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  1. Awesome guys, thanks for the help.. Another question.. Does this mean players cannot get our IP address in each game? So we're safe from DDoS now?
  2. I'm not a tech guy so I'm not sure how all this works. I'm from Australia, does the addition of dedicated servers mean that Halo will seem like a foreign (for me) host every game? Or will there be Australian servers? If somebody has the info, could you share it please. Also sorry if this question is in the wrong place.
  3. http://www.spike.com/netstorage/e3/live.html
  4. Functionally Flawless.. What about the immense level of frame lag when on forged maps? Or the host changing 5 times in 5 minutes with no quitters.. Reach is, was and always will be, a piece of shit...
  5. Ogre 1 just had a kid so that isn't going to happen unfortunately..
  6. DDoS your way to the top hey Albatross.. You're what is wrong with Halo
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