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Everything posted by Killmachine

  1. I'm sure that'll be an option. Then again, if Warzone isn't playable in customs games and it's the only confirmed place where gameplay altering weapon features are allowed, it may not be.
  2. So if Warzone is like completely different from Arena and campaign and is so complex and loaded with MOBA-esque stuff, what was the point of bringing spartan abilities to arena in the first place? They said they want there to be a universal gameplay style that carries over into each stage, and that they don't want it clunky that in one mode you'd have this but wouldn't in another. It makes no sense.
  3. Yo, may be a little late but the minute Greenskull posts his Halo 5 coverage, take everything he says with a grain of salt. He's invited to events and it's in his best interest to give positive coverage for 343. Hell, his "How hard is it to port a game?" video is 7 minutes of him shitting on one guy making a comment about how it's ridiculous 343 couldn't port the games over and ship the game working, and 10 seconds saying "It was a slap in the face to Halo fans". He says that, yet he'll still be conducting the hype train for H5 and will inevitably a positive review of it when it comes out. Now, I trust him more than HaloFollower (Benjim) but still, don't take everything he says as fact. I'm sure most people here are already on the cautious side for the game already, but just a reminder to NOT LET PRE- E3 HYPE GET TO YOU. Happens with every Halo game (or really any game, for that matter).
  4. I've always wondered if game devs ever share what they're doing in development or something. I thought it was like game devs had some camaraderie in that they showed off their ideas for their games. Or maybe i'm just ********, whichever one that is.
  5. This right here is exactly why its a meme. No reasons beyond trivial things like immersion or player expectation. Yeah, there's a reason it's been mocked IN CONTEXT
  6. The problem here is they come to a forum that they KNOW doesn't like (for the most part) the way Halo 5 is going and get pissed when people are dissenting. There are dumbasses here but there are also people trying to have a discussion that get told "they have no clue what they're talking about"
  7. Kidnapping kids at the age of 6 and turning them into super soldier without consent would be enough to hate someone, hmm
  8. Pretty much. Not exactly the best defense for GAMEPLAY decisions. If he had talked about how it was good for gameplay and that took priority over expectation or immersion, it wouldn't be a meme.
  9. I don't see how it isn't in context, truthfully. One of his reasons was he wants to make people feel like spartans. Now it's ok to want people to feel powerful, but I mean you don't make gameplay decisions based off that, and his two top reasons were player expectation in 2015 and immersion. That's where a lot of people have a problem with that.
  10. This right here is the reason I don't understand why Frankie came here. I get he wants to discuss Halo 5, but surely he has to know the problem we have with the game are the fundamentals they've changed that they won't removed. To get any discussion here is pointless since nothing will change. This doesn't mean I want people to want to fucking kill him or anything, but did he expect a bunch of people to be happy about the changes? Or that everyone would be an angel about the whole thing There's no excuse for being a dick, but it happens with EVERY forum. It's unavoidable.
  11. True. However, every pro player is pretty happy with hearing "arena" and "equal starts" again. I'm going to let the full game sink in before believing their opinions.
  12. The problem with this is that this isn't Teambeyond exclusive, it happens everywhere. To assume any forum environment won't have dickheads is naive. Does that excuse it? Absolutely not. But instead of getting hung up on those guys, actually talk to the people willing to have a discussion. Its what he came here to do, and I saw quite a few people asking real questions.
  13. Again, it's a new game. Everyone's going to be in love with it. It happened with Reach and 4. If they feel the same after a few months of the full Halo 5, then I'll concede. For now, I doubt they'll be playing after month 3.
  14. Most pros also loved Halo 4 at first. Remember Ninja saying it was as fun as Halo 2? Then he said it sucked a couple months later and a lot of people left. If they like the game I'm going to guess they're in the honeymoon phase. Not because I think 343 can't make a fun game, but because it's happened before.
  15. When your main answers for new features involve "immersion" and player expectations, it's a sign maybe that those features aren't good for your game. You look at gameplay mechanics for what they will do in terms of GAMEPLAY
  16. While I get him not liking hostility from people, I don't understand him when he says the conversation isn't useful. Most of our gripes with Halo 5 come from the fundamentals that they won't change, so I don't know why Frankie came here thinking anything useful was going to happen. They'd still have the features in, we'd still be pissed at them. Does that excuse being a dick? No, but I see a lot more good guys than bad ones here.
  17. I suppose. To me personally, I got where SAUCEY was coming from. I guess the language seemed elitist, but honestly, the last two releases from 343 have been either a flop in terms of population or a flop in networking. I understand resentment. However, there are also people willing to listen too, if you wade through some of the shit
  18. @@Frankie Yeah sorry about that comment got kinda pissed and I guess it was over nothing. Still, to leave over some dissenting opinions (and admittedly, some hostile people) won't change much for you, especially when there ARE people here that are constructive. I understand you're not as involved in game development, but personally I understand where SAUCEY is coming from. I mean when the last game is at a 20K population a year after and the MCC is how it was after release, there's going to be resentment. "Fuck you your game sucks" isn't constructive, but telling you what they don't like is.
  19. I guess that came off a bit abrasive. But I mean, it's not like saucey was saying "Fuck you guys your game sucks" I saw some actual constructive criticism in there, even though it seemed a bit elitist. I know there are hostile people but there are PLENTY of people willing to listen to Frankie and ask him questions.
  20. Look, I understand there are hostile people. But just because some people are hostile doesn't mean everyone here is. SAUCEY is giving his opinion, and as someone who has a public presence, if you think it's offensive then don't respond. There are quite a number of people here who are being constructive. If you chalk this comment up to bias, fine. But I understand where he's coming from when he says "forced game mechanics". Not to mention having a lead who hasn't had any experience with Halo up til Halo 4 when he was hired. Still, don't write off everybody here as offensive because you think one person is. There's TONS of people here giving you constructive comments. Just look at the last 15 questions for you. Not everybody hates you, man.
  21. Not really. You can play a competitive game casually, but not a casual one competitively. There are plenty of games that are easy to learn but hard to master. THAT'S what I want.
  22. What the fuck? You're telling us we're not useful or having a discussion and blocking out any criticism. "You have no clue what you're talking about". We are interested in what you have to say, you just won't listen to what WE have to say. "Self selection bias" amirite. Way to generalize all of teambeyond too. Yes Frankie, we're all out to get you.
  23. Very true, from a business standpoint you need to include all types of communities in order to both pull in new players, make money, and make new experiences. My problem with that being when there are to many chefs in the kitchen, you dilute what you're making due to the amount of ingredients you put in.
  24. Again, I understand what impact these people have on Halo. Everyone needs to have their say. My point being if they want something successful in terms of multiplayer and overall gameplay, target competitive, because they usually have a better understanding of game mechanics than most (again, that's not true for everybody, just in general there's that correlation) and they stick with the game. Trust me, forgers and speedrunners are dedicate and should be listened to. I'm talking raw gameplay, without map editing or speedrunning. Those two communities, along with the casual community, machinima makers, and grifball players are just as important, but for different reasons.
  25. I'm not Frankie but I'm responding, not so much for the first question, but for the second. Personally, I don't think they will admit the direction they took is wrong, not because I'm a rage filled bastard who hates 343, but rather because in game design, first they look at why people don't like the direction and try to fix it so people WILL like it instead of just completely changing it. That's how I feel about it. 343 knew people hated armor abilities and sprint, so instead of taking both out, they made the abilities default and sprint tied to shields. I think both compromises, personally, are both stupid, but that's my opinion on it. I honestly don't think they'll change direction if Halo 5 flops.

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