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Craneteam

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  1. this is such grasping at straws without solving anything...if 343 wants to make the hcs a thing, they need to start up a pro league and/or tournament circuit with decent budget and prizing and on a consistent schedule. moving to h5 with the need to be online and the awful servers where we had to delay streams b/c one side was experiencing heavy aim or poor hit reg or internet issues crippling an event is not the way. people are putting on their rose tinted glasses for the days of 60k viewership without remembering the issues that surrounded the game. halo was doing well imo bc we had content coming on a consistent schedule that helped develop rivalries and story lines
  2. you gotta be really careful with kbm since so many have software installed on the device that can used to sneak in cheats. riot buys players their preferred kbm for game day and keeps it locked up for the week to prevent tampering and even bought computers for teams to use when they went online. a solution like that would be near impossible for smaller TOs. there is no reason to rush a full switch if that is the end goal without testing it for a year or 2, especially in cod when the dev is different each year
  3. i dont see MS shelving halo. EA has a rich history of killing games and subsidiaries so them shelving ME is not surprising, but halo still makes money and still have a lot of interest. more than likely, MS will overhaul 343i, maybe even integrate a studio like creative assembly and try to breathe new life into the series. and it isnt exactly true that 343 havent given anything back to MS. afaik, mcc pc has done really well in terms of sales
  4. nah the casual community seems to be moving on. player retention in h5 was abysmal no matter what bravo told us. at this point there is nothing unique about halo that makes people come back. unless infinite can deliver something either new or a more classic style done really, really well, then we'll see decent sales followed by a population drop off again
  5. xbox has aquired some good studios and im honestly look forward to that output. obsidian especially is what im looking forward to
  6. if we were going to get a beta, why wouldnt it have happened at any point this last year? at this point, i would imagine 343 is heads down trying to get this game to a launchable point and is solely focused on that
  7. https://www.windowscentral.com/xbox-series-x-and-xbox-series-s-release-date-and-price-finally-revealed it looks like the XSX will be $499 and the series S will be $299 and will be coming out Nov 10
  8. https://www.windowscentral.com/xbox-series-x-and-xbox-series-s-release-date-and-price-finally-revealed it looks like the XSX will be $499 and the series S will be $299 and will be coming out Nov 10
  9. i love the question you ask, but this was all i could think of after reading this
  10. replayability comes with trying different difficulties, skull collection, co-op experience, and a good multiplayer. just like a book, if a game is story is good enough, its worth replaying. having daily/weekly mission or a large map full of filler missions isnt going to help this game. a good story, forge and a fleshed out multiplayer is what will keep people coming back
  11. i'd rather a well paced, compelling linear story vs a divison 2 style open world game packed with repetitive shit to do
  12. i still cant get over the fact that we dont have a release date on the game and dont know what consoles it will be on, but i can get skins and xp boosts. and odst was my favorite single player experience in the franchise. the atmosphere and art were excellent, but the music really put it over the edge for me
  13. this is off topic, but with infinite delayed and still no word on price or release date for series x or ps5, do you guys think this console generation might be delayed as well?
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