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Aphex Twin

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  1. Awesome! Let's get it going. Does anyone know if yoseph is still around? Couldn't imagine a better person to lead this.
  2. Been disappointed over the reluctance to run round-based objective games in competitive Halo, as it would probably make several unusable maps work while freeing us from the shackles of TS, a gametype that only played well in CE. (Not interested in conservative changes)
  3. "Did you see what she was wearing? She was asking for it"
  4. Those priest molestation charges are a total HOAX and WITCH HUNT invented by SOROS and the DEEP STATE #releasethefotage
  5. Right? Why cant every halo experience be as consistent as Halo 3?
  6. The personnel on this site has really taken a nosedive - there aren't enough total posters here to dilute the sewage.
  7. Dont say "IMO" because it's not an opinion that shadowrun implemented crosshair bloom better than reach, it is a non-disputable fact. The one shitty thing about SR's bloom was that it expanded anytime you moved your right stick, even if you were sitting idle. The devs did this to try and balance PC and console crossplay. Still not debatable that SR bloom > Reach bloom.
  8. TS is h3's worst gametype in general, regardless of the map. Back in 08/09, Killa KC (MLG's main gametype tester) floated the idea of strictly running CTF for the pro circuit since that's H3's best gametype. There was no way pro players would let MLG get away with removing gametypes they had been grinding for months, but KC was on to something. Not sure if this small H3 revival makes a gametype overhaul worthwhile, but we shouldnt be running TS gametypes in 4v4 esports for h3.
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