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Everything posted by Ramirez77

  1. I'm not expecting mod support but it would be abaolutely amazing with mod support. Still, even just being able to play my favorite campaigns all on my PC and toss the Xbox out would be nice. Definite buy from me either way. ...but please no windows store, use steam guys.
  2. I mean, everything Chieftainz already said. It relies on external media to understand properly and has little relation to any games that came before or came after. Chief having a few extra lines of dialogue and being "sadfaec :(" at the very end is overblown as immense character development when it's not. The librarian scene was ?!?! and just reinforces the idea he's the special chosen one killing machine. Mrs. Egghead and Mr. GimmeThatDorito were thoroughly unlikeable characters that served no point. The Didact is killed off as soon as he is introduced (or is he? OOooooOOOoooOO) and had lame motivations anyways, and for being a practical demigod is killed off pretty cheesily. As for not feeling like Halo, come on. The music and visuals are radically different, the covenant are pushed aside, the game takes itself super seriously, prometheans break just about everything previously established about the forerunners and would look ridiculous if inserted into any of the other titles. Oof. Ya got me. The levels *are* rehashed but changed up enough to still feel like distinct missions (especially The Maw, most of which takes place in completely different areas of the ship). And aside from that one complaint the gunplay and sandbox design are the best available, managing health / ammo actually matters, and the first half is full of well designed missions.
  3. I still don't get the praise. It still strikes me as people just trying to find anything positive to say about the game. The story was poorly written and very detached from what Halo is known for, little of the experience actually felt like a Halo game. The enemies had stupid AI and most of the challenge came from them being spongey and equipped with power weapons. They weren't remotely satisfying to kill, bullets just pinging off them until they softly disintegrate. The mission layouts were mostly linear and boring. I'll replay Ce and H2 plenty of times. I never want to touch The 4 again.
  4. Those leaks imply it's going to be optimized for what is essentially three entirely different generations of hardware, which is unheard of on the console market. So I'm extremely skeptical to say the least. Their silence is concerning. It's already been about three and a half years since Halo 5 was released. To my knowledge this is the first time a Halo game has taken four years to come out from the last one, assuming it actually does come out this year. And y'know the longer they wait the more and more the franchise just continues to lose relevance... Not that I even care because does anyone honestly expect a good game out of 343i at this point? The absolute best case scenario is that it's still just a mediocre rehash of the old ones.
  5. In my opinion not missing much with half that list, but there are some games you should definitely try to broaden your perspective. Just my general thoughts on the franchises and where it's best to start:
  6. Problems with slow, vulnerable manncannons and Avalanche's poor layout. Teleporters are faster and on Sidewinder after using all four teleporters you only have to cross two stretches of land that are no larger than a map like Damnation is. The only problem with teleporters here is camping the other side, but there are any number of ways to address that. Make them see through / shoot through. Put them above the ground and have you drop out of them so people can't just backsmack/blast you the instant you exit. Have the player only materialize half a second after exiting them so people are actually wary of teleporter exits. So on, so forth. "Vehicles are hella OP"...yawn...something something Halo Ce something something dead horse.
  7. Saw people who claimed they hated BR say they enjoyed it, so figured I'd give it a try. I'll give it credit for being well designed for what it is. It has tons of common sense refinements of the BR genre and is perhaps the "best" BR out there. Having the squad leader automatically control where everyone in the squad drops is a nice feature that helps alleviate newbs just dropping in random spots on the map (though you can still choose to break off). The game has text chat (thank god) and a pretty intuitive ping system, still baffles me that Fortnite doesn't at least have text. The fact that you can resurrect dead teammates but only if you reach them fast enough and only at specific locations (and then they spawn empty anyways) is a nice twist that helps reduce how much of a waiting game the genre is, I feel like it's balanced for all those reasons. The classes are...eh. None of them really feel all that impactful but I guess you could consider that a good thing, kind of wish there wasn't a pick one limit. Weapon projectile speed is just right. Sliding is a nice mechanic and the world design lends itself well to it, would be more fun if jumping after had more launch force. Only criticisms I can think of (personal bias aside) are locking some classes behind a paywall is a giant red flag prone to Pay2Win, and the matches feel kind of dead with only 60 players. Their roadmap doesn't look too shiny either unless they're releasing unlisted cosmetics in-between these updates or I'm just missing something, but it's gonna be hard to monetize the game if there's nothing there. Weapon variety is lacking, tons of functionally similar rifles but nothing exotic like grenade launchers, maybe planned weapon updates will address that. At the end of the day though I'm not really impressed. It's still just a typical military-style Battle Royale game, didn't really draw me in as someone who isn't a fan of the genre. Like if only I could do anything close to that in Apex Legends. And if only Quake Champions wasn't a dying game...
  8. Love it. Also like the little shoutout to DUSK in the corner (it IS really good). Now if only we could get some actual news about the game...
  9. Quake Champions lets you replace weapon models with functional equivalents. Most drastic example being replacing nailgun with plasmagun. Though yeah I don't see how a singleshot 12 round gun and a burst fire 36 round gun would work in the same slot. There would need to be sensible limitations.
  10. Nowhere. Halo 3's hands kept inexplicably missing my body, thank god.
  11. My ignorant takeaway so take it with a grain of salt but; It's important to make a distinction here between one life roundbased gametypes like breakout and respawning roundbased gametypes like asymm assault. Halo isn't the best for one life gametypes. The slow killtimes give the enemy team a massive advantage when they have more people left alive, and while in this case regenerating health helps the individual it still helps the enemy team even more. It's not like limited hp gametypes such as clan arena where if I die I can still weaken the enemy team's health pool before dying to aid our survivors. Or where if I'm last I can win by having better positioning and meticulously whittling them down (or in case of instantaneous killtimes, one shot them from cover / from behind before they can one shot me). Not to mention how power weapons can lead to easy team wipes with little skill investment. Its not even "timing them" when the round is over after the very first rocket rush.
  12. Hope it's good so I can finally toss my Xbox. The complaints of "ADAD spam" make me nervous but hearing that it feels like a Source game is reassuring, so mixed emotions there. That reminds me, it's been like half a year since I even checked in on the project, I wonder how-*glances at their youtube channel*...oh....it's fucking nothing... Something wrong?
  13. Seems like common sense to me that people would resist having their guns taken. So many loony conservatives out there just itching at the trigger for an excuse to shoot the country up because "muh tyranny". Your conclusions are entirely plausible. My only real stance on gun control is "I'm tired of people rehashing the same flawed rhetoric". But beyond that I'm glad people already can't own Rocket Launchers / LMG's and I at the very least don't see any logical reason behind allowing people to own high capacity semi-auto rifles. Not like you're going to be rushed by 30 bears at once or have to fight off a giant gang of home invaders. I am against Japanese nationalism as much as I am against any kind of nationalism. That's all I'm going to say on that topic before I rip my hair out trying to explain the zillions of nuances in play here and how I feel about them. If the entire basis of your nationalism is "only X race is allowed to be a part of our culture, also our culture is superior" then yeah that can at least be construed as racist.
  14. Last time I checked I was an American and this IS my country so let me tell you how I feel: Shut the fuck up you white nationalist shitbag. -A white dude from the coastal elite bubble of Bumfuck, Nebraska
  15. "You can't get rid of ALL guns." Which to be fair he's responding to Niku but I see this used all the time and it's fucking annoying. Very few liberals want to ban ALL guns. Also this new forum layout...this ain't it chief...
  16. Extreme no, disingenuous yes. Just the same zero sum and strawmanned positions I've seen countless times before. Banning guns doesn't eliminate gun crime just like speeding limits don't eliminate crashes. They do, at least in theory, reduce the frequency. And don't give me good guy with a gun because those instances are rare in reality. Only a minority want to ban ALL guns...which would be pretty much impossible at this point. Confiscating, banning the sale and manufacture of specific kinds of guns though...much more achievable. If some random dude breaks in, steals your guns and commits crimes with them no you shouldn't be held accountable. You had nothing to do with it. If it's your son living with you or something though then yeah you are arguably accountable to a certain extent for letting it happen.
  17. To be clear that's an image from a different studio (lead by Marcus Lehto) making a different game, not Halo Infinite. Which had me so confused at first because I was like "since when does Halo look like Half Life / Fallout?"
  18. My admittedly scientifically illiterate takeaway from your post (but hey everyone else in this thread is blatantly speaking out their ass so might as well be afforded some leeway here) is you're saying we don't know exactly what the results of our impacts on the climate will be, so we shouldn't care. I don't think that logic follows. Like we should keep poking the hornets nest because we don't know with 100% certainty whether or not it even contains hornets, exactly how many will come out, exactly when they will come out, or exactly what parts of our bodies they will sting. No we don't know those things, but we know enough to establish a direct causal relationship between poking hornet nests and getting stung, do we not? We know that introducing Co2 in the atmosphere causes heat to become "trapped", and we know there's at the very least a strong correlation between rising temperatures, stronger storms, and increase in industrialization. We don't know if plants are enough to off-set what we're producing or if it will *actually* have any impact on storm strength and weather patterns but why just baselessly assume the ideal scenario? "Anyone who questions scientific consensus is labeled a far right wingnut". Because that's usually exactly what it is. Questioning scientific consensus when you possess contrarian evidence that disproves it is a valid and necessary part of the scientific process. But usually it's just concern trolls without evidence who question things only to push their own stupid ideologies that they never bother to apply the same line of scientific questioning to. Can't tell me as a scientist you don't see the constantly encroaching threat of pseudoscience? You'll forgive me if I'm constantly on-guard for that shit. There are reasons beyond climate change to pursue green energy. No pointless foreign conflicts over dwindling resources. Resources that run out after billions of years instead of a few centuries. Not dying from smog. So on. It might not be economically feasible in the short term, but no scientific progress would ever be achieved if you fell back on that argument for everything. Same with stupid zero-sum arguments like "BUT CHINA" Playing a role in slowing the process down is still better than letting it continue on like normal.
  19. ….....what are your views on climate change?
  20. I wonder if yearly releases that all tried different things wouldn't be a good way for 343i to get on track. It's irrelevant to think about though because they aren't capable of it anyways, it takes them a year just to add one fucking gamemode for some reason, they're definitely not capable of releasing games every year. But just repeating the same thoughts ad infinitum at this point.
  21. Eh we aren't shocked, just stating the obvious. As I said I suspected from the moment of announcement it would be mediocre. Yeah I agree with pretty much all of this, especially the last point. There are extremely strong parallels in the trajectories of both franchises. To use an analogy, Fallout 1 and 2 are like Halo Ce. They're the original, highest quality but niche games that no one really thinks about. Fallout 3 / Fallout New Vegas are like Halo 3 and Halo 2, respectively. Significant change that redefines the franchise but still recognizably Fallout. Fallout 4 is Halo Reach, and Fallout 76 is The 4. Edit: You could probably then say that Far Harbor is like Halo 5. A return to form in some aspects but still struggling with bad core design. I wouldn't say Fallout 4 was garbage, but it certainly wasn't *good*. I liked the atmosphere, exploration, combat, crafting, companions. But the utter lack of true player agency and quality writing was just frustrating and jarring coming straight from New Vegas. It was, as they say, a decent open world shooter but not much beyond that.
  22. Everyone is going to buy it anyways because Bethesda game and Mainstream AAA game. But, yeah. Before anything was really announced I assumed it would just be another No Mans Sky or Sea of Thieves, another lackluster "make your own fun" running simulator with little to actually do. And the recent footage I've seen so far has seemed to prove me right. I dunno. I'll watch more footage to get a better idea, see if it changes before release, but I'm not impressed so far.
  23. Slayer, CTF, Infection - Absolutely essential, always. The most definitive modes of the franchise, for better or worse. KoTH, Oddball, Assault, Race - Significantly more niche but still solid and well known modes that should be present. Especially Oddball which is in very few other games and largely unique to Halo. Territories, Warzone, Strongholds, Extraction, Invasion, Ricochet, Juggernaut, Headhunter, etc - Not necessary. Some of them are mediocre, others are high quality modes but are so extremely niche anyways that to argue they are "quintessential" would be inaccurate. Others are just kind of redundant. Not that I don't miss many of them.
  24. What unaligned center? Idiots that easily swayed by such an inane (and accurate) statement were already well within the clutches of the rightwing anyways. Conservatives: "Leftists are so oversensitive and think with feelings instead of facts." Also Conservatives: "U GUYS ACTING SNOOTY IS WHY TRUMP WON. KEEP BEIN MEAN IT WILL ONLY DRIVE MORE PPL RIGHT" Lmfao.
  25. Having an internet connection isn't necessarily the problem. People have internet access 90% of the time and it should be expected in an online multiplayer game anyways. The problem is (a specific type of ) DRM, the thing forcing you to have an internet connection. I get additional unwanted lag. It's almost always the case where the game can't add custom user content (mods) nor can I play on custom servers due to everything having to be validated with the official servers in order for me to even play the game. I have to queue for things like tutorials, campaign, etc. that should just be offline accessible. I can't sell my copy of the game to other players after I'm done with it (not to be confused with distributing illegal copies). Basically I can't do anything with the content I paid for that isn't officially sanctioned, even if what I want to do is legal and harms no one. And if we're talking about streaming games from a company owned device to your own device then that introduces it's own problems like input lag and subscription fees on top of the above.

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