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Everything posted by Nabster

  1. IIRC 2 of those guys used to host (might still be doing something similiar idk) a show covering games for the german MTV channel so they already have a following. Don't know anything about the channel itself tho.
  2. Superset ab work in between? At least thats what worked for me. I was doing back raises and getting ridiculous back pumps and when i threw in some ab raises it went away 100%
  3. Maybe a bit late to the discussion, but I have no idea why people overrate the hell out of Formal. I'm only going to focus on the Halo part here. Sure, he was a good halo player, but Halo's lifespan has seen so many people better than him, I have no idea why he's in discussion for "best console FPS player of all time". Going off e-sportspedia, He had very meh placings in Halo 3 , placing 30th and outside of the top 32 twice. In Reach he got 5,6,5, and 3. place, then his first win in Orlando and then 3. at the last MLG event. After that 2 more 3. places at AGLs. Sure, he then won 5 events in Halo 4, but lets be honest here, does Halo 4 really count? The "competitive" scene in Halo 4 was a joke. He then won the MCC launch invitational, i.e a tournament that was going to be a fluke by design. So in summary, he has ONE win in what I would call a "valuable" tournament. There are so many players much more impressive than that unless you somehow happen to be a massive Halo 4 fan.
  4. Decent gameplay #1, my thoughts: 00:00 Off of the start none of your teammates push camo with you. You see at least two enemy players going for it. At this point you only have two choices, which is either go straight for the camo burn or just immediately run for it while putting in as much cover in between as possible. You decide to just wait outside of camo which is honestly never going to work because they know exactly where you are and can just grab camo and get a free kill on you which is exactly what happens. 00:32 You threw a good nade at camo, and you still have one left, so I’m unsure why you just left him to regenerate his shields. 1:41 You make a good play by rushing their base immediately off spawn to have options on their flag. However if you hadn’t shot the guy not looking at you pushing their base you could have had an easier time getting out of the base, because you give up your position and then proceed to get double teamed. 2:17 Nice kill on the sword player. Had you done the jump to top mid with the sword out you would have made it though. 2:55 If you had naded the guy on p2 street before shooting him you could have easily secured the kill. Challenging him afterwards with a pistol that wasn’t completely reloaded was unfortunate, but you can almost always expect someone on p2 to have some kind of CQB weapon, so I would have at the very least pushed with my AR out. 3:14 Off spawn you push straight towards your teammates x and look top mid. It looks like you got a callout there was a one shot there, but again you waste your thrust going into the fight and die by the guy p2, if you had saved it you might have gotten away. 4:13 The moment the flag guy started hugging the wall you should have pulled your AR out, this way you could have left the fight with more shields. 4:30 You see a guy shooting from car 2, but stay out in the open between car and red, making yourself a very easy kill while looking at the flag that’s out. After you back down that’s exactly why the guy kills you from car 2. 4:54 This death wouldn’t have been a choke if you would have just pulled your AR out the moment he started hiding behind the shield. 5:40 This could have probably been an easy backsmack because he was still shooting your teammates with his back to you while you started pistoling him, and you should also have pulled out your AR. 6:00 Really not all that sure what you are doing with the flag here. You had a guy on p-street so you could have just pulled it there and almost been done with the cap by the time you had the flag top middle. 6:30 If you are full shield with the flag and you see someone shooting that you could can assist, help them. Until 7:00 you just sit in your attic when you weren’t under any threat, and then you jump out to stare at the flag when there aren’t any targets to be shot and get caught off-guard by the sword. Had the sword not choked, he could have probably gotten the recovery. 7:25 You jump out at the guy on p-street by using your thrust before the battle again, and also don’t have an automatic, and then get cleaned up. Had you been the guy who killed you with the storm rifle, you could have probably walked away with 2 kills here. 8:15 Good awareness to stop challenging the guy on car door when you see the second guy start shooting you. 9:20 especially because you had help, you could have survived this if you had broken the sightline as quickly as possible instead of challenging by either going p3 or just dropping to p1. You really want to avoid these kinds of battles as much as possible because of how easy it is to just get death naded. 10:02 Again, this kill would have been so much simpler with just simply using an AR or even picking up the SMG under base. 10:17 You knew the guy on p2 was going to shoot you because he engaged the first battle, so you should have either kept waiting in the attic for him to challenge or gone somewhere else instead of giving him free damage. 10:30 Good job getting away, but you could have hugged the wall a bit closer to get around the corner quicker if you had timed the thrust slightly better. 10:33 You see all your teammates dead. At this point you should have immediately looked for cover. Had you slide thrusted into car 1 you may have lived here, or you could have run into your base challenging the guy there, cutting off the sightlines from top mid. Again, you thrust before the battle. 11:00 and onwards: This was honestly really weird. You had help and camo, so you really shouldn’t have been running the flag, but it somehow works out until you die car 1. 11:30 You picked up a storm rifle but didn’t use it. Overall, I think the biggest things you can improve are using your automatics a lot more, not shooting everyone immediately as you see them, and always grabbing a rifle/automatic combo every time you leave the base. You should also try to avoid a thrust unless you have a good reason, and slide thrust instead of jump thrusting. Hopefully some of this helped and didn’t sound too critical.
  5. These season resets are starting to get more and more ridiculous. I've been a consisent mid onyx player every season (came pretty close to champion a few times as well) yet for some reason the system thinks it needs to place me diamond 2, and now I have some of the wierdest stats of all time. My KD jumped from 1.51 to 1.72 and KDA from 2.25 to 2.45, yet I'm sitting at an amazing win rate of 31% with 41 games played. Apparently the system doesn't agree with where it ranked me either, because I've even had a couple of matches against to4s including champions. The only point of the whole rank reset is to give out new champion ranks anyway, so why give the ranking system a chance to misplace me into matches I can drop 40 kills on and barely win or even lose? It's such a vicious cycle. Play amazing -> still lose or only win barely -> only play above average and get stomped -> tilt after a couple of games because it seems like you have zero impact on the game -> start sucking and lose even more games -> rinse and repeat. Obviously these rageposts are kind of pointless, but I feel this might be the least fun halo ranking system I've ever played.
  6. If 24 Nornfangs at the start of the game doesn't sound like a bad idea to you, I can't imagine anything that would.
  7. This is the worst argument of all time. (I'm exaggerating, but only a little bit) If something looks like a turd and smells like a turd, are you really going to tell me you need to spend hundreds of hours eating it to tell me its a turd?
  8. 343 is smart. They put in things terrible for competitive play because they know people will get used to anything if it sticks around long enough. Sure, breakout got removed, but AR starts somehow are a thing now, and radar is too. This way 343 was able to degenerate the competitive value of halo without people even protesting. They just made it the “new normal”. Please stop defending radar, even if you are playing devil’s advocate. That said, the pro radar arguments I’ve seen don’t even make sense in the first place. How does a tiny radar help keep movement abilities under control? Radar never sucked worse at helping in run and gun than in Halo 5 because someone can go from half a map away to slide boosted straight onto your radar nearly in an instant. Like Lemon said, radar in Halo 5 is only good for one thing, and that is being a camping asshole, and terrible for anything else. We shouldn’t even be arguing about this radar nonsense, but instead about stuff that really matters like a utility weapon actually being a utility weapon or why I can effectively cross map people with an AR.
  9. In his defense, prior to Halo 5, you didn't exactly get to the pro level by maxing out your radar skills.
  10. I'm curious where everyone is getting that Lethul is such an amazing slayer when he has pretty average KD and KDA numbers, especially considering that he is on the team with the best slayers in the game. I don't remember exactly when but I remember a breakdown list where Ogre 2 was actually #20 in KDA while Lethul was only #35. I think Lethul just synergizes better with the rest of CLG than Ogre 2 did. People alway make it seem that he is some kind of slaying god and 2gre is totz compared to him when that's simply not true.
  11. These guys don't know what they are talking about. They did change it. Lots of people I was playing at mid to high onyx level last season now placed diamond 5. Something was definetly changed.
  12. Whoever makes the more compelling argument should be listened to. Now, I'm sure If you (speaking generally here) thought long enough you could construct an argument for things like a pistol nerf. If you think about it long enough you could probably make a moderately convincing case for almost anything. I still think it is easy enough to identify to real ones from the fake ones. The more straightforward an argument is the more likely it is to actually hold some substance. I really doubt someone can make a pistol nerf sound good for the game without having to perform impressive mental gymnastics. They could easily just set up a "beta" playlist and try lots of things out instead of trying to figure out if someone makes sense but doesn't work in practice. If they really are so afraid of say, taking radar out of team arena why don't they just try it out in that playlist? Hell, they could even try out more controversial things like a 4sk pistol and just make it clear that "this is a test playlist, so don't expect everything to be perfect". If players recieve it well, it should be adopted, and if it isn't it should be put back on the drawing board.
  13. The pistol isn't even that skillful to use in the first place. It just sucks everywhere outside of its intended range. If you use it where RRR and bullet mag work together best it really isn't all that hard to use. The good thing about the BR,and to a lesser extent the other rifles, is that they handle fairly well at any range. If aiming skill gap ( not difficulty, those are two different things) turns out to be a problem, you can simply increase strafe and movement speed to compensate. But I guess we can't do that because we don't want to alienate casual viewers
  14. Just a few posts ago I said this, which you replied to, which means you read it. --- I bought their game so they should be listening to me. Sure, not exclusively only to me specifically, but when you ignore enough of your customers you end up with the shitty population numbers Halo 5 currently has. --- You aren't as good at debate tactics as you think you are. Keep trying to paint a picture of me of how "entitiled I am" for wanting a game that plays well. You could try actually presenting arguments for a change, but until that happens this conversation is pointless.
  15. This is a rhetorical question. So I'll give you the answer that was implicit, which is no.
  16. I bought their game so they should be listening to me. Sure, not exclusively only to me specifically, but when you ignore enough of your customers you end up with the shitty population numbers Halo 5 currently has. When has any business ever failed because they listened to the feedback of their customers too much?
  17. This place arguably has the most knowledgeable people for Halo around. Why do we need to give 343 a reason to come here? It's a company making a damn video game not some kind of collective of divine beings. Sucessful companies actually look for opportunities to engage their customers and gather feedback. In fact, if you are a smart business, you actually do the opposite of what you think is right if your customers think it is, because that's how you become successful. This notion of having to kneel before our divine developer overlords and hope they lend an ear to our feeble requests we spent days drafting needs to stop. They should have pulled Breakout months ago, yet it took an "incident" for anything to happen. What is especially confusing to me is that they often take absolutely no time implementing something ( arena breakout on a whim, DLC maps straight into the team arena playlist), but when it turns out to be terrible, it zombies around for weeks or even months before they take it out or modify it. This makes it pretty clear to me that they don't actually have a plan. Fortunately, plenty of people on here have provided their feedback and often even propose a "plan", of what should be done in detail. It's 343's mistake to not take our valuable feedback, and not ours to not fit into some ridiculous criteria beforehand.
  18. Sorry, but if you expect 343 to do the right thing, i.e put a weapon in their game that has a fast kill time and low bullet magnetism, you're just playing dumb. New weapons need to be balanced around warzone first and formost, because reasons. I thought 343 said the focus of this Halo was bringing back "classical arena gameplay"?
  19. "Learn to play" isn't a real argument. The fact you are telling someone to avoid pushing somewhere because storm rifles are broken should have given it away. That aside, all the maps i just counted had more than 6 weapons on the map. Plaza has 8, Empire has 9, coliseum has 10 (lol). Might have missed some boltshots or misscounted, but the amount of clutter weapons on every map is insane.
  20. Just because sprint seems fundamental to Halo 5 doesn't really mean it actually is, and certainly doesn't mean that it is good for the game. Lets compare what happens when we take out sprint ( and adjust movement speed accordingly) Spartan charge is out, which is a major positive. A super melee with a ton of magnetism is just as terrible in-game as it sounds on paper. Slide is out too, which sounds a lot worse than it actually is. It's just a crouch with momentum from your sprint, I hardly consider this game changing. I can confidently say that slide is the spartan ability with the least map interaction. Now that we sprint is out, we raise the movement speed to compensate. The great thing about this that map flow actually becomes fluid again, because it isn't impossible to predict if someone is sprinting or not. Super slides have already been patched. I always thought that that people overrated the actual impact they had on the game, but if there was any reason for sprint to be kept, that would have been it. The generic thrust slide combo isn't nearly as hard to do or as rewarding as super slides were. The improved flow from taking out sprint absolutely makes up taking thrust slides out.
  21. You watch any American Footbomb lately? Apparently that's the same thing now.
  22. I hate how we didn't actually get assault, we jus got modified ricochet to play like assault (sort of). I cringe every time the announcer says "ball". Its a bomb gametype, why couldn't they just make him say the damn word? Why does my bomb look like a soccer ball from out space and not like something that is going to blow up? Why is there a countdown to a random location everytime that bomb (err.. ball) resets or gets scored? If this stuff is taking them months, why don't they try to atleast make it perfect instead of giving us half baked efforts like this?
  23. Sure there is more content in 343's updates than Bungie would have released. Because Bungie would have actually released a finished game. They didn't just randomly cut core features out of the game and then make it seem like they were giving us "free updates". If you leave out everything that should have been in in the first place, the updates start to look very meagre. You said it yourself, the first actual true map that we are getting is just now and that is one 5 months in release. If I actually was going to get content I would have been more than willing to pay for it. Bungie may have played their part in destroying competitive Halo, but at least they had the decency to deliver a complete product.
  24. Oh If a mod says the discussion should be elsewhere then I agree, I just think its stupid and spam like that multiple members have been acting like forum police and posting over and over again how "this isn't the place to debate things". In my eyes that's even more pointless than carrying on a "pointless discussion", Cyrens post was literally 2 posts above yours. Thank you very much but I can read. This isn't even solely about settings. The whole thread becomes a drag to read when I have atleast a couple of posts every single page of people telling everyone to "stop talking about x" (like the life changing money debate). If people stop caring about it they'll stop posting about it. If it really has to stop a mod should step in, because they literally are the forum police. Now that I've made myself guilty of exactly what I've been complaining about, I'll see myself out.
  25. I don't think a single person in this thread doesn't know this yet. You hardly ever miss an opportunity to tell everyone how edgy it is to like Halo 5. What I don't get is why you (or anyone else) who is fine with Halo 5 right now takes offense with the changes people who don't like the game right now would make. Would you stop liking Halo 5 if SMG's weren't OP to hell? Would you hate Halo 5 if radar was taken out? I really can't imagine that being the case, but you're welcome to prove me wrong. I really don't get how making the game better is anything but a win win situation.

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