

Mib2347
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Has the heavy aim update helped?
Mib2347 replied to Botheredhat360's topic in Halo General Discussion
Feels fine to me. There is definitely consistency, which is what mattered above all else for me. I only play once or twice a week for a few hours but I no longer feel like I have to work to get my shot back. -
Halo and OG Xbox backwards compatibility?
Mib2347 replied to Lickmyb4c0n's topic in Halo General Discussion
Considering the issues with MCC if they allowed us to play all the classic halos through BC then I would be pretty happy. -
Has the heavy aim update helped?
Mib2347 replied to Botheredhat360's topic in Halo General Discussion
About treefiddy. -
Has the heavy aim update helped?
Mib2347 replied to Botheredhat360's topic in Halo General Discussion
Has anyone tried playing these settings on the campaign? I tried it yesterday and the aiming feels very different on campaign versus online (which it always did for me) and I was wondering if it felt different for anyone else? -
Has the heavy aim update helped?
Mib2347 replied to Botheredhat360's topic in Halo General Discussion
Haha. That's brilliant. -
Has the heavy aim update helped?
Mib2347 replied to Botheredhat360's topic in Halo General Discussion
Honestly I don't think it is placebo. At least not for everyone. For me it did feel better when I played within the first 30 mins of the update going live. Then the next day it felt the same as before the update but more consistent between playlists (which was a huge issue for me). Obviously it's hard to believe and I'm sure for some people the difference could be in their heads. But just bear in mind that once upon a time anyone who claimed that the aim felt weird was called a headcase, because they were sensitive to heavy aim. It wasn't until heavy aim got worse that people started to take it seriously. -
Has the heavy aim update helped?
Mib2347 replied to Botheredhat360's topic in Halo General Discussion
I've had a chance to play more on it and I definitely like it. For the first time in a long time I can actually go off. -
Has the heavy aim update helped?
Mib2347 replied to Botheredhat360's topic in Halo General Discussion
I tried playing on 4,2,0,7 and dayum that felt good. It's really nice and responsive and felt natural pretty quickly. Great find. -
Has the heavy aim update helped?
Mib2347 replied to Botheredhat360's topic in Halo General Discussion
I've played a bit today and it feels as good as it did when it was working well, before the update. The benefit is that it's now consistent at least. As I said earlier when I jumped immediately after the update it felt stupefyingly responsive but now it feels slightly sluggish like it always did. -
Has the heavy aim update helped?
Mib2347 replied to Botheredhat360's topic in Halo General Discussion
I'm gonna save my vote until I've had some time to play a lot more. Before the update yesterday I'd been playing quite a lot to the point where I could jump on everyday and my shot was good without a warm up. When it's like that it feels very natural and I can easily feel any differences. Yesterday I got the update immediately and played before most people (I presume). The aim felt unbelievably responsive. It felt slightly slippery and quite fast compared to what I'm used to. I player two games like that and then had other stuff to do. Today I played 2 games and it felt exactly like how Wu Ip Man described it with the slight sluggishness but overall consistency. To be honest I'm not sure if it feels just the same as it did for me before the update when it felt good. I need some more time to figure that out. -
"Proven Fix for Heavy Aim Incoming" -Josh Menke
Mib2347 replied to Hard Way's topic in Halo General Discussion
It feels so significantly different that I'm actually pretty pissed off about it. If this is what it was always meant to feel like then I've been playing a completely different game this whole time. I honestly can't believe how fucked the aiming was and that it was like that for nearly 2 years. I've genuinely lost all desire to play anything 343 create again. I'm quite shocked. -
"Proven Fix for Heavy Aim Incoming" -Josh Menke
Mib2347 replied to Hard Way's topic in Halo General Discussion
Yeah. It felt waaaay different for me. Usually I play Team Arena on focused and consider that the best aim. Team Skirmish used to be unplayable for me, however after playing one game of skirmish on expanded fuck me, what a difference. The aim has never felt that good ever. -
I have devised a way to demonstrate heavy aim
Mib2347 replied to Mib2347's topic in Halo General Discussion
I just came across this post by ske7ch which is pretty cool. It looks like the effort we put in made a difference and helped motivate a fix https://www.reddit.com/r/halo/comments/6aopb6/comment/dhgylm5 -
"Proven Fix for Heavy Aim Incoming" -Josh Menke
Mib2347 replied to Hard Way's topic in Halo General Discussion
Honestly it made a big difference. I did manage to add some length to the spring inside one of the thumbstick modules which increased the tension to about 100 grams and it was so unbelievably easy to hit perfects. I did try to modify it to a slightly lower tension but in removing it I killed the controller. I'm hesitant to mess with my new one in that regard though. I find it really difficult to desolder the lead free stuff on the elite and I'll probably only do that it the future when if the module gets worn out. -
"Proven Fix for Heavy Aim Incoming" -Josh Menke
Mib2347 replied to Hard Way's topic in Halo General Discussion
I'll bet you're right it's a spectrum. Josh does make it sound like they've found a biggie, and fixing that will be good enough to remove heavy aim 90% of the time. I've just got a new elite controller and I'm really struggling to aim going from the s controller with higher stick tension. So if the fix takes long enough that I can readjust to the elite again I don't mind so much.