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Ugug

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  1. ...I specifically said I wasn't trying to criticize Tox players. NBNS as well as many other games were definitely more skillful than the rest of Reach.
  2. Splyce won a lot post ARs too but it wasn't meant as a slight against clg/optic/tox. Another example could be games like h1/2/3 vs bloom and sprint reach.
  3. How much do you guys weigh the skillfulness/competitiveness of a game on these top 25 discussions? For example, I think that winning in H5 after AR starts were taken out means more for someone's placement than winning when you spawned with ARs.
  4. So do we think Ogre 2 will be first or will they go with Lethul?
  5. Thank you. That's about what I thought. It's interesting when some people place so much more value on H5's level of competition when a lot of competition clearly moved away from the franchise because of Reach and 4.
  6. Well, that's the only argument possible for having Ogre 1 at 11, given that he has an average placing between 1-2 and has won a shitgazillion tournaments.
  7. Since one of the most used arguments in favor of players like Ogre 1 being so low is that the competition after he left was higher, can anybody tell me how many teams would show up to compete in H2/H3 lans vs H5 lans on average?
  8. Is reach anniversary permanent now or will they rotate it out like grifball or fiesta?
  9. I don't really watch or care much about shroud but is getting dumped on by a pro in a game that you don't play supposed to be evidence that you're not an "fps god"?
  10. Doom 2016 multiplayer is also very good and seriously underrated. It has its problems but it's one of the better fps multiplayers on console.
  11. This seems like an exaggeration to me. I just looked up a 1v1 finals match from a tourney a few years ago and these players who obviously were some of the best in the world in a game that has been out for years were missing railgun shots on each other multiple times. Your point makes sense on a theoretical level where a player with perfect aim can always hit another player regardless of their positioning but that is not how a game happens in reality.
  12. Can somebody remind me how to make it so I can't see a person's posts?
  13. What's the problem with my shots going exactly where I aim them? Am I misunderstanding something with hitscan?
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