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II7 HUNTER II7

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About II7 HUNTER II7

  • Birthday 03/10/1991
  1. The setup for this using weapons from prior levels and stuff is amazing. Well done guys, good to see people still pushing what can be done in this game in 2019.
  2. Gotta grind S1 - S2 guardian. Gotta learn G1 - G2 so I don't get melted going up the lift every time.
  3. yeah a lot of filler right now and someone game 1 has to be replayed as a player got disconnected lol
  4. Sorry to stop by just to complain but Is 343 just going to leave the hit registration how it is in MCC? It's shockingly bad especially playing from EU to US. Also little things like not being about to mute people before getting into a game is really irritating.
  5. It would be fun to jump into some H3 customs with BR spread removed on launch day.
  6. Did they mention anything about cross platform play?
  7. I think it's nuts anyone in here is considering giving more money to 343 for MCC
  8. I wonder how hard it would be to take the CE sound effects from the original game and add them to the multiplayer in MCC. Would be cool to see
  9. The only time I remember employee interaction with the competitive community was when we were discussing improvements from the h3 beta on the mlg forums and someone came in and said they didn't care about our feedback and what we were typing was "wasted keystrokes"
  10. https://xboxdvr.com/gamer/ii7-hunter-ii7/video/67542836 Played one game on the modern aiming last night before bed. Felt good man.
  11. Is there any news of when the January update will be out? I wanna try this new aiming
  12. There is a skill gap with the sniper and you can definitely contest the sniper in certain situations. Power weapons aren't unsurmountable people die with them frequently when the other team plays around them well. I have given examples of this which I don't think you acknowledged. I agree the game can be fun with just brs and gamestypes played on maps which focus on them are fun (heretic for example). Power positions cause snowballing with rolling caps and you have the advantage over the spawning player when you don't have to leave these positions and spread resources for power weapons which are placed in disadvantageous areas. I think learning more aspects of the game that have competitive merit a positive experience.
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