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Multichem

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About Multichem

  • Rank
    Reign
  • Birthday 05/01/1992
  1. Agreed with what others have said. A competitive playlist is only a different typeset. We need a game with a high skill gap and curling, with everything being changeable and modifiable at the gamers will. We need a game designed to test the players, not hand them victory. I have faith that mason and Eric will keep this in mind. But only time will tell, right?
  2. Just saying we shouldn't be mourning. It's not a loss of a hero it's a well deserved rest.
  3. You're all acting like he died in a horrific accident. Ghost is a busy guy. He is a full time student as well as a dedicated fraternity brother that has been killing himself in dealing with the most fickle and shallow gaming community that has been. And now with the recent decision to fall back on Halo 3, I'm stoked for his time to focus on the more important matters he has at hand. And let's be honest here. Do you really think this is the last we will see or hear from Mr. Hewitt? Nope. The man has halo ingrained in his blood. He believes in this series more than any single person and I would be willing to bet my years salary that he will be back in more influential ways than we could hope. Sure, the Halo4 thing didn't work out. But it's been filling the holes of a sinking ship since the title dropped. For a while, it was working out alright. Water was rising slower and slower and land was in view, but a man only has so many fingers. Thanks ghost, for all you have done. You're a great guy and an even better gamer. Do your thing, and I'm sure I'll see you around when the next title drops.
  4. I had always wondered how AGL and UMG were running tournaments. I suppose I was just following that idea because I didn't want to admit Halo was a failure. Regardless, Halo has a severely tainted name at this point. It's held afloat by a namesake and a retired national champion. I won't say it can't return to its competitive state, because where there is a will there's a way. But I'm extremely skeptical at this point. I think what we need to hope for is COD to introduce something that breaks it's own formula as Halo did. Because honestly, I don't see Halo getting back on top on its own.
  5. Right I agree. But thinking forward, any talk of MLG picking Halo up again for tournaments doesn't make sense due to Virgin holding rights. I remember that being a huge reason as to why COD was picked up over Halo in the first place. With that said, unless VG and MLG merge, I don't see Halo being on the circuit again.
  6. So here's my question, what ever happened to Virgin Gaming? Somehow I remember them having a contract to all tournament play over the halo series with 343i.
  7. I don't know how I'm going to make it to spring of next year.
  8. I have mixed feelings. I think it's more rewarding playing without a time limit. Getting those 50 kills by your own pace and dictation feels so good, and the tension near the end is incredible. But I also really enjoy the sense of urgency and the rush in the last minute if a close times game.
  9. Yes. Yes it was. But in all seriousness, I've played some long games on both of those maps. 15-20 minutes without exaggeration.
  10. Damnation and battle creek man. Those maps were like the monopoly if Video Games, everyone's stoked to play for the first 15 minutes and then you give up and go to sleep.
  11. Was that the 6th..... No, 7th downfall of competitive Halo? I think I lost track.
  12. I've been off these forums for like 5 months and there's still arguments going on about bloom. Unbelievable.
  13. And simplex doesn't? I'll give you that Onyx is more complicated and tests teams from a technical standpoint, but I don't think it necessarily rewards cohesive teams any better than simplex.
  14. "Better" in relation to Onyx, yeah. But not by much.
  15. I don't save very much gameplay and haven't been involved in the Halo seen for the last couple months, so I don't have any evidence here. Sorry guys. I was giving an example of the arguments I saw against it, not necessarily any IRL games. Personally I never used that stray because like you said, it was ridiculous and only worked against teams that had no idea what was going on.
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