Jump to content

Commander Eagle

Member
  • Content Count

    199
  • Joined

  • Last visited

  • Days Won

    1

Recent Profile Visitors

1,731 profile views
  1. Really happy for Snip3down, but a little sad as well... this news combined with the Infinite delay means Snip3down’s probably not coming back to Halo.
  2. TBH that was the best part of H5 competitive. It legit felt like watching sports to me, where I was looking forward to the matches and the rivalries every week. Didn’t hurt that the casting and production were great too. I still remember individual plays from Pro League, like when it looked like CLG was going to lose their first series ever but they stormed back in game 5, or when Ninja got that no scope sniper double kill to get EG the win... We absolutely need a league format for Infinite competitive; the old MLG times where we only got a few LAN events were great for the time but really don’t hold up today.
  3. Agree with this very strongly; H5 was a much more enjoyable experience to watch than it was to play (from a competitive standpoint I mean, from a casual standpoint H5 was a lot of fun to play as well with Warzone, great custom games, etc)
  4. God can you guys imagine what a great story it would have been to have a Flamesword-Neighbor rivalry going into infinite? Of course that would have been more realistic when the game was releasing in a couple of months, not so much when it’s probably a year away and I don’t think anyone will even be thinking about Halo besides us by then Edit: reminds me of the whole Spartan-RyaNoob beef. God that was such a spicy event, especially with Ryanoob getting the game 5 win then going on to beat Snipedown’s squad as well (even though I was rooting for them )
  5. @S0UL FLAME you’re famous https://www.ccn.com/halo-infinite-unreal-engine-development-hell/
  6. This is pretty interesting... https://www.vg247.com/2020/08/13/halo-infinite-split-into-different-parts/ Have to say I agree with the choice. However appealing it might sound to get *something* over *nothing*, it's just not the right move for keeping interest in the game. If people have already moved on when big features of the game come along (*ahem* H5 Forge), it's just going to make it way less likely people actually use them.
  7. Yeah, agree for sure. When you have some minor bug which causes some hilarious effect in-game which is quickly fixed, that's when you as a dev get to join in the memes. When everyone is shitting on the basic quality of your game, it's not a good look for you to treat it as a joke.
  8. Oh and I don't think anyone has posted it yet... but here's the first one:
  9. Not surprised after the well-deserved backlash the reveal got, however much they might have tried to get on board with the memes. Obviously disappointing, but if this means we get a well-polished game with high graphical fidelity, then it's the correct decision. Note how they only said 2021, not even which quarter, so that means we can pretty much expect the game Holiday 2021
  10. Look I know a lot of people are going to complain that we don't need any more H3... but I'm just happy that they're willing to put in the effort to tide us over to Infinite, and with a game which I enjoy watching no less. I stopped tuning in after the first couple of H2A cups, but I've been watching H3 streams pretty consistently on Twitch and I'm happy we'll get some measure of competitive tournaments over the next couple of months.
  11. I’ve watched Frosty’s stream a lot recently, and he has said that while he does prefer Halo, he has no intention of coming back to compete in Infinite unless the game gets close to COD-levels of interest and profitability. It just doesn’t make sense for him from a financial perspective.
  12. Wow, I really didn't expect this. I guess teams are trying to go all out on the young guns, what with Ace getting dropped too. Snakebite's stream says they're still looking for 1 for Infinite, I don't know if they talked to people already or are just going from scratch.
×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use & Privacy Policy.