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Morachip

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Everything posted by Morachip

  1. @Trespa5s Global rank is indeed a little buried. In lobby you can hit X, select your own tag, then player details, in the upper left hand corner it will tell you your rank (though I don't think the symbol is displayed) and how much xp you are at.
  2. I think I remember reading that ZBNS will be a toggle-able option within the settings, we could very well have Bomb/Oddball. Maybe @Tashi can confirm or deny?
  3. I'd be very interested in trying these settings out. I enjoy v7, but as has been stated there wasn't really time to improve upon them and there are issues that can/should be addressed.
  4. If we're going to play Reach, then we need to talk about Penance. The soulless remake of Damnation is not fun to watch, it's not fun to play. 1 team sits up top and camps while the other team gets picked trying to grab power-ups/weapons. The rest of the time is just a lot of sitting and waiting. Please remove it from the rotation.
  5. Day before an info drop, feels like we've been here too many times... Here's hoping the announcement is good and gives us lots to look forward to.
  6. I've seen it said by multiple people that the games industry and the number of people in it is smaller than it looks. It could be less of companies copying each other and more of just the same devs bouncing between studios making the same changes/design choices that they made everywhere else. Kinda tin-foil hat stuff, but not completely unrealistic.
  7. Jaime Griesemer talking about the Plasma Rifle through the first 3 Halo games and Reach, a long video but really interesting.
  8. I suppose, considering we just watched a tournament on a twitch channel created a week before the event with what to me seemed like limited promotion from Dreamhack themselves it just feels like the Halo scene is getting shafted because of this arrangement. I don't get how having /Halo host the channel takes control away from the TOs.
  9. They'd be getting exposure that they wouldn't normally get due to the potential audience that the Halo channel could bring in, allowing them to build their brand up. If the end goal is to build the scene then 343 should be doing everything they can to show off the events that their partners are bringing to life. IDK, it seems counter intuitive to me.
  10. My only real issue with the announcement is that the blog restates that TOs within the grassroots program and their new style of partners will be streaming from their own channels. I think that the /Halo channel should host regardless of who is putting on the tournament. I suppose I just don't really get why they (Halo/343) wouldn't host and if that could be answered sufficiently that would be great.
  11. Wanted to see Rec take another one, oh well. Tox proving why they're one of the best and ... To waiting... At least we'll have something to talk about in a week.
  12. I just noticed that the series graphic has the oddball and slayer symbols (the skull and target thing respectively) flipped. Slayers have the skull and oddball has the target.
  13. A classic example of TS Construct at its finest, get top control or get fucked
  14. 11 AM CT, but it is a Halo stream so 11:30 at the earliest
  15. The ball didn't sit there for very long, I'm guessing Nfinite threw a nade to bounce it out once they realized it fell there or something. The ball did actually get played shortly afterwards and it was quick so maybe Sage wasn't quite sure what happened.
  16. Someone on Nfinite was trying to play ball and it fell into the spot under the stump where the ball gets stuck. The spot couldn't be fixed so MLG declared it illegal if used in tournament play. Should technically be a forfeit of the game but they must've agreed just to replay.
  17. I'm glad you shared this as I hadn't seen it before (being relatively new around here). I know it'll never get answered but I can't help but wonder where the indication of "most Halo players expect to be able to sprint" comes from. I've seen 343 devs spurn community surveys on if players want sprint or not as confirmation bias or otherwise an isolated survey from the larger community, but if their data is coming from a Waypoint survey or the like wouldn't they be doing the same thing? Maybe a larger sample size but the people on Waypoint are generally going to fans of the 343 games, at least I would assume. If someone could prove me wrong then be my guest (I know how unlikely this is to happen). It also reveals that try as they may, 343 is unable to fix the problems that sprint creates within Halo's combat loop. The escapability problem can be minimized through the sprint ramp-up and delayed recharge but you can't get rid of it. As long as sprint is in the game this problem will remain. I know it's been said before but seriously, you don't need sprint to make an FPS game fast paced. Doom 2016 did this with an upped base movement speed, hell Halo 2 had a faced paced gameplay loop and that came out in 2004.
  18. It is just rumor, but that would be a classic move from 343. Pros: Please remove sprint 343: Alright we got rid of thruster pack Pros: ... we never had a problem with that 343: ... Why don't you like our game? -This is a characterization of how it feels to interact with 343 in a number of situations and not how they actually interact with the community. 343 has promised more transparency over the past few years, if Infinite has sprint in it I would very much appreciate it if someone could please explain the reasoning behind its inclusion in the game. This question has been asked before and dismissed as "not that simple of a decision" with no clear answer given. As a result we often end up talking past each other in a manner similar to the fake exchange above with neither side getting anywhere.
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