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Everything posted by Morachip

  1. I'm glad you shared this as I hadn't seen it before (being relatively new around here). I know it'll never get answered but I can't help but wonder where the indication of "most Halo players expect to be able to sprint" comes from. I've seen 343 devs spurn community surveys on if players want sprint or not as confirmation bias or otherwise an isolated survey from the larger community, but if their data is coming from a Waypoint survey or the like wouldn't they be doing the same thing? Maybe a larger sample size but the people on Waypoint are generally going to fans of the 343 games, at least I would assume. If someone could prove me wrong then be my guest (I know how unlikely this is to happen). It also reveals that try as they may, 343 is unable to fix the problems that sprint creates within Halo's combat loop. The escapability problem can be minimized through the sprint ramp-up and delayed recharge but you can't get rid of it. As long as sprint is in the game this problem will remain. I know it's been said before but seriously, you don't need sprint to make an FPS game fast paced. Doom 2016 did this with an upped base movement speed, hell Halo 2 had a faced paced gameplay loop and that came out in 2004.
  2. It is just rumor, but that would be a classic move from 343. Pros: Please remove sprint 343: Alright we got rid of thruster pack Pros: ... we never had a problem with that 343: ... Why don't you like our game? -This is a characterization of how it feels to interact with 343 in a number of situations and not how they actually interact with the community. 343 has promised more transparency over the past few years, if Infinite has sprint in it I would very much appreciate it if someone could please explain the reasoning behind its inclusion in the game. This question has been asked before and dismissed as "not that simple of a decision" with no clear answer given. As a result we often end up talking past each other in a manner similar to the fake exchange above with neither side getting anywhere.
  3. ADS/Zoom didn't exist on EVERY weapon, such as the sword, shotgun, plasma pistol, AR... That and ADS affected bullet spread on autos. I agree that sprint alone doesn't make the game bad, but it does it no favors. Halo 5 is not a bad game, but it's not a great game either. It's well made sure, decent balance. I can point out the various ways that the game suffers as a result of sprint's inclusion. Hell I can point out how clamber adversely affects Halo. Ultimately another Halo game with sprint in it is just another shooter on the market, sure it will look more like Halo but if the gameplay continues to mimic other shooters then why play it over something else?
  4. Sprint permeates the game's design and has a far reaching impact. Look at Halo 5: Slide exists because sprint is in the game, Spartan Charge exists because sprint is in the game, Smart-scope (ADS) exists at least in part because the maps are larger > maps are larger because sprint is in the game. Bullet magnetism/aim assist is tuned for sprint. People get hung up on it because it is a big deal and affects the game in a lot of ways.
  5. You do realize that SC only exists because of sprint right?
  6. Possible , just rumor but it would seem that sprint is in infinite... Please end me now
  7. Ummm... Your opinions are not as good as mine, fight me?
  8. Another factor is the actual hardware itself and how it interacts with the software. H3 was made specifically to run on the 360, that type of optimized/specialized code running on different hardware can cause odd errors and other oddities that you wouldn't think would occur. While the code can be 100% the same, it might not run the same way as before on a different hardware set. I'd bet that all these things have compounded into this mess so the game doesn't determine spawns the right way.
  9. First Halo: Halo 2 Favorite Halo: Halo CE First Competitive Halo: H2A Least Played Halo: Halo 2 Favorite Gun: CE Pistol Favorite Map: Sanctuary Favorite Pro: Lunchbox
  10. Stream was pretty solid, a few technical hiccups here and there but nothing major. Listen-in audio was suppar but @GoldenboyFTW made a Pucket Rocket reference so I wasn't too upset. Also liked that perspectives would switch teams when in a listen-in, cool to see.
  11. Shout out to @Knighty Knight for actually staying on a player's POV through death cam. I know that you want to go to where the action is but getting to see what people do off spawn can be interesting and really enlightening to see how pros play certain situations.
  12. Anyone want to team up for a H2 4v4? I hear the competition is thin.
  13. I thought the Peter Jackson thing was for Halo 3, that project was canned long long ago. This was the Spielberg thing I think, and it's gone absolutely no where. I'd rather them just abandon this show at this point. Though I would say that at this point it's doomed either way, 343 releases it and after years of development hell it sucks or they release it and after years of development hell it's kinda good, but it's been so long that people don't care or assume it sucks and don't watch it. And if it's on some premium streaming service, it's only going to hurt viewership more.
  14. While I do think the Guardian score change might be a good idea(at least to test it out), the fact that no one was asking for these changes is somewhat telling. I know 343 talked to team captains about testing the changes in scrims, but we don't know any more than that. Will 343 change it back if the pros don't want it or what? There is a lack of clarity in the Waypoint post on this subject, and the overall tone of the post indicates that 343 has settled on these changes and will implement them regardless, assuming their backend data supports their assertions. And who is this change for? I guess this could be to improve viewer experience, but I don't really get that angle. Basically every commentator acknowledges and explains that a game become mathematically impossible at a certain point and usually says so when that time comes. I also agree with Moses, this change shouldn't come for the sake of randos in matchmaking.
  15. Not with how Xbox One handles accounts/save data. While you can delete local save game data and accounts, you can't move that information between hard drives or other mediums. It has to do with their choice to have everything backed up by the cloud and some other changes to the data storage architecture, which is really useful at times and a hindrance at others.
  16. That's disappointing, well played by Denial. Time to go back to my hotel room and root for Tox. (It was a great weekend though)
  17. I do not, I think it's a bo7. Edit: it was a bo5, Splyce knocked out
  18. RNG up 2-0 over Splyce on the B stream https://www.twitch.tv/hcs
  19. They're going to start showing the H3 2v2 games on stream rather than all the H5 matches. Edit: Tox vs RNG will be on the Bravo stream
  20. No, though we were told that some MLG folks were helping with the broadcast.

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