n Glory, multi-time MLG champ in Rainbow Six Vegas: http://www.twitch.tv/bnglory/profile FuriouSG of Team Vitality, who won the Fall 2015 ladder on GameBattles: http://www.twitch.tv/furiousg_/profile
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How's the neutral host project progressing?
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If you could change one thing in Halo: CE, what would you?
Moa replied to topic's JukkisP in Halo General Discussion
Make the needler useful by making it the best quick camo and melee weapon in the game: - fastest quick camo - make the melee animation as fast as the AR's - possibly add a damage boost to the melee so two stationary melees kill - keep the melee range the same - keep the shooting mechanics of the gun as useless as ever -
Halo: The Master Chief Collection Discussion
CyReN replied to topic's JukkisP in Halo General Discussion
It did, see http://drstrangevolt.blogspot.fi/2012/12/aim-acceleration-in-console-shooters-part2.html -
It's nothing like on the Xbox. I ran MCC and OG side by side last week to test the differences in magnetism and aim assist, pistol magnetism especially, and found out that they were actually identical. Sounds weird, I know, because it is (or was, rather) definitely easier to shoot in MCC, but that might be due to 60 fps, more responsive controls and lag compensation, or whatever. But the hitboxes, magnetism and aim assist were all identical (on stationary targets), even for the H2A-easy sniper. This new update has virtually no aim assist for headshots.
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Halo: The Master Chief Collection Discussion
CyReN replied to topic's JukkisP in Halo General Discussion
It's 75 seconds. Yeah. Also, still only two starting grenades. What the hell. -
wat I agree with the rest on that list, but how is 1080p not better?