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Nades

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Posts posted by Nades


  1. Can't believe its 2 years already. So depressing, I've found it hard to even buy games since then, I usually wait until they are a couple of weeks old. Lost all trust in developers lately.

     

    I'll never get over how demoralising MCC was and still is, was more hyped for that game than any game I've ever played and they were all games I've put loads of hours into already.

     

    Worst thing is thinking about what could have been. Pretty much 343s last chance to save this series and they fucked it.

    • Upvote (+1) 9

  2. Popularity doesn't always translate to quality, especially in my dark, bleak worldview. ;)

     

    Its garbage primarily because it lacks at least some division between vehicle pathways and infantry pathways, and this is actually fairly important in Halo 3, considering the BR's limitations and the lack of paper mache vehicles. Although it wasn't amazingly expressed in primary competitors like Sandtrap, Valhalla, Avalanche and Last Resort, they still did a decent job of giving infantry mobility and something to focus on if they lacked a power weapon or vehicle. I still think Halo 3's BTB is one of the best in the series, but Standoff isn't a good example of its strengths imo.

    It seemed fine to me and worked great with the hogs either side. Maybe the hogs were a little too easy to use on Standoff, but as far as I know the BTB community would consider it as one of the best BTB maps ever made in Halo.

    • Upvote (+1) 2

  3. Preview program for the dashboard has a controller update that removes almost all deadzones on the xbox one controller. Might make h5 feel slightly better?

    I played a game, done the update, then played another game and it definitely feels better (still bad), but it did feel noticeably different. Could just of been a good connection or whatever it is that makes the aiming magically better some games and terrible in others. I'll keep playing.


  4. I loved H2A campaign graphics, it was how it should have been done. It was basically a layer over the original. Where they fucked up is with the MP, basically looked and played like H4.

     

    If they're to make H3A, they need to just layer over the graphics, I dont want to be playing a Halo 5 mod. If they do that, fix the problems it had, maybe add some more maps and put it on dedicated servers I'll be on it all the time.

     

    I think it could bring a lot of peope back if done correctly too.

     

    EDIT- CoD4 remastered will save CoD, H3 remastered could save Halo.


  5. My interest in H5 has dwindled to the point I wasn't on here on the 27th and I didn't even think about the fact the game was a year old. As crazy as it sounds, I'd rather play MCC most of he time over H5. It works pretty well for me and the gameplay is so much more enjoyable.

    Honestly, I'd prefer to go through the frustrations of MCC over H5. I just can't play this game consistently, if they fixed the aiming that would make a huge difference, but I'm pretty sure that won't ever happen.

    • Upvote (+1) 2

  6. The new Gears game did make me envious of their development team. Now, we can only imagine what that would be like if Halo went the same route. :tear:

     

    I also watched that Driftor review of the new Cod game and it was giving me flashbacks to Halo 4. I don't follow their scene, but I feel sorry for them if that's what they have to play.

    Difference is that the CoD community jumped onto the bandwagon of complaining about getting "the same game every year". They changed the game, now are pissed off at the developers for changing the game.

     

    Now CoD is going to be in the same situation Halo is in, theres going to be people wanting both 'versions' of CoD, its now gonna have an identity crisis and the community will become split and toxic just like our community.

    • Upvote (+1) 1
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