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I'd like to see TA become social Team Objective playlist (removing slayer as it is available in Quickplay/Ranked Slayer) and have HCS highlighted as the main Ranked team playlist.
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I will be in Seattle all weekend for Worlds. Will be repping the flag hoodie, granted it ships in time. Worlds will be the second event I've attended since MLG Cbus 2012. Excited to meet up with everyone. Worlds hype!
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Halo World Championship 2017 Teams, Seeds, and Discussion‏
CyReN replied to topic's Y3wish in Halo General Discussion
holy comeback -
Halo World Championship 2017 Teams, Seeds, and Discussion‏
CyReN replied to topic's Y3wish in Halo General Discussion
"I'm saving my breath! ABSOLOOP!" -
Halo 5: Guardians Arena Gameplay Settings Thread
CyReN replied to topic's Y3wish in Halo General Discussion
I'd like to see them make it so you have to hold your jump and melee buttons to ground pound. That should remove the current melee delay since GP won't be active until you hold jump + melee. -
Halo 5: Guardians - Meta/Strategy Discussion
zZunair replied to topic's Y3wish in Halo General Discussion
Sweet, I actually got it to start working. Thanks. #Tech -
Halo 5: Guardians - Meta/Strategy Discussion
zZunair replied to topic's Y3wish in Halo General Discussion
But that's not what I'm having trouble with. Im trying to slide store after the thrust animation. How do you slide store without sprinting? -
Halo 5: Guardians - Meta/Strategy Discussion
zZunair replied to topic's Y3wish in Halo General Discussion
Hmm. I wasn't able to duplicate a similar slide to my gif posted so I'm not sure if that was a true slide store or if was just lag on the server during my jump. -
Halo 5: Guardians - Meta/Strategy Discussion
zZunair replied to topic's Y3wish in Halo General Discussion
Are there any known ways to store sliding after your boost is over? I accidentally did this (http://imgur.com/tfuOgk4) mid-game but can't remember how I did it. -
Halo 5: Guardians - Meta/Strategy Discussion
zZunair replied to topic's Y3wish in Halo General Discussion
You will need to jump from the middle of the moveable platform so that you are a little extra elevated from the lip on the box. Then once you're up on the edge of the wall, you'll jump backwards and clamber up. I've found that stabilizing helps make this easier, since it adds a little extra height to your jump, so you may not have to stand on the higher part of the platform. Here's a gif of it: https://i.imgur.com/sthKOIP.gifv EDIT: Also if you do the stabilize jump there is a audible queue I believe where the stabilize sound will stop when you can jump. -
I have yet to be able to do this the way OP has shown, but I have found success thrusting over a powerup then holding the pick up button and melee. It may be more consistent this way.
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I'd like to see the Breaking Down the Map videos actually be the upcoming map in a series, not some random Eden breakdown when Truth is next. This would really help out with new viewers learning a game they may not play themselves. Other than that and the bad selection of montages/forge map videos, XGames was awesome to watch.