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Posts posted by Loch

  1. Pointless question. It's not good or bad in terms of gameplay, unless you happen to hold that opinion - but that opinion is purely based on preference. What sprint means for Halo is more or less aligning it with other shooters. It's the same reason why default controls now sport a left trigger ADS zoom (at least that's what I've heard, I switched to BJ as soon as I started the game up.) 343 wants to make it easier to pick up a controller and play Halo, even if you've never played before. My reply to "why is sprint good for Halo?" is simply that if people find the game easier to play and easier to enjoy, then they'll play it more often and might even prefer it to other AAA titles.

  2. I know many people that have directly told me they have quit Halo because of armor abilities and the many other gimmicks that have ruined the Halo experience. These abilities and gimmicks stripped away everything that made Halo popular: balanced, competitive, fun, and addictive gameplay. For me, Halo 4 is not only by far the worst Halo, but one of the worst video games I have ever played. People aren't not playing it because they are growing up. They're not playing it because it flat out sucks. Yes, people grow up and get jobs, but if the game is good, then there will always be new people playing Halo, just like CoD. I'm confident Halo can compete with CoD, but to do so 343 needs to stop forcing all these abilities and other game-breaking gimmicks into Halo.

    Did you play Halo 5? If you approach it with an open mind you'd find the gameplay actually plays very well for a shooter. I'd even go as far as saying it feels more like Halo than either Reach or Halo 4. Not because it emulates classic Halo gameplay, but because the gameplay is smooth and focuses on skill. It's a different kind of skill, where being able to evade a kill is as important as being able to deal a kill. I'm undecided if this is a better path than the classic Halo gameplay style, but at least it's enjoyable.

  3. you mean being a passionate fan instead of a fucking sheep? I'll continue being passionate. Question...how old are you? and tell the truth....I need the understand something before I continue discussing halo with you.

    I'm a passionate fan, I just don't have a real preference regarding sprint - at least in Halo 5. I think it works fine. If they're going to insist on changing the way the game plays, at least they've proven they can do a decent job at doing that. IMO anyway.

  4. You know what really disgust me about you? It's the fact you're gonna just post this shit with such pride while watching a mechanic kill a franchise that you supposedly love.  Your enjoyment out of the fact that sprint is staying in Halo disgusts me. Your enjoyment out of 343 having a poll work in their favor, a skewed poll a that, it disgusts me. You make me fucking sick to my stomach.

    You're being such a drama queen hahahahahha. It's not killing anything, you're delusional if you think a single feature change is going to kill a game. Your attitude is what's killing the game, at least for the core audience. People who won't shut the fuck up about the franchise being ruined by a single gameplay change, get real.

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  5. I honestly believe 343's poll.


    I think most people that buy Halo 5 WOULD prefer it with sprint.


    I also think every one of these people voting in favour of sprint will have moved on 3 months after the release of Halo 5.


    Of course, 343 doesn't care because they've paid for the game, whether or not they play it doesn't make a difference to them.

    Moved on to what? If 343 is doing their job right, they'll enjoy Halo 5 more than any alternatives. That's the goal - to be a COD killer - not some 25 year old's wet dream of a competitive shooter.

  6. Businesses work in a lot of ways my friend so I would like to see your thoughts on how "business works" I have worked for a few Fortune 100 and 500 companies and not one is any similar

    Halo's population was dying before Reach came out. Call of Duty was scooping up players because there hadn't been a new Halo game in 3 years. Businesses work in different ways yes, but what seems to work in the entertainment industry - and specifically with video games -  is that it's all about hype. How many copies can you sell on launch day? People buy what's popular. If Halo is the number one title, everyone is talking about Halo. If you can get more people talking about Halo, the game will be popular. The game will only be popular if people enjoy it - new comers and veterans alike. But the primary focus isn't veterans, they've proven that they'll stick it out for better or worse. Getting new players playing - and continuing to play - is the primary focus of the developer. For Halo, that means changing the gameplay so that it's easier for new players. Whether that means making weapons easier to use, or adding sprint or various ways to evade, or adding a new gametype that more resembles Call of Duty style gameplay. If it's easier for a new player to play, and it's enjoyable, you can keep them playing for longer. Long time players might get pissed by the changes, but they represent? What? At most like, 10 percent of players? I'm talking about the type of people that come to these forums. So if 90% of your players find the game difficult to play, boring or not fast paced enough ("I am a super soldier, why can't I run??") - then the game will die. We saw this with Halo 4. Black Ops II was an amazing game in comparison, and Halo's number suffered severely because of it.


    For a business like 343 to thrive, they need to appeal to the masses - not the whiney sub-section of players who will never be pleased with any changes.

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  7. Halo was the most popular title out there though, before sprint, armor abilities and other gimmicks took over. Granted, Halo 3 was losing some steam, but mostly because of horrible lag, netcoding, and ranking system with too many restrictions(could never find games in ranked Big Team despite healthy population).


    If we got a well made Halo game, with no armor abilities or other gimmicks, great maps, great playlists, and great ranking system similar to Halo 2's, Halo would be on top again.


    Millions of Halo players have quit Halo because of the armor abilities and other gimmicks. So no, they haven't left because Halo doesn't have enough of them lol.

    I highly doubt they quit because of armour abilities and other gimmicks, and you have no way of proving that this is the case. I'd like to propose that millions quit Halo because Halo's fanbase is old. We're all growing up, getting jobs, having a life. That's because Halo isn't mainstream enough anymore, because it isn't the only console shooter out there anymore. And for people who are just getting into console shooters Call of Duty is a much better option because it's easier to play. As I've said before, Halo's success is not determined by what a core audience likes. It's success is determined by how much better or worse it is than the current/next Call of Duty. 343 knows that, and anything they do to please the core audience is just damage control so they can focus on the main goal of getting more people playing.

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  8. we tried sprint twice. (halo reach and Halo 4). Both saw drops in population. I don't expect any better with Halo 5. You can do as many polls as they want. Their is no bigger poll than xbox live actitivy. We saw the activity of halo reach and halo 4.


    Will Halo 5 sell a lot? Yes. The marketing machine and Campaign alone would be enough to sell a good amount of halo 5.


    The real question is how many people are going to be playing Halo 5 after 2 months? 5 months out? 1 year out?

    I thought Halo 4 was pretty bad the first day I played it. I figured it was just going to take some getting used to - whatever it was that was causing me to dislike it, but I never did. Same sort of thing happened with Reach. Again, Xbox Live activity has nothing to do with how good a Halo game compares to another Halo game. Halo is no longer the leading title, not because of sprint, but because COD is more fun for most people because it's easier to play as a beginner. Before COD sort of got it's footing, it was still behind Halo in terms of popularity, but it's ahead now and the only thing that will bring Halo back to the lime light is making it easier for new players. Again, this has nothing to do with how good the game is compared to previous Halo games. If COD 15 or whatever is better than Halo, that'll be why the population falls off.


    Aside from that, to me, Halo 5 seemed to get the movement right. Halo Reach and Halo 4 seemed to "tack on" sprint to the gameplay, which made it feel really weird and bad IMO. Halo 5 has improved the movement capabilities so much, that sprint feels much more natural and balanced now. Sprint no longer feels like an armour ability. But that's just me.

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  9. It's just a very simple refutation of the poll. 


    If our polls are bunk, so is that survey. 


    If the survey is valid, then who the hell was it surveying that our polls showed such radical differences? 

    I dunno, for people like me - and I think for a lot of people here, because I'm sure most of us play at a higher level - sprint is lame feature. If the survey asked strictly "yes or no?" I might have said "no, I don't want sprint" but the reality is that I don't actually mind sprint at all - I'm just not going to argue in favour of it. So you would have gotten the answer you were looking for from me, but it wouldn't be any more correct or true. At least with a multiple option survey, 343 has a much better understanding of where people stand with sprint - not just whether or not they like it. This is why almost no polls ask you "yes or no?" but rather have a range.

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  10. Like I've stated before, there have been two specific in depth posts that detail some of the negative effects on sprint. I can find them if I need to. Are there any posts or are you able to come up with any positives that sprint adds to an arena game like Halo? I'm pretty much looking for something positive except for base sales.


    You're entitled to your opinion but if your opinion is simply that you don't care, then congrats on being part of a group that is completely indifferent whether Halo is a good game or not.

    The difference is that I don't think sprint has a major effect in determining if Halo is a good game. Halo 5 played great. Didn't play like classic Halo - but it is still a great game. Sprint makes the game faster pace, adding more dimensions to the gameplay. That doesn't make it worse, it just makes Halo a more complicated game. Like I've said before, the addition of sprint probably isn't needed - but it has benefits for people who are new to the game. Having more options makes the game more exciting, and affords more opportunities for improvement.

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  11. This is a good case to make, but if I were actually against sprint I would have chosen that. I'm not against sprint, and I'm not for it - I simply don't care and I don't think it's worsening the game - at least from a Halo 5 gameplay standpoint. This poll also apparently allowed for more than one option for people who didn't want sprint, so you have to have been in favour of sprint in order to fall into the "yes" category.

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  12. I dont want a halo 2.5


    I just want a game that is about controlling the map, weapons and teamwork in the style like halo 1,2,3


    No sprint, no armor abilities, no bullshit


    Is that too much to ask?


    I think that's what we all want (at least here) but the reality is 343 can probably sell more copies of whatever else they want to produce. Fine by me I guess, at least it's fun this time.

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  13. Also, I wonder how 343 will react when most of the top players play No Sprint customs instead

    I'm all for that if everyone follows, but I think HCS will be a major factor in determining what the top players are playing. HCS will likely have sprint. Halo pros are older, need to make money - they'll play what they're given.

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