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Everything posted by AArkham

  1. Man, I rushed home, hopped on H5, and got pumped for the FFA. Feels bad. Hope to get in the next one. Are all the spots filled for the 2v2? BTW, to chime in on the population talk, I've been matching the same players for days now in the HCS playlist. That's anecdotal, but still...
  2. Been away for a bit, but still followed the settings debacle. I really feel that the push for "data" to support changes is off-base. The cliché is that numbers never lie, but in the real world, numbers don't lie, they mislead. IN nearly every aspect of life, data shouldn't be used as the end all be all for decisions because it fails to account for the most important thing: human experience and interaction. There are so many variables that can skew data in either direction. There are so many variables that can cause data to be a misrepresentation of how people feel or act. Take for example this settings fiasco. I believe I saw someone tweet that Overgrowth was considered a good map because the percentage of players quitting the build when it loaded up was low. How on earth can one take that percentage as a measure of a map's quality without taking variables such as amount of player's time to play in a given day, previous quits, etc into account? You can't just slap a number on a setting such as BR kill times (just using an arbitrary setting) and quantify it as better than something such as a magnum, and say it's more optimal. That fails to take into account the feel of the engagement, satisfaction of the engagement, and countless other variables that would take forever to list. Look, data is certainly valuable, but using it as the crux of changes or other implementations is foolish. Use data as an enhancement to changes or decisions in conjunction with outside variables that aren't accountable in data. Fun isn't a quantifiable concept with numbers. Satisfaction isn't a quantifiable statistic. Those abstract concepts should stand alongside data, one shouldn't override the other. Developing and balancing a game is hard work, I can't take that away from 343. I'm sure their jobs are difficult. But being so focused and one-sided on numbers to balance and develop your game completely ignores what many consider the most important part of a game, fun and feel. I would say that players don't give a flying crap if the data showed that these new starts are more favorable, we/they care about how the game feels. Use data to HELP SUPPORT CHANGES AND DECISIONS. Do not use data AS THE SOLE REASON TO MAKE CHANGES/DECISIONS WHILE IGNORING EVERY OTHER FACTOR. Hell, that's something that can be applied in whatever one is partaking in. Also, signed up for the Beyond tourney. It'll be my first one. Can't wait.
  3. shit has hit the proverbial fan. I matched with Mikwen in Oddball last night. I went into that game so pumped, felt the weirdness of the BR, psyched myself out, and caused us to lose the game. Feels bad man.
  4. Take care of your kid! It's that time of year where colds/flu goes around. Sucks big time. Hope to play with you sometime though.
  5. Hey, if you guys play today, can I join in? Hit me up on here or xbox (GT is Arkham). I'd love to run with a team.
  6. The ranking has been messed up for a few months now. I've been champ/high onyx every season except the first since the game released. Something was adjusted back in the spring, and it seems that a lot of people from the higher tiers place into mid-high Plat now. Like you said, though, it's such a mixture of players that are Platinum along with higher skilled players. Matches end up having crazy stat lines and blowouts.
  7. I love the idea of the Forerunners being involved in the main series, but the way they're involved doesn't feel good/isn't very fun.
  8. ROFL. Those people must have lived in a parallel universe than mine back in 01. Also, Hang 'Em High is, IMO, a dumb map. Nostalgia has colored that one better than it is to me.
  9. Damn, all this talk of Perfect Dark and Goldeneye bring back memories. Story time! 1.) Got my first taste of FPS action in my friend's basement with him and his older brother that was in college. Us, as elementary school age, would get destroyed on Facility by his brother. He played so much he knew the spawns. He would use Oddjob and just destroy us. I'll never forget having shootouts in the bathroom stalls on the map. 2.) The secret levels based on Moonraker and Live and Let Die were the shit! Jaws with the double AR's was so hard to kill. My palms would literally sweat having a duel with him on that damn double staircase. I was so pumped when I finally beat him. All of this transitioned to playing Perfect Dark against bots and setting up laptop guns everywhere. Then Nightfire came out and we would have sniper duels on Skyrail. and then, we transitioned to Halo: CE and the rest was history. On a side note, thinking of picking up a PS4 on Black Friday. The Slim version is on sale at Gamestop with a 50 dollar gift card. Really want to play Bloodborne, what else is good on PS?
  10. I didn't play the first playlist because of the magnum, so I was, needless to say, unpleasantly surprised. Perfect kills for you, perfect kills for you, perfect kills for everyone! I actually liked the H3 playlist.
  11. I played a bit of MCC last night. H2 Classic on Zanzibar. Man, I want this game to be fixed so badly.
  12. Booted up the classic playlist wanting something fresh. Immediately got spartan charged in the back. Couldn't believe it.
  13. Heck yea they are. I've been a fan since I was a kid (dad was). After watching them suck so hard during my childhood, it's been amazing seeing the Big Three. Broke my heart when Pierce was traded. I was super pumped when we got Hayward seeing as how he's a great player and an avid gamer. It's been a rough year and I was looking forward to their season, and that was crushing. But it's awesome seeing them rally to 14 in a row. Jaylen Brown is going to be a star. Oh, and I don't think the BR starts are going to fly.
  14. I'm on a 24 inch right now, but I wouldn't mind getting a bigger screen at all.
  15. lmao what a shit storm for Battlefront 2. I promoptly swore that game off yesterday. I can't believe we've come from sitting around projection TV's grinding Goldeneye to unlock Jaws to paying for Darth Vader. Legit TV/Monitor question: What is a better choice to go with for the OneX? I'm playing on a monitor now, and the change was such an improvement over playing on my old TV. But with Black Friday coming, I'm hoping to get a 4K display. Better to get a TV with HDR, or wait for a monitor at a decent price with 4K HDR?
  16. Geeze, I go out of town for a couple days, come back expecting us to still be foaming at the mouth for MLG, and instead I get interesting off-topic discussion. The definition of a casual is an interesting question. Do we have to have only set of criteria for it though? I know people that have limited time, but are very invested in games (meaning they read up on them, follow news, and want to improve). I also know people that play a lot of games, but aren't invested in any of them (meaning they pick them up and put them down regularly for different periods of time). I think both factors are important to consider in the microtransaction discussion. I'm wondering the same thing. I desperately want to upgrade. I'm wondering if it would be smarter to wait on HDR enabled monitors though.
  17. So, we're getting vetoes? I just played a lot of games on the new settings, and the one thing that stands out most to me is the BR. A skilled magnum user can absolutely comeback against a BR and have a good advantage. Also, I love that the three rounds are distinguishable now.
  18. My bad, I should have clarified I was mostly spectating about how the blast radius change will alter what I was describing. As it stands, yea, you're absolutely correct. Thrust does change a lot, and allows the person that the nade is being thrown at to evade too. That gets into the whole thrust debate though.
  19. Nades are definitley one of the more rewarding aspects of Halo (and it will hopefully feel even more so in this update when blast radius is reduced. Now to get hitmarkers taken out...) The use of grenades in this discussion is interesting. Anyone that's experienced with Halo knows not to throw a grenade in a gunfight that you're engaged in. That's a rookie mistake. You're even in shots and throw a nade? You're dead. You're up shot and throw a nade? You're dead. One of the more skillful aspects of gunfights to me is popping behind cover, baiting your enemy into throwing a nade, then popping back out to pull even or win the fight. As to throwing nades around corners when you're disengaging from a fight? There's a reason "Don't chase" is solid Halo advice. Moving to a different game that doesn't allow nades to be manipulated on floors/walls as Halo does feels weird. I've grown accustomed to thinking about how I can bounce nades.
  20. I could just wait for the update notes today, but screw it, I'll ask. What changed with the BR? I didn't play any of the tuning playlist.
  21. In my eyes, both GoW4 and H5 are good games. They aren't to the level of greatness of the others, but I do acknowledge their good points and the bad points of the games that came before them. That said, a lot of the GoW community feels betrayed by some of the game mechanics (but that happened as early as GoW2 with stopping power). In the end, it's just a matter of perspective. As an avid player of both since their inception, I understand how easy it is nowadays to say, "I give up on this franchise, etc."
  22. Happy Halloween, everyone.
  23. Firstly, I don't believe anyone compared TC and 343. Second, the micros in Gears for what they call "premium packs" weren't and still aren't implemented well. The credit payout was and still is absurdly low while the cost of the packs with in game currency is too high. All that while only making them purchasable for a few days forces some players' hands to shell out real cash. I don't understand forcing a comparison between the two. It feels like an anti-343 agenda. One game's mistakes doesn't apply to the other. Both series stand alone with their own history and ways of doing things. Just because one slips up in their unique ways doesn't make them equivalent.
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