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About darkstar

  • Birthday 12/21/1991

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  1. We must seize the means of Halo’s production, comrades. Only then will there be a Halo game that the fans will truly enjoy.
  2. And sorry to doublepost, but Favyn back with great commentary and feedback per usual.
  3. This explains so much. No wonder Infinite in particular is looking like a scrambled together mess with no clear direction. Five years and half a billion dollars produces what we saw last Tuesday? Only a broken management and poor organization of labor and resources could ever produce the utter trash and mediocrity that 343 has been so great at delivering.
  4. Yeah this would honestly be ideal. To add to the EXP progression system, they really need to bring that back per playlist as well as a global military rank. And if we’re gonna bring back the match composer (hopefully) there’d be a rank per game type (so you could be, say, a commander in slayer, a captain in CTF and a major in assault, for example). I also really liked how in Halo 3, your global rank was tied to your highest skill achieved (so you’d have to reach level 20 to be a captain, 30 to be a major, and so on). This would allow us to bring back the Golden Bar of Shame, so we’d have something to make fun of people for haha. Another idea I had was incorporating Reach’s credit system. So one could still earn cR for in-game performance, completing challenges, and earning commendations, which would allow the player to unlock cosmetics. However, unlike Reach, you cant just simply purchase whatever you could afford, but would first have to unlock it, through achievements or commendations. So for example, unlocking the Scout shoulders would require the player to earn the achievement of splattering someone with a mongoose in a ranked FFA (using Halo 3’s achievement as an example) which, upon completion, would then allow the player to purchase the shoulders for however much cR it costs, say 40,000 cR. This would make unlocking armor much more satisfying and challenging like in Halo 3, but still allow for the cR currency earned from in-game performance that people seemed to enjoy from Reach. Any thoughts? It’s something I’ve thought of quite a bit, and I think it combines the best elements of both games.
  5. 343 is truly the GOATS at subverting my expectations in the worst kind of ways.
  6. It doesn’t help that the BR shoots blanks half the time.
  7. I wouldn’t blame him if he’s just done at this point. Only thing keeping me around at this point is curiosity to see what the multiplayer will be like. If I’m not impressed, I’m pretty much done for good. 5 strikes and you’re out, 343 lmao
  8. Why do they insist on replacing iconic weapon designs? That shotgun looks like a generic ass shotgun from literally any military shooter. This company is so untalented and uninspired, man.
  9. If they had opted for Unreal 4 instead of building a new engine from the ground up, they would have had a much better, nicer looking, and easier to work with engine and saved a lot of time, money, and resources. What a gigantic waste.
  10. Coworker says to me, “hey are you okay? You seem down today?” Infinite reveal really did ruin my day.
  11. I don’t see anything ever topping the MCC disaster. But half a billion dollar budget five years into development and this is what they have to show for it? Goddammit, 343 might just outdo themselves!
  12. Not to get political, but the fact it cost $500 million to put out this lackluster product makes me even more anti-capitalist LMAO Literally anything else would have been a better use of money.

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