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Tricks GG

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  1. Edit: Didn't see Saucey's post as I was writing this. My idea is very similar. As much as I don't think it should be the job of pros to have to organize and fight for competitive settings, based off of 343's track record I believe them doing so is the only chance we have at getting the settings that the majority of the community wants. IMO I think the best thing that could be done at this moment is for pros to communicate with one another and decided to compromise on a list of setting changes that they would like to see (For example, come to a decision whether they want Magnum only starts and whether they want No-Radar, PG Radar 25m, PG Radar 18m, or Current Radar). They won't be able to get 100% agreement but as long as there is a significant majority that shouldn't be a problem. Next, a simple document could be made stating the changes that the pros want to see made and this document (with the names of the players who support it) needs to be sent to 343 as soon as possible as well as made public. Making the document public, will not only let the community get behind it but it would also not allow 343 to do their bullshit PR thing where they state that only some pros or only some of the competitive community members are in favour of X (remember when they tried to say pros liked breakout). In my mind doing something like this would put the most pressure on 343 to listen to the community (besides a boycott which is risky and unrealistic IMO). Of course, they could very easily still not listen but then at least everyone knows the pros and the community tried, had a cohesive and constructive message, and it was ignored. In short, I agree with all of those saying it would help if pros organized and it doesn't have to be made too complicated: 1) Create a quick poll with 2-5 questions 2) Write out the favoured setting changes in a short document 3) Send the document around to pros and get as many as you can to put their name in support of it 4) Send to 343/post on Team Beyond, Twitter, etc for the community to get behind. Definitely don't think this guarantees us the settings that we want but it definitely can't hurt. Just my 2 cents
  2. Assuming that 343 is willing to listen to pro player feedback, I believe that the success of this upcoming HCS settings testing period will largely depend on whether or not they use pro player feedback to make the test settings as opposed to getting pro player feedback on their test settings. It would be another disappointment for the test settings to once again be poor and to have pro players once again have to spend all of their energy to ensure that the HCS doesn't feature Binary Rifles, Riptide, etc. instead of using their energy to try to make positive improvements.
  3. On a positive note, the HCS Pro teams can still put on a show. I am loving this EG vs E6 series. Also, as much as I don't care for Cratos his trash talk does make things more interesting to watch. The more rivalries in Halo the better IMO. Edit: Don't want to discredit the top AM teams either. A lot of great entertaining matches from them as well.
  4. Completely laughable. This week I think I finally made the transition from being constantly angry at 343's incompetence to just giving up all hope and finding humour in their actions. Hopefully this keeps me from going insane.
  5. I agree, if mistakes were few and far between it would make sense to avoid negativity and be optimistic. However, at this point the HCS/H5 has been so poorly executed that negativity is justified IMO. The thing that bothers me the most is that I constantly see pro players and AMs alike make wonderful suggestions on twitter regarding tournament structures and settings for the HCS, however, none of it is ever implemented. That and the fact that apparently 343 can't make a game that works.
  6. I don't like being negative, but god damn the HCS/H5 is becoming a joke at this point. So many poor decisions regarding settings and league structure, an awful spectator mode, awful servers online and now we even have ghost melees and disconnects at live events.
  7. Just wanted to say thanks to everyone who played in our first FFA session, it was a lot of fun. I am going to be implementing one small change going forward in order to try to prevent more than 8 people joining the game (we had 9 at times last Saturday). Instead of sending out invites 10 minutes before starting I will be sending out a message to all those online at the time. The first 6 to respond to this message will receive invites to me and Pajama 88's FFA lobby. This way we should be able to avoid getting a 9th person joining mid game. I look forward to having another FFA session on Wednesday! If anyone wants to check out some brief footage from our last FFA session you can find some footage by following this link here https://www.youtube.com/watch?v=LxMIO8bVkZ0
  8. Great to see the interest from everyone. I am in the process of adding everyone from this thread. Be on the look out for an invite tomorrow around 2:50 pm EDT (Toronto time). Around 12 people have expressed interest in participating so I apologize in advance if anyone who wants to doesn't get a chance to participate tomorrow. As long as I can get at least 6 people for these lobbies I will keep running them twice a week (if not more if the interest is there) so there will be plenty of opportunities.
  9. Glad to hear! I'll add you and send you invites starting with next Wednesday's 8 pm ET lobby.
  10. Hello everyone, I am posting today in hopes of getting the attention of any players who are interested in playing some Halo 5 FFA Tour de Walsh style. Basically, me and Pajama 88 wish to get 8-man FFA lobbies going every Wednesday and Saturday as we believe it is a great way to improve our individual skill in Halo 5. Thus, every Saturday at 3 pm ET and Wednesday at 8 pm ET we will be hosting a lobby and inviting all those who are interested. We are going to be hosting our first lobby this Saturday at 3 pm ET. If you are interested in participating leave your gamertag below or message me on XBL at Tricks GG. We are going to be running two 30 minute FFAs (1 on Truth and 1 on Regret) as opposed to one longer FFA due to the fact that we believe it will be more likely for people to stay in the lobby for the duration of the game as well as be easier to invite people between games. With regards to settings we are thinking of using Pistol/AR starts, No Power Weapons/Power-ups, Radar Enabled as we believe that these settings will best allow us to improve our 1v1 skill with weapons that are frequently used in 4v4 competition. If the majority of people prefer other settings we are open to change. We will be starting the game if we have 6 and capping the lobby at 8 (if people leave we will invite more during the FFA). If you express interest you will receive an invite around 2:55 pm on Saturday (or at 3:30 pm if we need more for our second game). With regards to skill level, all are welcome however, we do have a slight preference for those around our skill level. I am a 2426 in Arena and Champ 68 in FFA and my teammate is a 2665 in Arena. Nevertheless, don’t hesitate to contact me regardless of skill level.
  11. Glad to see the community coming together and advocating for no radar (or at least for the testing of no radar). Also amazing job by the guys at beyond responsible for the pro player poll and no radar invitational (I will definitely be tuning in). Hopefully, the community comes together in a similar way to pressure 343 into improving their servers. As I mentioned before, I believe that even if the settings are drastically improved, the game will not be very enjoyable if the servers stay this bad. I am not sure if my experience is worse than mosts, however, gauging from some tweets from pro players my experience and recent lack of desire to play the game seems relatively common.
  12. This game has become unbearable to play online. At first I thought it was just me but then I talked to people, watched streams, and saw on twitter that everyone is having the same issues. There are so many problems with this game it is incredible. I am sure everyone who plays is familiar with them, frequent ghost melees, frequent “sluggish” reticle, general lag and poor bullet registration one out of every three games, games starting 3v4 in arena, teammates lagging out, myself lagging out and finally not being able to even find a game in FFA during normal hours (at Champ 60). I am having these problems with good internet in an extremely populated region of North America (Northeast), I can’t imagine what it must be like to play this game in less populated areas or with bad internet. Most of these issues were not present at launch and most of these issues (if any at all?) have not been addressed by anyone at 343. Sometimes it feels like there is no one working on this game because so many things about it are getting worse and nothing is getting better. As much as I love Halo and want to see the HCS grow, as long as the game is like this it won’t. As much as I would love to see some of the competitive settings changed and see MLG back in the mix, it won’t even matter if people can’t even get on the game and string together two enjoyable matches without some form of bullshit ruining it.
  13. I agree with you that obviously the smaller player base is a huge factor in open events not having good attendance, however, at the same time there are a sizeable number of players who are passionate about competing in H5 yet still don't feel the need to compete in the open circuit (whether that be online or in person). Obviously tripling the number of players that play Halo 5 is a good solution to improving open event attendance, it's just not realistic. What is realistic is changing the way you give out imaginary points/rewards to get a higher percentage of the players who are already passionate about competing in H5 forming teams and actually competing.
  14. I may be a little late with this post but I’ve been talking to a couple other AM players about the recent low turnouts at open events and one fixable problem (other than choosing better locations) that came up was that the current design of the open circuit doesn’t seem to reward or provide any motivation for middle tier unknown AM players “talking that next step.” For example, back in the Halo 3 MLG days the first step to becoming a relevant player in the scene was placing top 48 at a live event and getting points. This was a realistic, yet challenging goal that a lot of the average competitive players were driven to accomplish. Unfortunately, I don’t believe there is an equivalent motivator in H5’s open circuit. It seems that the focus of the open circuit today is on getting into the pro league, unfortunately this is a realistic goal for about 8-12 AM players (if that). This fact seems to breed a lack of motivation for a lot of competitive players to play in online qualifiers or attend live events, since getting top 4 does not seem like a realistic goal (a common mindset is to stay at home and simply practice online until this difficult goal becomes realistic, if that ever happens). Thus, you end up with a problem of an already small player pool, being made smaller by the fact that a large portion of competitive players aren’t competing whether it be online or at live events (regardless of the location). With that said, I believe it would be beneficial to the AM scene to bring back a system where the focus is not only on those who are almost ready to make the leap to pro status but rather on the majority of competitive players who are looking to take that first step and become relevant (if even slightly) in the H5 AM scene. Implement a system where players are motivated and rewarded for moving up the ranks before they are near the top (a place the majority of players will never get to). Give something for the large portion of middle tier AMs to go out and compete for at a live event (which obviously does not have to come at the expense of having the top AMs go out and compete for the opportunity to go to pro league). I still think the small player pool of H5 and west coast location of the recent open events is primarily to blame for the low turnouts we’ve seen however, I think giving a larger number of AM players something challenging yet realistic to strive for can improve open circuit participation.
  15. Just caught up with yesterdays Pro League matches and have to say I am very hyped for what appears to be an extremely competitive season ahead. I still believe Optic Gaming is the safe bet to come out on top at the end of the season, but I don't think it is as much of a certainty as last season. Also, I can't see the battle for top 4 not being exciting and going down to the wire. Also, been meaning to go premium for a while now, finally did it. Proud to support a site that has done so much for the esport I love and looking forward to playing in premium tournaments!
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