The Great Halo Debate Thread in Halo General Discussion Posted January 5, 2014 @@Hitman There are these things called automatic weapons and vehicles. Also, the difficulty of aiming should increase as skill level increases because of the smooth strafing mechanics that are guaranteed to be in Halo 5. Ever played low level BTB or Team Slayer? The opponents just run straight towards you lobbing sticky grenades and throwing melees. The first step in Halo 5 is to remove these crutches. No more handicapped Spartans. Exactly this. What is even more important than lowering bullet magnetism is a good strafe. With a fast kill time BR, lower level players who can't aim like a god will still stand a chance, because - if the Matchmaking is any good - their opponents will have bad strafes which still allow for a fast kill. The opposite happens in high level games. Better strafes, but also better aiming. Edit: Why are good strafe mechanics guaranteed in H5?