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Everything posted by Basu

  1. Imagine if we had a company in charge that was willing to learn from past mistakes.
  2. We're still waiting for the audio fix for Reach, 8 months later. Viewmodels in Reach and H2A make the game quite literally unplayable on centered. We still can't use file share on PC, let alone save more than 50 items across all games (lul). The game still has a shit ton of optimization issues and crashes frequently for certain hardware configurations. CE launched in a shit state and never got fixed (we got skins though broooo). H2 launched in a hilariously shit state with the projectile glitch. All the games so far have been rushed pieces of garbage with 343 cutting corners left and right to somehow get them out. I don't know what to tell you man, this was again an intentionally rushed release in every way possible. Yes I aknowledge it isn't as bad as MCC2014, but then again what game is? Not really a good standard to live by.
  3. Probably not. Nothing came out of the abysmal 2014 launch and 343 was confident enough to do it again for MCC PC because no one sued them.
  4. It probably has impressive graphics, 128 map battle royale mode, hyyyyyyuuuge campaign spaces and they're gonna throw money at eSports to force a scene again. I highly doubt someone at MS saw a nosprint well balance MP game and went "damn make this the flagship game".
  5. That's mostly just the insane bullet magnetism and low/no spread.
  6. Getting spawnfucked in CE 4v4 or BTB and jump delay/the CE movement in general are about the least fun mechanics in the OG trilogy. Halo could be great if you combined the best aspects of each game (which is really what we tried to do in the GP mod) but as it stands each game just has massive issues that make playing them for a while a chore. Not need to list them again here. Yes CE is the least offensive of all of them, but we need to stop pretending it's perfect because it's certainly not.
  7. I loved yesterday's post "if you skip on Infinite if it has sprint you're not a real Halo fan". 5k upvotes if I remember correctly.
  8. I totally understand these points, Halo has always been a console game and modding in MCC PC is a complete nightmare so I understand how frustrating it it, personally I hate it just as much as the next guy. xSociety specifically mentioned gameplay issues though so that's what sparked my interest.
  9. I'm curious what you think wasn't good about GP and how it "wasn't a great improvement anyways?"
  10. The sheer arrogance over at 343 always astounded me. If they made a few proper Halo games and then somewhere down the line decided to experiment with the formula that would've been entirely fair. Hell, make a low effort H2/3 clone like H2A, nobody expected anything more than that and the money-hungry execs would've loved a good nostalgia pandering. But no, they decided to instantly throw out everything that made Halo great and left no stone unturned when trying to put ThEiR SPiN on things. And we're still recovering from that and likely never will.
  11. I didn't play H2 in its prime and thus never went back to learn all the nerdy shit in that game. Good point though.
  12. I also love how H5 defenders think abusing the clunky hitboxes and headglitching by peek-shooting with clamber is somehow clever or good game design.
  13. It used to be a good deal. The 360 had some damn good hardware for its price and was actual plug-n-play where you could play your game after getting it at the midnight sale. But now we have 60 GB day one patches, weak specs, still pay for online play and there are constant massive OS updates that keep you from playing whenever you want. It's such a joke how consoles just threw it all away.
  14. H3's rockets are a complete joke and there quite literally isn't anything interesting aside from BR, Snipe, Rockets and Shotty/Sword/Mauler, but even that is a stretch. Of course this isn't an issue for MLG kids, but honestly a 3-gun game just isn't proper Halo to me (insert joke about CE 1-gun gaem). A decent plasma rifle, plasma pistol and shotgun would not hurt the game in any way.
  15. With Halo fully on PC I am completely done with consoles. Really don't see a reason to put up with shit like XBL and garbage hardware that can't be upgraded anymore.
  16. The Xbox One was the biggest piece of shit console and I'm so glad its lifespan is coming to an end. You won't believe how many people I know that had a 360 hated the One with a burning passion.
  17. Did they seriously just reset all our controls AND take out the "use this controller layout for all games" in the same patch?
  18. In GPMA Beaver we had rockets and snipe default, camo in the OS-cave and OS inside red base. Played pretty good even for 2s.
  19. On one hand it's a huge yikes that they're rushing these games out so fast while Reach, CE and H2/A are still in abysmal state. On the other hand, once they're done adding games they can finally start working on the things in the backlog such as forge, custom browser and crossplay, which are dearly needed.
  20. Their "fix" was to punish people who aren't touching their controllers while searching MM. In-game you can afk all day. Meanwhile H5 has had afk detection and booting all along so they definitely know how to do it.
  21. Right, wasn't that changed in later games?
  22. Cod4 promod has hitmarkers on flashes and stuns disabled. Obviously not a "full game" but it didn't feel weird to play at all.

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