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Morachip

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Everything posted by Morachip

  1. I know we're a little past H3, but having the Reach forge options really opens up the editor to create cool/unique maps in a reasonable time-frame. If there ever is another H3 tournament they could get some cool new things in the mix. Looking forward to the wonky custom games that will come out of this.
  2. https://www.faceit.com/en/championship/5964985b-aba8-4f24-b5c9-3b1b9bf00adc/Halo MCC Open Qualifier/standings/classic Here's the standings, the teams tied for second place have to play to whittle down which 4 are playing in pro league.
  3. 343 should've used the H2-PC flights to test maps that they could be added into Hardcore, that way the new maps would be there day 1 of release and they'd have had feedback about which maps should/shouldn't be used or improved. Even if the H2A tournaments aren't going to last long, I'd imagine the H2A Hardcore playlist will stick around for people to play and having more variety would help the longevity of it.
  4. If we take 343 at their word (a risk to be sure), then flights should run up until a few weeks before launch just like the MCC flights. IF they've actually improved their workflow and pipeline then we could theoretically see weapon/map tweaks in the flight builds. With your H3 BR example, the gun has been around for 13 years and during that time has always been a projectile weapon that sucks online due to netcode. It's been too long for that gun to change. In a way it's similar to the H4 BR situation, the BR had been a 4 shot kill for 12ish years, then suddenly it's a 5 shot. It had become so ingrained in people's minds as a 4 shot that the change was heresy. If ever there was a time to change and tweak things it's before people get into their heads that a given gun should work in a particular way. Slightly random fun fact: the H2 BR is actually a projectile weapon, the projectiles just have a super fast speed.
  5. MCC flighting has been little more than beta testing, not exactly setting the best precedent for Infinite. Now with the difficulties 343 had with pushing updates out in H5 I would assume that they improved/streamlined their pipeline for Infinite. So it's possible that they won't necessarily need as much time to make changes to the game, thus allowing for a shorter beta/flight period. That said, I'd bet Infinite flights will be little more than a glorified beta.
  6. There is another conclusion, that after the very misleading marketing to H5 343 has decided to tighten their marketing window thereby reducing the amount of unrelated or late changed materials being shown to the public. Beyond that other games have shown that a shortened marketing cycle can also spur hype and anticipation, Fallout 4 is a prime example of this. This would go along with Microsoft's/Phil Spencer's motto of 'showing a game when it's ready to be shown.' After Scalebound they've been trying to show games closer to release. And besides that I cannot deny that there are all time high levels of anticipation for Infinite's reveal, even if patience is wearing thin. Not saying that this is the case, but there are other options to the game being in complete shambles. I for one agree with you and think that Infinite's developement has been less than smooth.
  7. Supposed leaks about Infinite, I wouldn't put stock into it but figured I could share He's got 2 more about the campaign as well. No mention of thrust, alongside this the grapple hook was supposedly a dropped concept for H5 that was spotted in that We Are 343 video. Looks like easy bait to me. I guess we'll see.
  8. https://news.xbox.com/en-us/2020/03/03/halo-combat-evolved-anniversary-available-now-for-pc-with-the-master-chief-collection/ PC CE is out. Seems like an awfully quick turnaround to me. Edit:
  9. Not disputing that it sounds counter intuitive, but I don't see Infinite's public flighting starting before a demonstration of the game for all to see. And 343 has to release hardware specs prior to flighting to ensure people can play it. It would be odd for that kind of info drop occurring prior to E3, but I could be wrong. To follow the idea that 343 is going to start flighting before E3 and even before they officially show off the game: it would be an interesting experiment for 343 to let the game essentially market itself by just starting to invite people and letting them stream/capture and share the game, but realistically as Microsoft has a fairly sizable stake in the success of Halo it would be a potential risk to try something like that whereas E3 has been proven able to sell products. The other possibility would be that Microsoft is going to host some kind of Xbox event before E3 to show Infinite and other stuff off, but there's been no indication of that thus far.
  10. I would highly doubt that 343 is going to start public flighting until people have seen the game/gameplay. We're not, in all probability, going to see gameplay until E3 unless they've got something up their sleeve. So it seems logical that flighting will start at or shortly after E3 2020. This would also serve as the big mic drop moment for microsoft "you can play Infinite today!"
  11. @Trespa5s Global rank is indeed a little buried. In lobby you can hit X, select your own tag, then player details, in the upper left hand corner it will tell you your rank (though I don't think the symbol is displayed) and how much xp you are at.
  12. I think I remember reading that ZBNS will be a toggle-able option within the settings, we could very well have Bomb/Oddball. Maybe @Tashi can confirm or deny?
  13. I'd be very interested in trying these settings out. I enjoy v7, but as has been stated there wasn't really time to improve upon them and there are issues that can/should be addressed.
  14. If we're going to play Reach, then we need to talk about Penance. The soulless remake of Damnation is not fun to watch, it's not fun to play. 1 team sits up top and camps while the other team gets picked trying to grab power-ups/weapons. The rest of the time is just a lot of sitting and waiting. Please remove it from the rotation.
  15. Day before an info drop, feels like we've been here too many times... Here's hoping the announcement is good and gives us lots to look forward to.
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